Classes
 ClassDescription
 LightPrebaker 
 NormalBumpMaker Utility class, principally to transform bump map data into normal map data.
 NormalMapGenerator 
 Projector Class remaps the uvs of an Object3D for a given orientation: orientation = "front", "back", "top", "bottom", "left" and "right"
 SimpleShadow This class generates a top projection shadow from vertex information of a given Object3D, Most suitable for still objects.