Hi! I’m kind of new to Away3D and I can’t manage to solve this. I’m trying to make a FPS camera for a maze game. So far I tried to create a AWPRigidBody with a AWPSphereShape and to move it around the maze with applyCentralForce, then make the camera follows the sphere position. It doesn’t look bad but I don’t know how to:
- modify the friction between the floor and the sphere. It looks like the floor is made of ice.
- and rotate the sphere along with the camera so I can look around with the mouse y position. Even when I modify the sphere rotationY the directions don’t change.
Any suggestions? I’m I taking the wrong approach?
Thank you for your help =)