Packageaway3d.materials.methods
Classpublic class ColorMatrixMethod
InheritanceColorMatrixMethod Inheritance EffectMethodBase Inheritance ShadingMethodBase Inheritance flash.events.EventDispatcher

ColorMatrixMethod provides a shading method that changes the colour of a material according to a ColorMatrixFilter object.



Public Properties
 PropertyDefined By
  colorMatrix : Array
The ColorMatrixFilter object to transform the color of the material.
ColorMatrixMethod
 Inheritedpasses : Vector.<MaterialPassBase>
[read-only] Any passes required that render to a texture used by this method.
ShadingMethodBase
Protected Properties
 PropertyDefined By
 Inherited_passes : Vector.<MaterialPassBase>
ShadingMethodBase
 Inherited_sharedRegisters : ShaderRegisterData
ShadingMethodBase
Public Methods
 MethodDefined By
  
ColorMatrixMethod(matrix:Array)
Creates a new ColorTransformMethod.
ColorMatrixMethod
 Inherited
Copies the state from a ShadingMethodBase object into the current object.
ShadingMethodBase
 Inherited
dispose():void
Cleans up any resources used by the current object.
ShadingMethodBase
Protected Methods
 MethodDefined By
 Inherited
getTex2DSampleCode(vo:MethodVO, targetReg:ShaderRegisterElement, inputReg:ShaderRegisterElement, texture:TextureProxyBase, uvReg:ShaderRegisterElement = null, forceWrap:String = null):String
A helper method that generates standard code for sampling from a texture using the normal uv coordinates.
ShadingMethodBase
 Inherited
ShadingMethodBase
 Inherited
Marks the shader program as invalid, so it will be recompiled before the next render.
ShadingMethodBase
Property Detail
colorMatrixproperty
colorMatrix:Array

The ColorMatrixFilter object to transform the color of the material.


Implementation
    public function get colorMatrix():Array
    public function set colorMatrix(value:Array):void
Constructor Detail
ColorMatrixMethod()Constructor
public function ColorMatrixMethod(matrix:Array)

Creates a new ColorTransformMethod.

Parameters
matrix:Array
Method Detail
activate()method
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void

Parameters

vo:MethodVO
 
stage3DProxy:Stage3DProxy

getFragmentCode()method 
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String

Parameters

vo:MethodVO
 
regCache:ShaderRegisterCache
 
targetReg:ShaderRegisterElement

Returns
String