| Package | away3d.core.utils |
| Class | public class CameraVarsStore |
| Property | Defined by | ||
|---|---|---|---|
| frustumDictionary : Dictionary | CameraVarsStore | ||
| nodeClassificationDictionary : Dictionary | CameraVarsStore | ||
| view : View3D | CameraVarsStore | ||
| viewTransformDictionary : Dictionary
Dictionary of all objects transforms calulated from the camera view for the last render frame
| CameraVarsStore | ||
| Method | Defined by | ||
|---|---|---|---|
|
createFaceVO(face:Face, material:ITriangleMaterial, back:ITriangleMaterial, uv0:UV, uv1:UV, uv2:UV):FaceVO
| CameraVarsStore | ||
| CameraVarsStore | |||
| CameraVarsStore | |||
| CameraVarsStore | |||
| CameraVarsStore | |||
| CameraVarsStore | |||
| CameraVarsStore | |||
| CameraVarsStore | |||
|
reset():void
| CameraVarsStore | ||
| frustumDictionary | property |
public var frustumDictionary:Dictionary
| nodeClassificationDictionary | property |
public var nodeClassificationDictionary:Dictionary
| view | property |
public var view:View3D
| viewTransformDictionary | property |
public var viewTransformDictionary:Dictionary
Dictionary of all objects transforms calulated from the camera view for the last render frame
| createFaceVO | () | method |
public function createFaceVO(face:Face, material:ITriangleMaterial, back:ITriangleMaterial, uv0:UV, uv1:UV, uv2:UV):FaceVO
face:Face |
|
material:ITriangleMaterial |
|
back:ITriangleMaterial |
|
uv0:UV |
|
uv1:UV |
|
uv2:UV |
FaceVO |
| createFrustum | () | method |
| createSegmentVO | () | method |
public function createSegmentVO(material:ISegmentMaterial):SegmentVO
material:ISegmentMaterial |
SegmentVO |
| createUV | () | method |
public function createUV(u:Number, v:Number, session:AbstractRenderSession):UV
u:Number |
|
v:Number |
|
session:AbstractRenderSession |
UV |
| createVertex | () | method |
public function createVertex(x:Number, y:Number, z:Number):Vertex
x:Number |
|
y:Number |
|
z:Number |
Vertex |
| createVertexClassification | () | method |
public function createVertexClassification(vertex:Vertex):VertexClassification
vertex:Vertex |
VertexClassification |
| createVertexClassificationDictionary | () | method |
public function createVertexClassificationDictionary(source:Object3D):Dictionary
source:Object3D |
Dictionary |
| createViewTransform | () | method |
public function createViewTransform(node:Object3D):Matrix3D
node:Object3D |
Matrix3D |
| reset | () | method |
public function reset():void