Is there something like a mouse joint from box2d in away physics?
I want to make some objects draggable using Drag3D-class of Away3D 4.0.9. These objects are “stuck” together with other objects using constraints. But when I now drag one of the objects it results in a gap between the two objects. How can I avoid this gap?
Thanks,
Markus
Mouse Joint in AwayPhysics?Software: Away3D 4.x |
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markuse, Newbie
Posted: 15 January 2013 10:31 AM Total Posts: 4 |
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