Package | away3d.materials.methods |
Class | public class DepthDiffuseMethod |
Inheritance | DepthDiffuseMethod BasicDiffuseMethod LightingMethodBase ShadingMethodBase flash.events.EventDispatcher |
Method | Defined By | ||
---|---|---|---|
Creates a new BasicDiffuseMethod object. | DepthDiffuseMethod | ||
copyFrom(method:ShadingMethodBase):void [override]
Copies the state from a BasicDiffuseMethod object into the current object. | BasicDiffuseMethod | ||
dispose():void [override]
Cleans up any resources used by the current object. | BasicDiffuseMethod | ||
generateMip(stage3DProxy:Stage3DProxy):void | BasicDiffuseMethod |
DepthDiffuseMethod | () | Constructor |
public function DepthDiffuseMethod()
Creates a new BasicDiffuseMethod object.
getFragmentPostLightingCode | () | method |
override arcane function getFragmentPostLightingCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String
Parameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
initConstants | () | method |