| Package | away3d.materials |
| Class | public class PhongColorMaterial |
| Inheritance | PhongColorMaterial CompositeMaterial |
| Property | Defined by | ||
|---|---|---|---|
![]() | alpha : Number
Defines an alpha value for the layer container.
| CompositeMaterial | |
![]() | blendMode : String
Defines a blendMode value for the layer container.
| CompositeMaterial | |
![]() | color : uint
Defines a colored tint for the layer container.
| CompositeMaterial | |
![]() | materials : Array
An array of bitmapmaterial objects to be overlayed sequentially.
| CompositeMaterial | |
| shininess : Number
The exponential dropoff value used for specular highlights.
| PhongColorMaterial | ||
| specular : Number
Coefficient for specular light level.
| PhongColorMaterial | ||
![]() | visible : Boolean
Indicates whether the material is visible
| CompositeMaterial | |
| Method | Defined by | ||
|---|---|---|---|
|
PhongColorMaterial
(color:*, init:Object = null)
Creates a new
PhongBitmapMaterial object. | PhongColorMaterial | ||
![]() |
Renders a material layer for the specified triangle.
| CompositeMaterial | |
![]() |
Sends data from the material coupled with data from the
DrawTriangle primitive to the render session. | CompositeMaterial | |
![]() |
Called once per render loop when material is visible.
| CompositeMaterial | |
| Method | Defined by | ||
|---|---|---|---|
|
setColorTransform():void
Updates the colortransform object applied to the texture from the
color and alpha properties. | PhongColorMaterial | ||
| shininess | property |
shininess:Number [read-write]The exponential dropoff value used for specular highlights.
Implementation public function get shininess():Number
public function set shininess(value:Number):void
| specular | property |
specular:Number [read-write]Coefficient for specular light level.
Implementation public function get specular():Number
public function set specular(value:Number):void
| PhongColorMaterial | () | constructor |
public function PhongColorMaterial(color:*, init:Object = null)
color:* — A string, hex value or colorname representing the color of the material.
|
|
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
shininess:Number (default = 20) | |
specular:Number (default = 0.7, min:0, max:1) |
| setColorTransform | () | method |
protected override function setColorTransform():void
Updates the colortransform object applied to the texture from the color and alpha properties.
See also