Packageaway3d.materials.compilation
Classpublic class ShaderRegisterData
InheritanceShaderRegisterData Inheritance Object

ShaderRegisterData contains the "named" registers, generated by the compiler and to be passed on to the methods.



Public Properties
 PropertyDefined By
  animatedNormal : ShaderRegisterElement
ShaderRegisterData
  animatedTangent : ShaderRegisterElement
ShaderRegisterData
  bitangent : ShaderRegisterElement
ShaderRegisterData
  bitangentVarying : ShaderRegisterElement
ShaderRegisterData
  commons : ShaderRegisterElement
ShaderRegisterData
  globalPositionVarying : ShaderRegisterElement
ShaderRegisterData
  globalPositionVertex : ShaderRegisterElement
ShaderRegisterData
  localPosition : ShaderRegisterElement
ShaderRegisterData
  normalFragment : ShaderRegisterElement
ShaderRegisterData
  normalInput : ShaderRegisterElement
ShaderRegisterData
  normalVarying : ShaderRegisterElement
ShaderRegisterData
  projectionFragment : ShaderRegisterElement
ShaderRegisterData
  secondaryUVVarying : ShaderRegisterElement
ShaderRegisterData
  shadedTarget : ShaderRegisterElement
ShaderRegisterData
  tangentInput : ShaderRegisterElement
ShaderRegisterData
  tangentVarying : ShaderRegisterElement
ShaderRegisterData
  uvVarying : ShaderRegisterElement
ShaderRegisterData
  viewDirFragment : ShaderRegisterElement
ShaderRegisterData
  viewDirVarying : ShaderRegisterElement
ShaderRegisterData
Public Methods
 MethodDefined By
  
ShaderRegisterData
Property Detail
animatedNormalproperty
public var animatedNormal:ShaderRegisterElement

animatedTangentproperty 
public var animatedTangent:ShaderRegisterElement

bitangentproperty 
public var bitangent:ShaderRegisterElement

bitangentVaryingproperty 
public var bitangentVarying:ShaderRegisterElement

commonsproperty 
public var commons:ShaderRegisterElement

globalPositionVaryingproperty 
public var globalPositionVarying:ShaderRegisterElement

globalPositionVertexproperty 
public var globalPositionVertex:ShaderRegisterElement

localPositionproperty 
public var localPosition:ShaderRegisterElement

normalFragmentproperty 
public var normalFragment:ShaderRegisterElement

normalInputproperty 
public var normalInput:ShaderRegisterElement

normalVaryingproperty 
public var normalVarying:ShaderRegisterElement

projectionFragmentproperty 
public var projectionFragment:ShaderRegisterElement

secondaryUVVaryingproperty 
public var secondaryUVVarying:ShaderRegisterElement

shadedTargetproperty 
public var shadedTarget:ShaderRegisterElement

tangentInputproperty 
public var tangentInput:ShaderRegisterElement

tangentVaryingproperty 
public var tangentVarying:ShaderRegisterElement

uvVaryingproperty 
public var uvVarying:ShaderRegisterElement

viewDirFragmentproperty 
public var viewDirFragment:ShaderRegisterElement

viewDirVaryingproperty 
public var viewDirVarying:ShaderRegisterElement

Constructor Detail
ShaderRegisterData()Constructor
public function ShaderRegisterData()