Package | away3dlite.cameras |
Class | public class Camera3D |
Inheritance | Camera3D ![]() ![]() |
Subclasses | TargetCamera3D |
See also
Property | Defined by | ||
---|---|---|---|
![]() | animationLibrary : AnimationLibrary
Used in the loaders to store all parsed animation data contained in the model.
| Object3D | |
focus : Number
Defines the distance from the focal point of the camera to the viewing plane.
| Camera3D | ||
![]() | geometryLibrary : GeometryLibrary
Used in loaders to store all parsed geometry data contained in the model.
| Object3D | |
invSceneMatrix3D : Matrix3D [read-only]
Returns the 3d matrix representing the camera inverse scene transform for the view.
| Camera3D | ||
![]() | layer : Sprite
An optional layer sprite used to draw into inseatd of the default view.
| Object3D | |
![]() | materialLibrary : MaterialLibrary
Used in loaders to store all parsed materials contained in the model.
| Object3D | |
![]() | position : Vector3D
Returns a 3d vector representing the local position of the 3d object.
| Object3D | |
projectionMatrix3D : Matrix3D [read-only]
Returns the 3d matrix representing the camera projection for the view.
| Camera3D | ||
![]() | scene : Scene3D
Returns the scene to which the 3d object belongs
| Object3D | |
![]() | sceneMatrix3D : Matrix3D
Returns a 3d matrix representing the absolute transformation of the 3d object in the scene.
| Object3D | |
screenMatrix3D : Matrix3D [read-only]
Returns the 3d matrix used in resolving screen space for the render loop.
| Camera3D | ||
![]() | screenZ : Number
Returns the z-sorting position of the 3d object.
| Object3D | |
![]() | type : String
Returns the type of 3d object.
| Object3D | |
![]() | url : String
Returns the source url of the 3d object, or the name of the family of generative geometry objects if not loaded from an external source.
| Object3D | |
![]() | viewMatrix3D : Matrix3D
Returns a 3d matrix representing the absolute transformation of the 3d object in the view.
| Object3D | |
zoom : Number
Defines the overall scale value of the view.
| Camera3D |
Method | Defined by | ||
---|---|---|---|
Camera3D
(zoom:Number = 10, focus:Number = 100)
Creates a new
Camera3D object. | Camera3D | ||
![]() |
Duplicates the 3d object's properties to another
Object3D object
| Object3D | |
![]() |
lookAt(target:Vector3D, upAxis:Vector3D = null):void
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent
ObjectContainer3D . | Object3D |
Constant | Defined by | ||
---|---|---|---|
toDEGREES : Number = 57.29577951308232 | Camera3D | ||
toRADIANS : Number = 0.017453292519943295 | Camera3D |
focus | property |
focus:Number
[read-write]Defines the distance from the focal point of the camera to the viewing plane.
Implementation public function get focus():Number
public function set focus(value:Number):void
invSceneMatrix3D | property |
invSceneMatrix3D:Matrix3D
[read-only]Returns the 3d matrix representing the camera inverse scene transform for the view.
Implementation public function get invSceneMatrix3D():Matrix3D
projectionMatrix3D | property |
projectionMatrix3D:Matrix3D
[read-only]Returns the 3d matrix representing the camera projection for the view.
Implementation public function get projectionMatrix3D():Matrix3D
screenMatrix3D | property |
screenMatrix3D:Matrix3D
[read-only]Returns the 3d matrix used in resolving screen space for the render loop.
Implementation public function get screenMatrix3D():Matrix3D
See also
zoom | property |
zoom:Number
[read-write]Defines the overall scale value of the view.
Implementation public function get zoom():Number
public function set zoom(value:Number):void
Camera3D | () | constructor |
public function Camera3D(zoom:Number = 10, focus:Number = 100)
Parameters
zoom:Number (default = 10 ) — Defines the distance from the focal point of the camera to the viewing plane.
|
|
focus:Number (default = 100 ) — Defines the overall scale value of the view.
|
toDEGREES | constant |
protected const toDEGREES:Number = 57.29577951308232
toRADIANS | constant |
protected const toRADIANS:Number = 0.017453292519943295