After spending quite some time attempting to get something exported and playing in the preview, I’ve discovered that the exported model will not appear in the preview player, if I have “Include skinning data” checked.
The model in question is a simple single-object Editable Mesh, weighed to a hierarchy of bones via the Skin Modifier, with animations done in the Motion Mixer, and a sequences.txt file done in the proper format.
I know it’s not the animations - as the model will not appear, even if the animation options are unselected, so long as the “Include skinning data” is checked.
I would appreciate it if someone could give me an idea of what could cause this problem, as I’m frankly out of ideas - and I’ve followed every step I could find on the process.
Thanks