Packageaway3d.tools.serialize
Classpublic class Serialize
InheritanceSerialize Inheritance Object



Public Properties
 PropertyDefined By
  tabSize : uint = 2
[static]
Serialize
Public Methods
 MethodDefined By
  
Serialize
  
[static]
Serialize
  
serializeAnimator(animator:IAnimator, serializer:SerializerBase):void
[static]
Serialize
  
serializeJointPose(jointPose:JointPose, serializer:SerializerBase):void
[static]
Serialize
  
serializeMaterial(material:MaterialBase, serializer:SerializerBase):void
[static]
Serialize
  
serializeMesh(mesh:Mesh, serializer:SerializerBase):void
[static]
Serialize
  
serializeObjectContainer(objectContainer3D:ObjectContainer3D, serializer:SerializerBase):void
[static]
Serialize
  
serializeScene(scene:Scene3D, serializer:SerializerBase):void
[static]
Serialize
  
serializeSkeleton(skeleton:Skeleton, serializer:SerializerBase):void
[static]
Serialize
  
serializeSkeletonJoint(skeletonJoint:SkeletonJoint, serializer:SerializerBase):void
[static]
Serialize
  
serializeSkeletonPose(skeletonPose:SkeletonPose, serializer:SerializerBase):void
[static]
Serialize
  
serializeSubGeometry(subGeometry:ISubGeometry, serializer:SerializerBase):void
[static]
Serialize
  
serializeSubMesh(subMesh:SubMesh, serializer:SerializerBase):void
[static]
Serialize
Property Detail
tabSizeproperty
public static var tabSize:uint = 2

Constructor Detail
Serialize()Constructor
public function Serialize()



Method Detail
serializeAnimationState()method
public static function serializeAnimationState(animator:IAnimator, serializer:SerializerBase):void

Parameters

animator:IAnimator
 
serializer:SerializerBase

serializeAnimator()method 
public static function serializeAnimator(animator:IAnimator, serializer:SerializerBase):void

Parameters

animator:IAnimator
 
serializer:SerializerBase

serializeJointPose()method 
public static function serializeJointPose(jointPose:JointPose, serializer:SerializerBase):void

Parameters

jointPose:JointPose
 
serializer:SerializerBase

serializeMaterial()method 
public static function serializeMaterial(material:MaterialBase, serializer:SerializerBase):void

Parameters

material:MaterialBase
 
serializer:SerializerBase

serializeMesh()method 
public static function serializeMesh(mesh:Mesh, serializer:SerializerBase):void

Parameters

mesh:Mesh
 
serializer:SerializerBase

serializeObjectContainer()method 
public static function serializeObjectContainer(objectContainer3D:ObjectContainer3D, serializer:SerializerBase):void

Parameters

objectContainer3D:ObjectContainer3D
 
serializer:SerializerBase

serializeScene()method 
public static function serializeScene(scene:Scene3D, serializer:SerializerBase):void

Parameters

scene:Scene3D
 
serializer:SerializerBase

serializeSkeleton()method 
public static function serializeSkeleton(skeleton:Skeleton, serializer:SerializerBase):void

Parameters

skeleton:Skeleton
 
serializer:SerializerBase

serializeSkeletonJoint()method 
public static function serializeSkeletonJoint(skeletonJoint:SkeletonJoint, serializer:SerializerBase):void

Parameters

skeletonJoint:SkeletonJoint
 
serializer:SerializerBase

serializeSkeletonPose()method 
public static function serializeSkeletonPose(skeletonPose:SkeletonPose, serializer:SerializerBase):void

Parameters

skeletonPose:SkeletonPose
 
serializer:SerializerBase

serializeSubGeometry()method 
public static function serializeSubGeometry(subGeometry:ISubGeometry, serializer:SerializerBase):void

Parameters

subGeometry:ISubGeometry
 
serializer:SerializerBase

serializeSubMesh()method 
public static function serializeSubMesh(subMesh:SubMesh, serializer:SerializerBase):void

Parameters

subMesh:SubMesh
 
serializer:SerializerBase