Package | away3d.loaders.data |
Class | public class GeometryData |
Property | Defined by | ||
---|---|---|---|
bothsides : Boolean
Defines whether both sides of the geometry are visible
| GeometryData | ||
ctrlXML : XML
Reference to the xml object defining the controller.
| GeometryData | ||
faces : Vector
Array of face data objects.
| GeometryData | ||
geometry : Geometry
Reference to the geometry object of the resulting geometry.
| GeometryData | ||
geoXML : XML
Reference to the xml object defining the geometry.
| GeometryData | ||
materials : Vector
Optional assigned materials to the geometry.
| GeometryData | ||
maxX : Number
Returns the maximum x value of the geometry data
| GeometryData | ||
maxY : Number
Returns the maximum y value of the geometry data
| GeometryData | ||
maxZ : Number
Returns the maximum z value of the geometry data
| GeometryData | ||
minX : Number
Returns the minimum x value of the geometry data
| GeometryData | ||
minY : Number
Returns the minimum y value of the geometry data
| GeometryData | ||
minZ : Number
Returns the minimum z value of the geometry data
| GeometryData | ||
name : String
The name of the geometry used as a unique reference.
| GeometryData | ||
skinControllers : Vector
Array of skin controller objects used in bone animations
| GeometryData | ||
skinVertices : Vector
Array of skin vertex objects used in bone animations
| GeometryData | ||
uvs : Vector
Array of uv objects.
| GeometryData | ||
vertices : Vector
Array of vertex objects.
| GeometryData |
bothsides | property |
public var bothsides:Boolean
Defines whether both sides of the geometry are visible
ctrlXML | property |
public var ctrlXML:XML
Reference to the xml object defining the controller.
faces | property |
geometry | property |
public var geometry:Geometry
Reference to the geometry object of the resulting geometry.
geoXML | property |
public var geoXML:XML
Reference to the xml object defining the geometry.
materials | property |
public var materials:Vector
Optional assigned materials to the geometry.
maxX | property |
public var maxX:Number
Returns the maximum x value of the geometry data
maxY | property |
public var maxY:Number
Returns the maximum y value of the geometry data
maxZ | property |
public var maxZ:Number
Returns the maximum z value of the geometry data
minX | property |
public var minX:Number
Returns the minimum x value of the geometry data
minY | property |
public var minY:Number
Returns the minimum y value of the geometry data
minZ | property |
public var minZ:Number
Returns the minimum z value of the geometry data
name | property |
public var name:String
The name of the geometry used as a unique reference.
skinControllers | property |
public var skinControllers:Vector
Array of skin controller objects used in bone animations
See also
skinVertices | property |
public var skinVertices:Vector
Array of skin vertex objects used in bone animations
See also
uvs | property |
public var uvs:Vector
Array of uv objects. see
vertices | property |