Hi
I want to make an isometric game and I have some questions about it.
The only difference between an isometric game and normal game is their camera?
I mean when I change a normal away3d game’s camera to Orthographic, can I say now it’s an isometric game?
If not what are the other things that must be done?
And what are the advantages and disadvantages between and isometric and normal game that made with away3d?
Before looking away3d I look for 2d isometric engines and most of them restricted with 8-Direction and tiles. I don’t wanna have tiles and I want to have 3d models directly without rendering and using their bitmap version so I wanna make it with away3d.