| Package | away3d.materials.shaders |
| Class | public class EnviroShader |
| Inheritance | EnviroShader AbstractShader LayerMaterial ColorMaterial WireColorMaterial WireframeMaterial Material flash.events.EventDispatcher |
| Subclasses | EnviroColorMaterial |
| Property | Defined by | ||
|---|---|---|---|
![]() | alpha : Number
Determines the alpha value of the material
| WireColorMaterial | |
| bitmap : BitmapData [read-only]
Returns the bitmapData object being used as the shader environment map.
| EnviroShader | ||
![]() | blendMode : String
Defines a blendMode value for the shader bitmap.
| AbstractShader | |
![]() | color : uint
24 bit color value representing the material color
| WireColorMaterial | |
![]() | debug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
| ColorMaterial | |
| height : Number [read-only]
Returns the width of the bitmapData being used as the shader environment map.
| EnviroShader | ||
![]() | id : int
Unique identifier
| Material | |
| mode : String
Setting for possible mapping methods.
| EnviroShader | ||
| reflectiveness : Number
Coefficient for the reflectiveness of the environment map.
| EnviroShader | ||
![]() | smooth : Boolean
Determines if the shader bitmap is smoothed (bilinearly filtered) when drawn to screen
| AbstractShader | |
![]() | thickness : Number
Determines the thickness value of the wire
| WireframeMaterial | |
![]() | visible : Boolean
Indicates whether the material is visible
| WireColorMaterial | |
| width : Number [read-only]
Returns the height of the bitmapData being used as the shader environment map.
| EnviroShader | ||
![]() | wireAlpha : Number
Determines the alpha value of the wire
| WireframeMaterial | |
![]() | wireColor : uint
24 bit color value representing the wire color
| WireframeMaterial | |
| Method | Defined by | ||
|---|---|---|---|
|
EnviroShader
(bitmap:BitmapData, init:Object = null)
Creates a new
EnviroShader object. | EnviroShader | ||
![]() |
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| Material | |
![]() |
Duplicates the material properties to another material object.
| ColorMaterial | |
![]() |
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| Material | |
| Method | Defined by | ||
|---|---|---|---|
|
calcMapping(priIndex:uint, mapping:Matrix):Matrix
Calculates the mapping matrix required to draw the triangle texture to screen.
| EnviroShader | ||
|
calcUVT(priIndex:uint, uvt:Vector):Vector
| EnviroShader | ||
![]() |
getDefaultThickness():Number
| WireframeMaterial | |
![]() |
getMapping(priIndex:uint):Matrix
Calculates the mapping matrix required to draw the triangle texture to screen.
| AbstractShader | |
![]() |
getUVData(priIndex:uint):Vector
| AbstractShader | |
|
renderShader(priIndex:uint):void
Renders the shader to the specified face.
| EnviroShader | ||
|
| EnviroShader | ||
| bitmap | property |
bitmap:BitmapData [read-only]Returns the bitmapData object being used as the shader environment map.
Implementation public function get bitmap():BitmapData
| height | property |
height:Number [read-only]Returns the width of the bitmapData being used as the shader environment map.
Implementation public function get height():Number
| mode | property |
public var mode:String
Setting for possible mapping methods.
| reflectiveness | property |
reflectiveness:Number [read-write]Coefficient for the reflectiveness of the environment map.
Implementation public function get reflectiveness():Number
public function set reflectiveness(value:Number):void
| width | property |
width:Number [read-only]Returns the height of the bitmapData being used as the shader environment map.
Implementation public function get width():Number
| EnviroShader | () | constructor |
public function EnviroShader(bitmap:BitmapData, init:Object = null)Parameters
bitmap:BitmapData — The bitmapData object to be used as the material's environment map.
|
|
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
mode:String (default = "linear") | |
reflectiveness:Number (default = 0.5, min:0, max:1) |
| calcMapping | () | method |
protected override function calcMapping(priIndex:uint, mapping:Matrix):Matrix
Calculates the mapping matrix required to draw the triangle texture to screen.
ParameterspriIndex:uint — The source object of the material.
|
|
mapping:Matrix — The face object of the material.
|
Matrix — The required matrix object.
|
| calcUVT | () | method |
protected override function calcUVT(priIndex:uint, uvt:Vector):Vector
Parameters
priIndex:uint |
|
uvt:Vector |
Vector |
| renderShader | () | method |
protected override function renderShader(priIndex:uint):void
Renders the shader to the specified face.
ParameterspriIndex:uint — The index of the primitive being rendered.
|
| updateFaces | () | method |
protected function updateFaces(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |