Packageaway3d.materials.utils.data
Classpublic class MeshData

Class holds typed data for the prebaking class

Public Properties
 PropertyDefined by
  backcloned : Boolean
MeshData
  backsourcemap : BitmapData
MeshData
  backtracemap : BitmapData
MeshData
  frontcloned : Boolean
MeshData
  id : int
MeshData
  imagename : String
MeshData
  index : int
MeshData
  mesh : Mesh
MeshData
  proxdist : Number
MeshData
  render : Boolean = true
MeshData
  rotations : Vector3D
MeshData
  scenePosition : Vector3D
MeshData
  sourcemap : BitmapData
MeshData
  tracemap : BitmapData
MeshData
Property detail
backclonedproperty
public var backcloned:Boolean
backsourcemapproperty 
public var backsourcemap:BitmapData
backtracemapproperty 
public var backtracemap:BitmapData
frontclonedproperty 
public var frontcloned:Boolean
idproperty 
public var id:int
imagenameproperty 
public var imagename:String
indexproperty 
public var index:int
meshproperty 
public var mesh:Mesh
proxdistproperty 
public var proxdist:Number
renderproperty 
public var render:Boolean = true
rotationsproperty 
public var rotations:Vector3D
scenePositionproperty 
public var scenePosition:Vector3D
sourcemapproperty 
public var sourcemap:BitmapData
tracemapproperty 
public var tracemap:BitmapData
Wiki link
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Code examples

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