Hi,
I am trying to cycle trough vertexData of loaded 3ds model, and translate those 3d points to 2 x,y.
Loaded 3d object contains few separate meshes that after load I make clickable.
Exaclty what I’m trying do do is to mark clicked triangle verticies thae same way like in http://www.vatrobot.de/molehill_broomstick/HelloCube_VertexPoint2D.html
I am using hover controller and need to mark those verticies whenever I click on this.
I am looking for HelloCube_VertexPoint2D piece of code that do the trick, or anybody that can help me.
I tryed many ways but im getting every time distorted view or bad scale and not rotated (like should be because of camera hovering)
I have found pos on https://groups.google.com/group/away3d-dev/browse_thread/thread/142410f7be8f570c/03743242b435a2da?lnk=gst&q=screen+coordinates#03743242b435a2da
But probably I’m missing something..
Please help!