Hiya,
I have a sphere on the stage and on that sphere I have a MouseEvent3D.CLICK.
I want my Stage3D to center on stage so therefore I reposition it across the screen using stage3DProxy.x and stage3DProxy.y.
When I reposition the stage the mouseevent bounding box stay behind, meaning that if I position the stage3DProxy.x to f.ex. 50, then the mouseevents on the sphere work 50 pixels to the left of where the sphere actually is.
Is there a way to reposition the bounding box of the sphere so it works correctly?
Thanks!