Package | away3d.primitives |
Class | public class SphereGeometry |
Inheritance | SphereGeometry PrimitiveBase Geometry NamedAssetBase flash.events.EventDispatcher |
Property | Defined By | ||
---|---|---|---|
assetFullPath : Array [read-only] | NamedAssetBase | ||
assetNamespace : String [read-only] | NamedAssetBase | ||
assetType : String [read-only] | Geometry | ||
name : String | NamedAssetBase | ||
originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase | ||
radius : Number
The radius of the sphere. | SphereGeometry | ||
segmentsH : uint
Defines the number of vertical segments that make up the sphere. | SphereGeometry | ||
segmentsW : uint
Defines the number of horizontal segments that make up the sphere. | SphereGeometry | ||
subGeometries : Vector.<SubGeometry> [override] [read-only]
A collection of SubGeometry objects, each of which contain geometrical data such as vertices, normals, etc. | PrimitiveBase | ||
yUp : Boolean
Defines whether the sphere poles should lay on the Y-axis (true) or on the Z-axis (false). | SphereGeometry |
Method | Defined By | ||
---|---|---|---|
SphereGeometry(radius:Number = 50, segmentsW:uint = 16, segmentsH:uint = 12, yUp:Boolean = true)
Creates a new Sphere object. | SphereGeometry | ||
addSubGeometry(subGeometry:SubGeometry):void
Adds a new SubGeometry object to the list. | Geometry | ||
applyTransformation(transform:Matrix3D):void [override]
| PrimitiveBase | ||
assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | ||
[override]
Clones the geometry. | PrimitiveBase | ||
dispose():void
Clears all resources used by the Geometry object, including SubGeometries. | Geometry | ||
removeSubGeometry(subGeometry:SubGeometry):void
Removes a new SubGeometry object from the list. | Geometry | ||
resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | ||
scale(scale:Number):void [override]
Scales the geometry. | PrimitiveBase | ||
scaleUV(scaleU:Number = 1, scaleV:Number = 1):void [override]
Scales the uv coordinates (tiling)
| PrimitiveBase |
Method | Defined By | ||
---|---|---|---|
buildGeometry(target:SubGeometry):void [override]
Builds the primitive's geometry when invalid. | SphereGeometry | ||
buildUVs(target:SubGeometry):void [override]
Builds the primitive's uv coordinates when invalid. | SphereGeometry | ||
invalidateGeometry():void
Invalidates the primitive's geometry, causing it to be updated when requested. | PrimitiveBase | ||
invalidateUVs():void
Invalidates the primitive's uv coordinates, causing them to be updated when requested. | PrimitiveBase |
radius | property |
radius:Number
The radius of the sphere.
public function get radius():Number
public function set radius(value:Number):void
segmentsH | property |
segmentsH:uint
Defines the number of vertical segments that make up the sphere. Defaults to 12.
public function get segmentsH():uint
public function set segmentsH(value:uint):void
segmentsW | property |
segmentsW:uint
Defines the number of horizontal segments that make up the sphere. Defaults to 16.
public function get segmentsW():uint
public function set segmentsW(value:uint):void
yUp | property |
yUp:Boolean
Defines whether the sphere poles should lay on the Y-axis (true) or on the Z-axis (false).
public function get yUp():Boolean
public function set yUp(value:Boolean):void
SphereGeometry | () | Constructor |
public function SphereGeometry(radius:Number = 50, segmentsW:uint = 16, segmentsH:uint = 12, yUp:Boolean = true)
Creates a new Sphere object.
Parametersradius:Number (default = 50 ) — The radius of the sphere.
| |
segmentsW:uint (default = 16 ) — Defines the number of horizontal segments that make up the sphere.
| |
segmentsH:uint (default = 12 ) — Defines the number of vertical segments that make up the sphere.
| |
yUp:Boolean (default = true ) — Defines whether the sphere poles should lay on the Y-axis (true) or on the Z-axis (false).
|
buildGeometry | () | method |
override protected function buildGeometry(target:SubGeometry):void
Builds the primitive's geometry when invalid. This method should not be called directly. The calling should be triggered by the invalidateGeometry method (and in turn by updateGeometry).
Parameters
target:SubGeometry |
buildUVs | () | method |
override protected function buildUVs(target:SubGeometry):void
Builds the primitive's uv coordinates when invalid. This method should not be called directly. The calling should be triggered by the invalidateUVs method (and in turn by updateUVs).
Parameters
target:SubGeometry |