Package | away3d.loaders |
Class | public class Collada |
Inheritance | Collada ![]() ![]() |
Property | Defined by | ||
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centerMeshes : Boolean
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
| Collada | ||
![]() | container : Object3D
3d container object used for storing the parsed 3d object.
| AbstractParser | |
containerData : ContainerData
Container data object used for storing the parsed collada data structure.
| Collada | ||
material : ITriangleMaterial
Overrides all materials in the model.
| Collada | ||
materials : Object
Overides materials in the model using name:value pairs.
| Collada | ||
![]() | parsedChunks : int
Returns the total number of data chunks parsed
| AbstractParser | |
![]() | parseTimeout : int
Defines a timeout period for file parsing (in milliseconds).
| AbstractParser | |
scaling : Number
A scaling factor for all geometry in the model.
| Collada | ||
shading : Boolean
Controls the use of shading materials when color textures are encountered.
| Collada | ||
![]() | totalChunks : int
Returns the total number of data chunks available
| AbstractParser |
Method | Defined by | ||
---|---|---|---|
Collada
(init:Object = null)
Creates a new
Collada object. | Collada | ||
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addOnError(listener:Function):void
Default method for adding a parseError event listener
| AbstractParser | |
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addOnProgress(listener:Function):void
Default method for adding a parseProgress event listener
| AbstractParser | |
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addOnSuccess(listener:Function):void
Default method for adding a parseSuccess event listener
| AbstractParser | |
[static]
Loads and parses a collada file into a 3d container object.
| Collada | ||
[static]
Creates a 3d container object from the raw xml data of a collada file.
| Collada | ||
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removeOnError(listener:Function):void
Default method for removing a parseError event listener
| AbstractParser | |
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removeOnProgress(listener:Function):void
Default method for removing a parseProgress event listener
| AbstractParser | |
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removeOnSuccess(listener:Function):void
Default method for removing a parseSuccess event listener
| AbstractParser |
centerMeshes | property |
public var centerMeshes:Boolean
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values. Defaults to false.
containerData | property |
public var containerData:ContainerData
Container data object used for storing the parsed collada data structure.
material | property |
public var material:ITriangleMaterial
Overrides all materials in the model.
materials | property |
materials:Object
[read-write]Overides materials in the model using name:value pairs.
Implementation public function get materials():Object
public function set materials(value:Object):void
scaling | property |
public var scaling:Number
A scaling factor for all geometry in the model. Defaults to 1.
shading | property |
public var shading:Boolean
Controls the use of shading materials when color textures are encountered. Defaults to false.
Collada | () | constructor |
public function Collada(init:Object = null)
Parameters
init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
|
scaling:Number (default = 1) | |
shading:Boolean (default = false) | |
material:Material | |
centerMeshes:Boolean (default = false) | |
materials:Object |
See also
load | () | method |
public static function load(url:String, init:Object = null):Loader3D
Loads and parses a collada file into a 3d container object.
Parametersurl:String — The url location of the file to load.
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init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
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Loader3D —
A 3d loader object that can be used as a placeholder in a scene while the file is loading.
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parse | () | method |
public static function parse(data:*, init:Object = null):ObjectContainer3D
Creates a 3d container object from the raw xml data of a collada file.
Parametersdata:* — The xml data of a loaded file.
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init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
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ObjectContainer3D —
A 3d loader object that can be used as a placeholder in a scene while the file is parsing.
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