Hello Everybody!
I have a basic Question related to the workflow. I am running Ubuntu 12.04 and I use fb4linux, to develop flash on this platform. I want to use Blender to create some Models, import them with away3d and detect their collisions with away physics.
My Question is:
Can I go this way in the tool chain? Is it possible to create Bodies for imported Models (does collada work for this)? Textures and Shading is not that complicated, physics are more important.
Thanks in advance,
greetings philipp