Packageaway3d.animators.data
Classpublic class SpriteSheetAnimationFrame
InheritanceSpriteSheetAnimationFrame Inheritance Object

A value object for a single frame of animation in a SpriteSheetClipNode object.

See also

away3d.animators.nodes.SpriteSheetClipNode


Public Properties
 PropertyDefined By
  mapID : uint
The mapID, zero based, if the animation is spreaded over more bitmapData's
SpriteSheetAnimationFrame
  offsetU : Number
The u-component offset of the spritesheet frame.
SpriteSheetAnimationFrame
  offsetV : Number
The v-component offset of the spritesheet frame.
SpriteSheetAnimationFrame
  scaleU : Number
The u-component scale of the spritesheet frame.
SpriteSheetAnimationFrame
  scaleV : Number
The v-component scale of the spritesheet frame.
SpriteSheetAnimationFrame
Public Methods
 MethodDefined By
  
SpriteSheetAnimationFrame(offsetU:Number = 0, offsetV:Number = 0, scaleU:Number = 1, scaleV:Number = 1, mapID:uint = 0)
Creates a new SpriteSheetAnimationFrame object.
SpriteSheetAnimationFrame
Property Detail
mapIDproperty
public var mapID:uint

The mapID, zero based, if the animation is spreaded over more bitmapData's

offsetUproperty 
public var offsetU:Number

The u-component offset of the spritesheet frame.

offsetVproperty 
public var offsetV:Number

The v-component offset of the spritesheet frame.

scaleUproperty 
public var scaleU:Number

The u-component scale of the spritesheet frame.

scaleVproperty 
public var scaleV:Number

The v-component scale of the spritesheet frame.

Constructor Detail
SpriteSheetAnimationFrame()Constructor
public function SpriteSheetAnimationFrame(offsetU:Number = 0, offsetV:Number = 0, scaleU:Number = 1, scaleV:Number = 1, mapID:uint = 0)

Creates a new SpriteSheetAnimationFrame object.

Parameters
offsetU:Number (default = 0) — The u-component offset of the spritesheet frame.
 
offsetV:Number (default = 0) — The v-component offset of the spritesheet frame.
 
scaleU:Number (default = 1) — The u-component scale of the spritesheet frame.
 
scaleV:Number (default = 1) — The v-component scale of the spritesheet frame.
 
mapID:uint (default = 0) — The v-component scale of the spritesheet frame.