Hi all,
As described in the title I have an error when enabling castsShadow on a directionallight or any mesh/material.
It gives me the following error: Error #2183 Scale values must not be zero.
The error comes from the DirectionalShadowMapper when using the Matrix3D.prependScale() function. It uses scaleX and scaleY which indeed are both 0 when tracing.
However, this only occurs when compiling in Adobe AIR. Whenever I switch back to FP11.2, it works. I want to create this project in AIR if possible, since it also seems to give some better performance.
I get it to compile when commenting out the prepend function, but I am not sure what it is used for and how important it is.
After googling, I couldn’t find anything actually related to this. So I hope someone here has the answer to solve/shed light on this problem
Greetings!