| | Class | Description |
|---|
| | CubeMap |
CubeMap represents a cube map texture, consisting out of 6 BitmapData objects. |
| | MipmapGenerator |
MipmapGenerator is a helper class that uploads BitmapData to a Texture including mipmap levels. |
| | MultipleMaterials | |
| | ShaderRegisterCache |
ShaderRegister Cache provides the usage management system for all registers during shading compilation. |
| | ShaderRegisterElement |
A single register element (an entire register or a single register's component) used by the RegisterPool. |
| | SimpleVideoPlayer | |
| | WireframeMapGenerator |
WireframeMapGenerator is a utility class to generate a wireframe texture for uniquely mapped meshes. |