Simple question:
How do I make one sided textured plane?
I tried to set TextureMaterial bothSides to false, in this example:
https://github.com/away3d/away3d-examples-fp11/blob/master/src/Basic_View.as
but it does nothing.
P.S. If I set doubleSided = true in PlaneGeometry I get this error:
RangeError: Error #3669: Bad input size.
at flash.display3D::VertexBuffer3D/uploadFromVector()
at away3d.core.base::SubGeometry/getUVBuffer()
at away3d.core.base::SubMesh/getUVBuffer()
at away3d.materials.passes::DefaultScreenPass/render()
at away3d.materials::MaterialBase/renderPass()
at away3d.core.render::DefaultRenderer/drawRenderables()
at away3d.core.render::DefaultRenderer/draw()
at away3d.core.render::RendererBase/executeRender()
at away3d.core.render::DefaultRenderer/executeRender()
at away3d.core.render::RendererBase/render()
at away3d.containers::View3D/render()
at Basic_View/_onEnterFrame()