Packageaway3d.materials.methods
Classpublic class ColorTransformMethod
InheritanceColorTransformMethod Inheritance EffectMethodBase Inheritance ShadingMethodBase Inheritance flash.events.EventDispatcher

ColorTransformMethod provides a shading method that changes the colour of a material according to a ColorTransform object.



Public Properties
 PropertyDefined By
  colorTransform : ColorTransform
The ColorTransform object to transform the colour of the material with.
ColorTransformMethod
 Inheritedpasses : Vector.<MaterialPassBase>
[read-only] Any passes required that render to a texture used by this method.
ShadingMethodBase
 InheritedviewDirVaryingReg : ShaderRegisterElement
ShadingMethodBase
Protected Properties
 PropertyDefined By
 Inherited_globalPosReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_normalFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_passes : Vector.<MaterialPassBase>
ShadingMethodBase
 Inherited_projectionReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_secondaryUVFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_tangentVaryingReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_uvFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_viewDirFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_viewDirVaryingReg : ShaderRegisterElement
ShadingMethodBase
Public Methods
 MethodDefined By
  
Creates a new ColorTransformMethod.
ColorTransformMethod
 Inherited
Copies the state from a ShadingMethodBase object into the current object.
ShadingMethodBase
 Inherited
dispose():void
Cleans up any resources used by the current object.
ShadingMethodBase
Protected Methods
 MethodDefined By
 Inherited
getTexSampleCode(vo:MethodVO, targetReg:ShaderRegisterElement, inputReg:ShaderRegisterElement, uvReg:ShaderRegisterElement = null, forceWrap:String = null):String
A helper method that generates standard code for sampling from a texture using the normal uv coordinates.
ShadingMethodBase
 Inherited
Marks the shader program as invalid, so it will be recompiled before the next render.
ShadingMethodBase
Property Detail
colorTransformproperty
colorTransform:ColorTransform

The ColorTransform object to transform the colour of the material with.


Implementation
    public function get colorTransform():ColorTransform
    public function set colorTransform(value:ColorTransform):void
Constructor Detail
ColorTransformMethod()Constructor
public function ColorTransformMethod()

Creates a new ColorTransformMethod.

Method Detail
activate()method
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void

Parameters

vo:MethodVO
 
stage3DProxy:Stage3DProxy

getFragmentCode()method 
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String

Parameters

vo:MethodVO
 
regCache:ShaderRegisterCache
 
targetReg:ShaderRegisterElement

Returns
String