I want to make analog.
http://unity3d.com/gallery/live-demos/shadows
Is it possible to ustonovil neskololko sources with shadows? If so please give a hint. If not, will they be in you next release?
Sorry for the English.
N sources shadows??Software: Away3D 4.x |
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vorodis2, Newbie
Posted: 01 February 2013 11:22 PM Total Posts: 22 |
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_kihu, Jr. Member
Posted: 04 February 2013 09:52 AM Total Posts: 43 [ # 1 ] Take a look at LightPicker class. Put a couple od DirectLights into the lightPicker and then assign the lightPicker to the material. I think it should work. Btw, is this russian?:) |
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vorodis2, Newbie
Posted: 05 February 2013 04:40 PM Total Posts: 22 [ # 2 ] The example of the ant demo
_groundMaterial = new TextureMaterial(Cast.bitmapTexture(SandTexture)); I do not quite understand how you propose to do it.
_light = new DirectionalLight(-1, -1, 1); Almost Russia (Ukraine)
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