Packageaway3d.animators.states
Interfacepublic interface ISkeletonAnimationState extends IAnimationState
Implementors SkeletonBinaryLERPState, SkeletonClipState, SkeletonDifferenceState, SkeletonDirectionalState, SkeletonNaryLERPState



Public Properties
 PropertyDefined By
 InheritedpositionDelta : Vector3D
[read-only]
IAnimationState
Public Methods
 MethodDefined By
  
Returns the output skeleton pose of the animation node.
ISkeletonAnimationState
 Inherited
offset(startTime:int):void
IAnimationState
 Inherited
phase(value:Number):void
Sets the animation phase of the node.
IAnimationState
 Inherited
update(time:int):void
IAnimationState
Method Detail
getSkeletonPose()method
public function getSkeletonPose(skeleton:Skeleton):SkeletonPose

Returns the output skeleton pose of the animation node.

Parameters

skeleton:Skeleton

Returns
SkeletonPose