A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
IAnimation — Interface in package away3d.core.base |
|
Interface for objects that can animate the vertex values in a mesh
|
IBillboardMaterial — Interface in package away3d.materials |
|
Interface for materials that are capable of drawing billboards. |
IBlockerConsumer — Interface in package away3d.core.block |
|
Interface for containers capable of storing blockers. |
IBlockerProvider — Interface in package away3d.core.block |
|
Interface for objects that provide blocker instances for occlusion culling in the renderer. |
IClonable — Interface in package away3d.core.utils |
| Interface for object that can be cloned |
_id — Property in class away3d.core.base.Object3D |
| |
id — Property in class away3d.core.base.Object3D |
| |
id — Property in class away3d.loaders.data.ObjectData |
|
Colada animation
|
id — Property in class away3d.materials.BitmapMaskMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.BitmapMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.CenterLightingMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.ColorMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.CompositeMaterial |
|
Unique identifier
|
id — Property in interface away3d.materials.IMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.WireColorMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.WireframeMaterial |
|
Unique identifier
|
id — Property in class away3d.materials.shaders.AbstractShader |
|
Unique identifier
|
id — Property in class away3d.materials.utils.data.MeshData |
| |
_idMatrix — Static property in class gs.plugins.ColorMatrixFilterPlugin |
| |
IFogMaterial — Interface in package away3d.materials |
|
Interface for fog filter materials
|
IFrame — Interface in package away3d.core.base |
|
Interface for objects that store the vertex values for a single frame of animation
|
_ignoreAlpha — Property in class gs.plugins.TintPlugin |
| |
ILayerMaterial — Interface in package away3d.materials |
|
Interface for materials that can be layered using CompositeMaterial or BitmapMaterialContainer . |
ILens — Interface in package away3d.cameras.lenses |
| |
ILightConsumer — Interface in package away3d.core.light |
|
Interface for containers capable of storing lighting info
|
ILightProvider — Interface in package away3d.core.light |
|
Interface for objects that provide lighting to the scene
|
ILODObject — Interface in package away3d.containers |
|
Interface for objects that can toggle their visibily depending on view and distance to camera
|
imagename — Property in class away3d.materials.utils.data.MeshData |
| |
images — Property in class away3d.loaders.utils.TextureLoadQueue |
|
Returns an array of loader objects containing the loaded images
|
IMaterial — Interface in package away3d.materials |
|
Interface for all objects that can serve as a material
|
IMeshAnimation — Interface in package away3d.animators |
|
Interface for objects containing animation information for meshes. |
IN — Constant static property in class away3d.core.geom.Frustum |
| |
index — Property in class away3d.animators.PathAnimator |
| |
index — Property in class away3d.core.draw.DrawBillboard |
|
The index of the screenvertex used to position the billboard primitive in the view. |
index — Property in class away3d.materials.AnimatedBitmapMaterial |
|
returns the frame index of the animation. |
index — Property in class away3d.materials.utils.data.MeshData |
| |
_index — Property in class gs.plugins.FilterPlugin |
| |
index — Property in class gs.utils.tween.ArrayTweenInfo |
| |
indexes — Property in class away3d.core.base.Mesh |
|
Placeholder for md2 frame indexes
|
indices — Property in class away3d.core.base.Mesh |
|
Returns an array of the indices contained in the mesh object. |
info — Property in class gs.events.TweenEvent |
| |
_info — Property in class gs.plugins.EndArrayPlugin |
| |
infogroup — Property in class away3d.test.BaseDemo |
| |
ini — Property in class away3d.core.base.Geometry |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.core.base.Object3D |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.core.clip.Clipping |
| |
ini — Property in class away3d.core.filter.FogFilter |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.loaders.AbstractParser |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the parser constructor. |
ini — Property in class away3d.materials.BitmapMaskMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.BitmapMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.CenterLightingMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.ColorMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.CompositeMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.WireColorMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.WireframeMaterial |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.materials.shaders.AbstractShader |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.primitives.data.CubeMaterialsData |
|
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
init(container, desc) — Static method in class away3d.core.stats.Tasks |
| |
init(event) — Method in class away3d.test.SimpleView |
| |
init($mode) — Static method in class gs.OverwriteManager |
| |
init($tween:gs:TweenLite, $beziers, $through) — Method in class gs.plugins.BezierPlugin |
| |
init($start, $end) — Method in class gs.plugins.EndArrayPlugin |
| |
init($target, $end) — Method in class gs.plugins.TintPlugin |
| |
Init — Class in package away3d.core.utils |
| Convinient object initialization support |
Init(init) — Constructor in class away3d.core.utils.Init |
| |
initColor($target, $propName, $start, $end) — Method in class gs.plugins.HexColorsPlugin |
| |
initDispatcher() — Method in class gs.TweenMax |
| |
initFilter($props, $default) — Method in class gs.plugins.FilterPlugin |
| |
initRotation($target, $propName, $start, $end) — Method in class gs.plugins.ShortRotationPlugin |
| |
initted — Property in class gs.TweenLite |
| |
initTime — Property in class gs.TweenLite |
| |
initTweenVals() — Method in class gs.TweenLite |
| |
initTweenVals() — Method in class gs.TweenMax |
| |
instance — Static property in class away3d.core.stats.Tasks |
| |
inTangent — Property in class away3d.animators.skin.Channel |
| |
interactive — Property in class away3d.materials.MovieMaterial |
|
Indicates whether the material will pass mouse interaction through to the movieclip
|
interpolate() — Method in class away3d.core.base.Animation |
|
Smooth interpolations between new AnimationSequence objects
|
interpolate — Property in class away3d.core.base.AnimationTransition |
| |
interpolate(w:away3d.core.math:Number3D, f) — Method in class away3d.core.math.Number3D |
|
Fills the 3d number object with values representing a point between the current and the
3d number specified in parameter v. |
interpolations — Property in class away3d.animators.skin.Channel |
| |
INTERSECT — Constant static property in class away3d.core.geom.Frustum |
| |
INTERSECT — Constant static property in class away3d.core.geom.Plane3D |
| |
intersectBoundingRadius(pos:away3d.core.math:Number3D, radius) — Method in class away3d.materials.utils.data.Ray |
|
Checks ray intersection by mesh.boundingRadius
|
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer |
|
Perform triangles splitting to correctly render scenes with intersecting objects. |
invalidate($adjustStartValues) — Method in class gs.TweenMax |
| |
invalidated — Property in class away3d.core.utils.FaceMaterialVO |
| |
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.BitmapMaskMaterial |
|
Invalidates facematerial value objects when texturemapping requires updating
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.BitmapMaterial |
|
Invalidates facematerial value objects when texturemapping requires updating
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in interface away3d.materials.IUVMaterial |
|
Invalidates facematerial value objects when texturemapping requires updating
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.WhiteShadingBitmapMaterial |
|
Invalidates facematerial value objects when texturemapping requires updating
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.DepthShader |
|
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
|
Invalidates facematerial value objects when texturemapping requires updating
|
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.SpecularDot3Shader |
|
Invalidates facematerial value objects when texturemapping requires updating
|
inverse(m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.MatrixAway3D |
|
Fills the 3d matrix object with the result from the inverse 3x3 calulation of the given 3d matrix. |
inverse4x4(m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.MatrixAway3D |
|
Fills the 3d matrix object with the result from the inverse 4x4 calulation of the given 3d matrix. |
inverseAdd(colora, colorb) — Static method in class away3d.core.utils.Color |
| |
inverseSceneTransform — Property in class away3d.core.base.Object3D |
|
Returns the inverse of sceneTransform. |
inverseTransform — Property in class away3d.animators.skin.SkinController |
| |
invert() — Method in class away3d.core.base.Face |
|
Inverts the geometry of the face object by swapping the v1 , v2 and uv1 , uv2 points. |
invertFaces() — Method in class away3d.core.base.Geometry |
|
Inverts the geometry of all face objects. |
invertFaces() — Method in class away3d.core.base.Mesh |
|
Inverts the geometry of all face objects. |
invtexturemapping — Property in class away3d.core.utils.FaceMaterialVO |
| |
invViewMatrix — Property in class away3d.cameras.Camera3D |
| |
ioError — Event in class away3d.loaders.utils.TextureLoadQueue |
| |
IOErrorText — Property in class away3d.loaders.Loader3D |
| |
IOverlay — Interface in package away3d.overlays |
| |
IPhysicsScene — Interface in package away3d.containers |
| |
IPrimitiveConsumer — Interface in package away3d.core.draw |
|
Interface for containers capable of drawing primitives
|
IPrimitiveFilter — Interface in package away3d.core.filter |
|
Interface for filters that work on primitive arrays
|
IPrimitiveProvider — Interface in package away3d.core.draw |
|
Interface for objects that provide drawing primitives to the rendering process
|
IPrimitiveQuadrantFilter — Interface in package away3d.core.filter |
|
Interface for filters that work on primitive quadrant trees
|
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.filter |
|
Interface for filters that work on primitive volume blocks
|
IRenderer — Interface in package away3d.core.render |
|
Interface for renderers capable of rendering a scene to a view
|
isBack — Property in class away3d.materials.utils.data.RenderData |
| |
isDirty — Property in class away3d.core.stats.Tasks |
| |
ISegmentMaterial — Interface in package away3d.materials |
|
Interface for materials that are capable of drawing line segments. |
isPlugin — Property in class gs.utils.tween.TweenInfo |
| |
isRunning — Property in class away3d.core.base.Animation |
|
Indicates whether the animation is currently running. |
isRunning — Property in class away3d.core.base.Geometry |
|
Indicates whether the animation is currently running. |
isRunning — Property in class away3d.core.base.Mesh |
|
Indicates whether the animation is currently running. |
isTweening($target) — Static method in class gs.TweenMax |
| |
ITriangleMaterial — Interface in package away3d.materials |
|
Interface for materials that are capable of rendering triangle faces. |
IUVMaterial — Interface in package away3d.materials |
|
Interface for materials that use uv texture coordinates
|
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |