Package | away3dlite.cameras |
Class | public class HoverCamera3D |
Inheritance | HoverCamera3D ![]() ![]() ![]() ![]() |
See also
Property | Defined by | ||
---|---|---|---|
![]() | animationLibrary : AnimationLibrary
Used in the loaders to store all parsed animation data contained in the model.
| Object3D | |
distance : Number = 800
Distance between the camera and the specified target.
| HoverCamera3D | ||
![]() | focus : Number
Defines the distance from the focal point of the camera to the viewing plane.
| Camera3D | |
![]() | geometryLibrary : GeometryLibrary
Used in loaders to store all parsed geometry data contained in the model.
| Object3D | |
![]() | invSceneMatrix3D : Matrix3D
Returns the 3d matrix representing the camera inverse scene transform for the view.
| Camera3D | |
![]() | layer : Sprite
An optional layer sprite used to draw into inseatd of the default view.
| Object3D | |
![]() | materialLibrary : MaterialLibrary
Used in loaders to store all parsed materials contained in the model.
| Object3D | |
maxTiltAngle : Number = 90
Maximum bounds for the
tiltAngle . | HoverCamera3D | ||
minTiltAngle : Number = -90
Minimum bounds for the
tiltAngle . | HoverCamera3D | ||
panAngle : Number = 0
Rotation of the camera in degrees around the y axis.
| HoverCamera3D | ||
![]() | position : Vector3D
Returns a 3d vector representing the local position of the 3d object.
| Object3D | |
![]() | projectionMatrix3D : Matrix3D
Returns the 3d matrix representing the camera projection for the view.
| Camera3D | |
![]() | scene : Scene3D
Returns the scene to which the 3d object belongs
| Object3D | |
![]() | sceneMatrix3D : Matrix3D
Returns a 3d matrix representing the absolute transformation of the 3d object in the scene.
| Object3D | |
![]() | screenMatrix3D : Matrix3D
Returns the 3d matrix used in resolving screen space for the render loop.
| Camera3D | |
![]() | screenZ : Number
Returns the z-sorting position of the 3d object.
| Object3D | |
steps : Number = 8
Fractional step taken each time the
hover() method is called. | HoverCamera3D | ||
![]() | target : Object3D
The 3d object targeted by the camera.
| TargetCamera3D | |
tiltAngle : Number = 0
Elevation angle of the camera in degrees.
| HoverCamera3D | ||
![]() | type : String
Returns the type of 3d object.
| Object3D | |
![]() | url : String
Returns the source url of the 3d object, or the name of the family of generative geometry objects if not loaded from an external source.
| Object3D | |
![]() | viewMatrix3D : Matrix3D
Returns a 3d matrix representing the absolute transformation of the 3d object in the view.
| Object3D | |
wrapPanAngle : Boolean = false
Defines whether the value of the pan angle wraps when over 360 degrees or under 0 degrees.
| HoverCamera3D | ||
yfactor : Number = 2
Fractional difference in distance between the horizontal camera orientation and vertical camera orientation.
| HoverCamera3D | ||
![]() | zoom : Number
Defines the overall scale value of the view.
| Camera3D |
Method | Defined by | ||
---|---|---|---|
HoverCamera3D
(zoom:Number = 10, focus:Number = 100, target:Object3D = null, panAngle:Number = 0, tiltAngle:Number = 0, distance:Number = 800)
Creates a new
HoverCamera3D object. | HoverCamera3D | ||
![]() |
Duplicates the 3d object's properties to another
Object3D object
| Object3D | |
hover(jumpTo:Boolean = false):Boolean
Updates the camera orientation.
| HoverCamera3D | ||
![]() |
lookAt(target:Vector3D, upAxis:Vector3D = null):void
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent
ObjectContainer3D . | Object3D |
distance | property |
public var distance:Number = 800
Distance between the camera and the specified target. Defaults to 800.
maxTiltAngle | property |
public var maxTiltAngle:Number = 90
Maximum bounds for the tiltAngle
. Defaults to 90.
See also
minTiltAngle | property |
public var minTiltAngle:Number = -90
Minimum bounds for the tiltAngle
. Defaults to -90.
See also
panAngle | property |
public var panAngle:Number = 0
Rotation of the camera in degrees around the y axis. Defaults to 0.
steps | property |
public var steps:Number = 8
Fractional step taken each time the hover()
method is called. Defaults to 8.
Affects the speed at which the tiltAngle
and panAngle
resolve to their targets.
See also
tiltAngle | property |
public var tiltAngle:Number = 0
Elevation angle of the camera in degrees. Defaults to 90.
wrapPanAngle | property |
public var wrapPanAngle:Boolean = false
Defines whether the value of the pan angle wraps when over 360 degrees or under 0 degrees. Defaults to false.
yfactor | property |
public var yfactor:Number = 2
Fractional difference in distance between the horizontal camera orientation and vertical camera orientation. Defaults to 2.
See also
HoverCamera3D | () | constructor |
public function HoverCamera3D(zoom:Number = 10, focus:Number = 100, target:Object3D = null, panAngle:Number = 0, tiltAngle:Number = 0, distance:Number = 800)
Parameters
zoom:Number (default = 10 ) — Defines the distance from the focal point of the camera to the viewing plane.
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|
focus:Number (default = 100 ) — Defines the overall scale value of the view.
|
|
target:Object3D (default = null ) — The 3d object targeted by the camera.
|
|
panAngle:Number (default = 0 )
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tiltAngle:Number (default = 0 )
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distance:Number (default = 800 )
|
hover | () | method |
public function hover(jumpTo:Boolean = false):Boolean
Updates the camera orientation.
Values are calculated using the defined tiltAngle
, panAngle
and steps
variables.
jumpTo:Boolean (default = false ) — Determines if step property is used. Defaults to false.
|
Boolean — True if the camera position was updated, otherwise false.
|
See also