Hi there,
I’ve seen that there are others that have encountered the same problem
I’m having right now. So I was wondering if there existed a method to work around this problem / a fix or something that does the job ?
The Away3D 3DS parser does not support multiple materials per mesh at this point.
And it’s true some of the meshes have more then 1 material on them. Problem is that this 3Ds file I’m using is a very (yes very) big 3D map of a campus. It has been worked on for weeks if not months, and I can’t really “re-do” the work of other colleagues.
Has anyone had a fix for this problem ? of even a heads-up maybe ?
Many tnx in advance!