According to this commit: https://github.com/away3d/away3d-core-fp11/commit/31abe8b34cc24c2a514b24f0cbbcddc388479929 Away3D now has ATF support.
ATF is Adobe’s “compressed Texture Format”.
So, what are the advantages of using ATF over BitmapData? Is it worth it for me to convert my png’s to ATF?