Mouse Joint in AwayPhysics?

Software: Away3D 4.x

markuse, Newbie
Posted: 15 January 2013 10:31 AM   Total Posts: 4

Is there something like a mouse joint from box2d in away physics?
I want to make some objects draggable using Drag3D-class of Away3D 4.0.9. These objects are “stuck” together with other objects using constraints. But when I now drag one of the objects it results in a gap between the two objects. How can I avoid this gap?
Thanks,
Markus

   

Yang Li, Administrator
Posted: 16 January 2013 02:47 AM   Total Posts: 80   [ # 1 ]

you can use AWPPoint2PointConstraint to make mouse drag

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X