Package | away3d.loaders |
Class | public class Max3DS |
Inheritance | Max3DS ![]() ![]() |
Property | Defined by | ||
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centerMeshes : Boolean
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
| Max3DS | ||
![]() | container : Object3D
3d container object used for storing the parsed 3d object.
| AbstractParser | |
material : ITriangleMaterial
Overrides all materials in the model.
| Max3DS | ||
meshDataList : Array
Array of mesh data objects used for storing the parsed 3ds data structure.
| Max3DS | ||
![]() | parsedChunks : int
Returns the total number of data chunks parsed
| AbstractParser | |
![]() | parseTimeout : int
Defines a timeout period for file parsing (in milliseconds).
| AbstractParser | |
![]() | totalChunks : int
Returns the total number of data chunks available
| AbstractParser |
Method | Defined by | ||
---|---|---|---|
Max3DS
(init:Object = null)
Creates a new
Max3DS object. | Max3DS | ||
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addOnError(listener:Function):void
Default method for adding a parseError event listener
| AbstractParser | |
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addOnProgress(listener:Function):void
Default method for adding a parseProgress event listener
| AbstractParser | |
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addOnSuccess(listener:Function):void
Default method for adding a parseSuccess event listener
| AbstractParser | |
[static]
Loads and parses a 3ds file into a 3d container object.
| Max3DS | ||
[static]
Creates a 3d container object from the raw binary data of a 3ds file.
| Max3DS | ||
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removeOnError(listener:Function):void
Default method for removing a parseError event listener
| AbstractParser | |
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removeOnProgress(listener:Function):void
Default method for removing a parseProgress event listener
| AbstractParser | |
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removeOnSuccess(listener:Function):void
Default method for removing a parseSuccess event listener
| AbstractParser |
centerMeshes | property |
public var centerMeshes:Boolean
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
material | property |
public var material:ITriangleMaterial
Overrides all materials in the model.
meshDataList | property |
public var meshDataList:Array
Array of mesh data objects used for storing the parsed 3ds data structure.
Max3DS | () | constructor |
public function Max3DS(init:Object = null)
Parameters
init:Object (default = null ) — The binary data of a loaded file.
|
material:Material | |
centerMeshes:Boolean (default = false) | |
materials:Object |
See also
load | () | method |
public static function load(url:String, init:Object = null):Loader3D
Loads and parses a 3ds file into a 3d container object.
Parametersurl:String — The url location of the file to load.
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init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
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Loader3D —
A 3d loader object that can be used as a placeholder in a scene while the file is loading.
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parse | () | method |
public static function parse(data:*, init:Object = null):ObjectContainer3D
Creates a 3d container object from the raw binary data of a 3ds file.
Parametersdata:* — The binary data of a loaded file.
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init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
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ObjectContainer3D —
A 3d container object representation of the 3ds file.
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