Packageaway3d.materials
Classpublic class DepthBitmapMaterial
InheritanceDepthBitmapMaterial Inheritance CompositeMaterial Inheritance flash.events.EventDispatcher

Bitmap material with depth shading.

Public Properties
 PropertyDefined by
 Inheritedalpha : Number
Defines an alpha value for the layer container.
CompositeMaterial
  bitmap : BitmapData
[read-only] Returns the bitmapData object being used as the material texture.
DepthBitmapMaterial
 InheritedblendMode : String
Defines a blendMode value for the layer container.
CompositeMaterial
 Inheritedcolor : uint
Defines a colored tint for the layer container.
CompositeMaterial
 Inheritedid : int
Unique identifier
CompositeMaterial
  maxColor : uint
Coefficient for the color shading at maxZ.
DepthBitmapMaterial
  maxZ : Number
Coefficient for the maximum Z of the depth map.
DepthBitmapMaterial
  minColor : uint
Coefficient for the color shading at minZ.
DepthBitmapMaterial
  minZ : Number
Coefficient for the minimum Z of the depth map.
DepthBitmapMaterial
 Inheritedvisible : Boolean
Indicates whether the material is visible
CompositeMaterial
Protected Properties
 PropertyDefined by
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
CompositeMaterial
 Inheritedmaterials : Array
An array of bitmapmaterial objects to be overlayed sequentially.
CompositeMaterial
Public Methods
 MethodDefined by
  
DepthBitmapMaterial
(bitmap:BitmapData, init:Object = null)
Creates a new DepthBitmapMaterial object.
DepthBitmapMaterial
 Inherited
addMaterial(material:ILayerMaterial):void
CompositeMaterial
 Inherited
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
CompositeMaterial
 Inherited
CompositeMaterial
 Inherited
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
CompositeMaterial
 Inherited
renderLayer(tri:DrawTriangle, layer:Sprite, level:int):int
Renders a material layer for the specified triangle.
CompositeMaterial
 Inherited
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
CompositeMaterial
 Inherited
updateMaterial(source:Object3D, view:View3D):void
Called once per render loop when material is visible.
CompositeMaterial
Protected Methods
 MethodDefined by
 Inherited
Updates the colortransform object applied to the texture from the color and alpha properties.
CompositeMaterial
Property detail
bitmapproperty
bitmap:BitmapData  [read-only]

Returns the bitmapData object being used as the material texture.

Implementation
    public function get bitmap():BitmapData
maxColorproperty 
maxColor:uint  [read-write]

Coefficient for the color shading at maxZ.

Implementation
    public function get maxColor():uint
    public function set maxColor(value:uint):void
maxZproperty 
maxZ:Number  [read-write]

Coefficient for the maximum Z of the depth map.

Implementation
    public function get maxZ():Number
    public function set maxZ(value:Number):void
minColorproperty 
minColor:uint  [read-write]

Coefficient for the color shading at minZ.

Implementation
    public function get minColor():uint
    public function set minColor(value:uint):void
minZproperty 
minZ:Number  [read-write]

Coefficient for the minimum Z of the depth map.

Implementation
    public function get minZ():Number
    public function set minZ(value:Number):void
Constructor detail
DepthBitmapMaterial()constructor
public function DepthBitmapMaterial(bitmap:BitmapData, init:Object = null)Parameters
bitmap:BitmapData — The bitmapData object to be used as the material's texture.
 
init:Object (default = null) — The bitmapData object to be used as the material's normal map.
Init Parameters
 minZ:Number (default = 500)
 maxZ:Number (default = 2000)
 minColor:Number (default = 0xFFFFFF)
 maxColor:Number (default = 0x000000)
Wiki link
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