| Package | away3d.materials |
| Class | public class CenterLightingMaterial |
| Inheritance | CenterLightingMaterial flash.events.EventDispatcher |
| Implements | ITriangleMaterial, IUpdatingMaterial |
| Subclasses | ShadingColorMaterial, WhiteShadingBitmapMaterial |
ShadingColorMaterial or WhiteShadingBitmapMaterial.
| Property | Defined by | ||
|---|---|---|---|
| ak : Number = 20
Coefficient for shininess level
| CenterLightingMaterial | ||
| ambient_brightness : Number = 1
Coefficient for ambient light level
| CenterLightingMaterial | ||
| diffuse_brightness : Number = 1
Coefficient for diffuse light level
| CenterLightingMaterial | ||
| specular_brightness : Number = 1
Coefficient for specular light level
| CenterLightingMaterial | ||
| Property | Defined by | ||
|---|---|---|---|
| ini : Init
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor.
| CenterLightingMaterial | ||
| Method | Defined by | ||
|---|---|---|---|
|
Sends data from the material coupled with data from the
DrawTriangle primitive to the render session. | CenterLightingMaterial | ||
|
Called once per render loop when material is visible.
| CenterLightingMaterial | ||
| ak | property |
public var ak:Number = 20
Coefficient for shininess level
| ambient_brightness | property |
public var ambient_brightness:Number = 1
Coefficient for ambient light level
| diffuse_brightness | property |
public var diffuse_brightness:Number = 1
Coefficient for diffuse light level
| ini | property |
protected var ini:Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
| specular_brightness | property |
public var specular_brightness:Number = 1
Coefficient for specular light level
| renderTriangle | () | method |
public function renderTriangle(tri:DrawTriangle):void
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
tri:DrawTriangle |
| updateMaterial | () | method |
public function updateMaterial(source:Object3D, view:View3D):void
Called once per render loop when material is visible.
Parameterssource:Object3D |
|
view:View3D |