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10
01 Nov 2007

Away3D Normal mapped bust

by Rob Bateman Away3D Normal mapped bust

This demo nicely illustrates the huge visual enhancement that normalmapping brings to Away3D. You can click on the bust to swap between the new Dot3BimapMaterial and the old WhiteShadingBitmapMaterial to compare. New materials that take advantage of normal maps will be included in the next release of Away3D. The normal…

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1
26 Oct 2007

Away3D DOT3 Normal Mapping

by Rob Bateman Away3D DOT3 Normal Mapping

First ever implementation of dot3 normal mapping in Flash There is a lot of possibility with importing normal maps into away3d. However, normal maps themselves can be complex to get right, so this demo combines the advantages of a normal map render pipe with the simplicity of a bumpmapped texture,…

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10
08 Aug 2007

Away3d bump mask

by Fabrice Closier Away3d bump mask

While busy cleaning the code from yesterday, i've added one more thing: a mask for the whole texture. It sounds overkill at first sight since you can use a png with alpha, but do you remember how heavy those little friends can be? Anyway, for those interested, it will now…

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1
08 Aug 2007

Away3D bump continued

by Fabrice Closier Away3D bump continued

After 3 weeks vacation with nothing but a pencil and a notebook, i had wrote down some idea's for this class i wanted to test. Since you guys seem to like my blog, (my stats are growing very fast lately), i thought it was time to post some new demos.…

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3
05 Jul 2007

Bumpy Meteor

by Fabrice Closier Bumpy Meteor

Click on the Meteor, or here, to see! While writing some classes for Away3D, I sometimes (read very often) get unexpected results. During my last playtime, I came across this one while trying to get a bumpy look on a material.

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