Hello Everyone,
I’m animating bitmaps with using this code with away3d 4.x;
myMesh.subMeshes[0].scaleV = 0.5;
myMesh.subMeshes[0].offsetU = 0.5;
But currently i’m using away3d 3.x and couldnt find any way to do it.
Thanks in advance
Animate UVs fp10Software: Away3D 3.x |
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DarkNarayan, Newbie
Posted: 31 December 2012 10:21 AM Total Posts: 3 Hello Everyone, I’m animating bitmaps with using this code with away3d 4.x; myMesh.subMeshes[0].scaleV = 0.5; But currently i’m using away3d 3.x and couldnt find any way to do it. Thanks in advance |
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Rasterizer, Member
Posted: 31 December 2012 11:42 AM Total Posts: 69 [ # 1 ] You need to enable UV animation on the corresponding material. It works. mesh.material.animateUVs = true; |
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DarkNarayan, Newbie
Posted: 31 December 2012 11:47 AM Total Posts: 3 [ # 2 ] away3d 3.x doesnt have material.animateUV method. I’m using away3d 3.x library |
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Rasterizer, Member
Posted: 31 December 2012 12:02 PM Total Posts: 69 [ # 3 ] Well I looked at this…
... without looking at this. My bad.
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DarkNarayan, Newbie
Posted: 31 December 2012 12:08 PM Total Posts: 3 [ # 4 ] Because twenty percent of my web site users have flash player 10. But away3d 4.x is working with flash player 11. |