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v — Property in class away3d.core.base.UV
Defines the vertical corrdinate of the texture value.
v0 — Property in class away3d.animators.data.CurveSegment
coordinates first anchor.
v0 — Property in class away3d.core.base.Face
Defines the v0 vertex of the face.
v0 — Property in class away3d.core.base.Segment
Defines the v0 vertex of the segment.
v0 — Property in class away3d.core.utils.FaceVO
v0 — Property in class away3d.core.utils.SegmentVO
v0 — Property in class away3d.loaders.data.FaceData
Index of vertex 0.
v000 — Property in class away3d.primitives.WireCube
v001 — Property in class away3d.primitives.WireCube
v010 — Property in class away3d.primitives.WireCube
v011 — Property in class away3d.primitives.WireCube
v0x — Property in class away3d.core.draw.DrawSegment
The x position of the v0 screenvertex of the segment primitive.
v0x — Property in class away3d.core.draw.DrawTriangle
The x position of the v0 screenvertex of the triangle primitive.
v0y — Property in class away3d.core.draw.DrawSegment
The y position of the v0 screenvertex of the segment primitive.
v0y — Property in class away3d.core.draw.DrawTriangle
The y position of the v0 screenvertex of the triangle primitive.
v0z — Property in class away3d.core.draw.DrawSegment
The z position of the v0 screenvertex of the segment primitive.
v0z — Property in class away3d.core.draw.DrawTriangle
The z position of the v0 screenvertex of the triangle primitive.
v1 — Property in class away3d.animators.data.CurveSegment
coordinates end anchor.
v1 — Property in class away3d.core.base.Face
Defines the v1 vertex of the face.
v1 — Property in class away3d.core.base.Segment
Defines the v1 vertex of the segment.
v1 — Property in class away3d.core.utils.FaceVO
v1 — Property in class away3d.core.utils.SegmentVO
v1 — Property in class away3d.loaders.data.FaceData
Index of vertex 1.
v100 — Property in class away3d.primitives.WireCube
v101 — Property in class away3d.primitives.WireCube
v110 — Property in class away3d.primitives.WireCube
v111 — Property in class away3d.primitives.WireCube
v1x — Property in class away3d.core.draw.DrawSegment
The x position of the v1 screenvertex of the segment primitive.
v1x — Property in class away3d.core.draw.DrawTriangle
The x position of the v1 screenvertex of the triangle primitive.
v1y — Property in class away3d.core.draw.DrawSegment
The y position of the v1 screenvertex of the segment primitive.
v1y — Property in class away3d.core.draw.DrawTriangle
The y position of the v1 screenvertex of the triangle primitive.
v1z — Property in class away3d.core.draw.DrawSegment
The z position of the v1 screenvertex of the segment primitive.
v1z — Property in class away3d.core.draw.DrawTriangle
The z position of the v1 screenvertex of the triangle primitive.
v2 — Property in class away3d.core.base.Face
Defines the v2 vertex of the face.
v2 — Property in class away3d.core.utils.FaceVO
v2 — Property in class away3d.loaders.data.FaceData
Index of vertex 2.
v2x — Property in class away3d.core.draw.DrawTriangle
The x position of the v2 screenvertex of the triangle primitive.
v2y — Property in class away3d.core.draw.DrawTriangle
The y position of the v2 screenvertex of the triangle primitive.
v2z — Property in class away3d.core.draw.DrawTriangle
The z position of the v2 screenvertex of the triangle primitive.
ValueObject — Class in package away3d.core.utils
vars — Property in class gs.TweenLite
vc — Property in class away3d.animators.data.CurveSegment
coordinates control vector for this curve.
vectorInstructionType — Property in class away3d.core.draw.ScreenVertex
VectorInstructionType — Class in package away3d.core.base
VectorInstructionType() — Constructor in class away3d.core.base.VectorInstructionType
version — Constant static property in class gs.OverwriteManager
version — Constant static property in class gs.TweenLite
version — Constant static property in class gs.TweenMax
version — Constant static property in class gs.events.TweenEvent
VERSION — Constant static property in class gs.plugins.AutoAlphaPlugin
VERSION — Constant static property in class gs.plugins.BevelFilterPlugin
VERSION — Constant static property in class gs.plugins.BezierPlugin
VERSION — Constant static property in class gs.plugins.BezierThroughPlugin
VERSION — Constant static property in class gs.plugins.BlurFilterPlugin
VERSION — Constant static property in class gs.plugins.ColorMatrixFilterPlugin
VERSION — Constant static property in class gs.plugins.DropShadowFilterPlugin
VERSION — Constant static property in class gs.plugins.EndArrayPlugin
VERSION — Constant static property in class gs.plugins.FilterPlugin
VERSION — Constant static property in class gs.plugins.FramePlugin
VERSION — Constant static property in class gs.plugins.GlowFilterPlugin
VERSION — Constant static property in class gs.plugins.HexColorsPlugin
VERSION — Constant static property in class gs.plugins.RemoveTintPlugin
VERSION — Constant static property in class gs.plugins.RoundPropsPlugin
VERSION — Constant static property in class gs.plugins.ShortRotationPlugin
VERSION — Constant static property in class gs.plugins.TintPlugin
VERSION — Constant static property in class gs.plugins.TweenPlugin
VERSION — Constant static property in class gs.plugins.VisiblePlugin
VERSION — Constant static property in class gs.plugins.VolumePlugin
_vertex — Property in class away3d.cameras.lenses.AbstractLens
vertex — Property in class away3d.core.base.Billboard
Defines the vertex of the billboard.
vertex — Property in class away3d.core.base.VertexClassification
vertex — Property in class away3d.core.base.VertexPosition
vertex — Property in class away3d.core.utils.BillboardVO
vertex(w, h) — Method in class away3d.primitives.Cone
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Cylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Plane
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Sphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r, t) — Method in class away3d.primitives.Torus
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireCone
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireCylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(i, j) — Method in class away3d.primitives.WirePlane
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireSphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r, t) — Method in class away3d.primitives.WireTorus
Returns the vertex object specified by the grid position of the mesh.
Vertex — Class in package away3d.core.base
A vertex coordinate value object.
Vertex(x, y, z) — Constructor in class away3d.core.base.Vertex
Creates a new Vertex object.
VERTEX_ANIMATION — Constant static property in class away3d.loaders.data.AnimationData
String representing a vertex animation.
vertexChanged — Event in class away3d.core.base.Element
Dispatched when the vertex of a 3d element changes.
VERTEX_CHANGED — Constant static property in class away3d.events.ElementEvent
Defines the value of the type property of a vertexChanged event object.
VertexClassification — Class in package away3d.core.base
vertexDirty — Property in class away3d.core.base.Element
VertexPosition — Class in package away3d.core.base
Vertex position value object.
VertexPosition(vertex:away3d.core.base:Vertex) — Constructor in class away3d.core.base.VertexPosition
Creates a new VertexPosition object.
vertexpositions — Property in class away3d.core.base.Frame
An array of vertex position objects.
vertexvalueChanged — Event in class away3d.core.base.Element
Dispatched when the vertex value of a 3d element changes.
VERTEXVALUE_CHANGED — Constant static property in class away3d.events.ElementEvent
Defines the value of the type property of a vertexvalueChanged event object.
vertices — Property in class away3d.blockers.ConvexBlock
Verticies to use for calculating the convex hull.
vertices — Property in class away3d.core.base.Billboard
Returns an array of vertex objects that are used by the billboard.
vertices — Property in class away3d.core.base.Element
Returns an array of vertex objects that make up the 3d element.
vertices — Property in class away3d.core.base.Face
Returns an array of vertex objects that are used by the face.
vertices — Property in class away3d.core.base.Geometry
Returns an array of all vertices contained in the geometry object
vertices — Property in class away3d.core.base.Mesh
Returns an array of the vertices contained in the mesh object.
vertices — Property in class away3d.core.base.Segment
Returns an array of vertex objects that are used by the segment.
vertices — Property in class away3d.core.block.ConvexBlocker
Defines the vertices used to calulate the convex hull.
vertices — Property in class away3d.core.utils.FaceVO
vertices — Property in class away3d.core.utils.SegmentVO
vertices — Property in class away3d.loaders.data.GeometryData
Array of vertex objects.
vertices — Property in class away3d.primitives.AbstractPrimitive
Returns an array of the vertices contained in the mesh object.
vertices — Property in class away3d.primitives.data.PatchData
vertices — Property in class away3d.sprites.DirSprite2D
video — Property in class away3d.materials.VideoMaterial
The Video Object
VideoEvent — Class in package away3d.events
Passed as a parameter when a material event occurs
VideoEvent(type, stream, file, object) — Constructor in class away3d.events.VideoEvent
Creates a new VideoEvent object.
VideoMaterial — Class in package away3d.materials
VideoMaterial(init) — Constructor in class away3d.materials.VideoMaterial
Creates a new VideoMaterial object.
view — Property in class away3d.cameras.Camera3D
view — Property in class away3d.cameras.SpringCam
_view — Property in class away3d.cameras.lenses.AbstractLens
view — Property in class away3d.cameras.lenses.AbstractLens
view — Property in class away3d.core.clip.Clipping
view — Property in class away3d.core.draw.DrawPrimitive
The view 3d object of the drawing primitive.
view — Property in class away3d.core.project.ConvexBlockProjector
view — Property in class away3d.core.project.DirSpriteProjector
view — Property in class away3d.core.project.DofSpriteProjector
view — Property in class away3d.core.project.MeshProjector
view — Property in class away3d.core.project.MovieClipSpriteProjector
view — Property in class away3d.core.project.ObjectContainerProjector
view — Property in class away3d.core.project.SpriteProjector
view — Property in class away3d.core.traverse.PrimitiveTraverser
Defines the view being used.
view — Property in class away3d.core.traverse.ProjectionTraverser
Defines the view being used.
view — Property in class away3d.core.utils.CameraVarsStore
view — Property in class away3d.core.utils.DrawPrimitiveStore
view — Property in class away3d.core.utils.FaceMaterialVO
view — Property in class away3d.events.MouseEvent3D
The view object inside which the event took place.
view — Property in class away3d.events.ViewEvent
A reference to the view object that is relevant to the event.
view — Property in class away3d.test.BaseDemo
view — Property in class away3d.test.SimpleView
View3D — Class in package away3d.containers
Sprite container used for storing camera, scene, session, renderer and clip references, and resolving mouse events
View3D(init) — Constructor in class away3d.containers.View3D
Creates a new View3D object.
viewDictionary — Property in class away3d.containers.Scene3D
ViewEvent — Class in package away3d.events
Passed as a parameter when a view3d event occurs
ViewEvent(type, view:away3d.containers:View3D) — Constructor in class away3d.events.ViewEvent
Creates a new FaceEvent object.
viewMatrix — Property in class away3d.cameras.Camera3D
Returns the transformation matrix used to resolve the scene to the view.
viewMatrix — Property in class away3d.cameras.TargetCamera3D
Returns the transformation matrix used to resolve the scene to the view.
viewPositions — Property in class away3d.core.light.PointLight
Positions dictionary for the view positions used by shading materials.
viewSource(e) — Method in class away3d.core.stats.Stats
viewTimer — Property in class away3d.core.draw.ScreenVertex
viewTransform — Property in class away3d.cameras.lenses.AbstractLens
viewTransformDictionary — Property in class away3d.core.utils.CameraVarsStore
Dictionary of all objects transforms calulated from the camera view for the last render frame
visible — Property in class away3d.core.base.Element
Determines whether the 3d element is visible in the scene.
visible — Property in class away3d.core.base.Object3D
Defines whether the 3d object is visible in the scene
visible — Property in class away3d.core.draw.ScreenVertex
Indicates whether the vertex is visible after projection.
visible — Property in class away3d.loaders.data.FaceData
Determines whether the face is visible.
visible — Property in class away3d.materials.BitmapMaskMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.BitmapMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.CenterLightingMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.ColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.CompositeMaterial
Indicates whether the material is visible
visible — Property in interface away3d.materials.IMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.ShadingColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WhiteShadingBitmapMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WireColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WireframeMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.shaders.AbstractShader
Indicates whether the material is visible
_visible — Property in class gs.plugins.AutoAlphaPlugin
_visible — Property in class gs.plugins.VisiblePlugin
visibleChanged — Event in class away3d.core.base.Element
Dispatched when the visiblity of a 3d element changes.
VISIBLE_CHANGED — Constant static property in class away3d.events.ElementEvent
Defines the value of the type property of a visibleChanged event object.
VisiblePlugin — Class in package gs.plugins
VisiblePlugin() — Constructor in class gs.plugins.VisiblePlugin
visitWebsite(e) — Method in class away3d.core.stats.Stats
volume — Property in class away3d.materials.VideoMaterial
The sound volume
VolumePlugin — Class in package gs.plugins
VolumePlugin() — Constructor in class gs.plugins.VolumePlugin
_vx — Property in class away3d.cameras.lenses.AbstractLens
vx — Property in class away3d.core.draw.DrawBillboard
The x position of the screenvertex of the billboard primitive.
vx — Property in class away3d.core.draw.DrawDisplayObject
The x value of the screenvertex used to position the drawing primitive in the view.
vx — Property in class away3d.core.draw.DrawScaledBitmap
The x value of the screenvertex used to position the scaled bitmap primitive in the view.
vx — Property in class away3d.core.draw.ScreenVertex
The view x position of the vertex in the view.
_vy — Property in class away3d.cameras.lenses.AbstractLens
vy — Property in class away3d.core.draw.DrawBillboard
The y position of the screenvertex of the billboard primitive.
vy — Property in class away3d.core.draw.DrawDisplayObject
The y value of the screenvertex used to position the drawing primitive in the view.
vy — Property in class away3d.core.draw.DrawScaledBitmap
The y value of the screenvertex used to position the scaled bitmap primitive in the view.
vy — Property in class away3d.core.draw.ScreenVertex
The view y position of the vertex in the view.
_vz — Property in class away3d.cameras.lenses.AbstractLens
vz — Property in class away3d.core.draw.DrawDisplayObject
The z value of the screenvertex used to position the drawing primitive in the view.
vz — Property in class away3d.core.draw.DrawScaledBitmap
The z value of the screenvertex used to position the scaled bitmap primitive in the view.
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