Perspective distortion problem

Software: Away3D 4.x

varDacha, Newbie
Posted: 23 September 2012 10:22 AM   Total Posts: 18

Hello,
Is there a way to solve skewing and distorting of a objects ( and why does this happen)?
I address to situation like this one, the first demo on page:
Away3D 4 basics -The Camera
As you navigate the scene, notice that the perfect sphere, while approaching to the end of view, is becoming more like an egg..even more distorted if you run it in to corner of the view..
Is there a way to solve this? A sphere must stay a sphere..

   

doomdrake, Newbie
Posted: 26 November 2012 11:30 AM   Total Posts: 14   [ # 1 ]

BUMP ! i have the same issue

   

varDacha, Newbie
Posted: 26 November 2012 05:10 PM   Total Posts: 18   [ # 2 ]

The problem is gone when I apply PerspectiveLens(30);
no distortion, no skewing at the edges of view, but then Im too zoomed, to close to meshes.
Is this something to do with view clipping?
Or is there some ratio between mesh.scale and camera.lens?
So, still having a problem, waiting for some instructions..

doomdrake, if You come to solution, please post!
Thanx in advance!

   
   

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