Class | Description | |
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CollisionMap | ||
Elevation |
Class Elevation returns a multidimentional array of Number3D's to pass to the SkinClass in order to generate an elevated mesh from |
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ElevationModifier |
Class ElevationModifier updates the vertexes of a flat Mesh such as a Plane, RegularPolygon with a bimap information |
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ElevationReader | ||
Lathe | Class Lathe generates circular meshes such as donuts, pipes, pyramids etc.. | |
NormalUVModifier | ||
PathDuplicator | ||
PathExtrude | ||
SegmentsExtrude | ||
SkinExtrude | ||
TextExtrude |