Package | away3d.materials |
Class | public class EnviroColorMaterial |
Inheritance | EnviroColorMaterial ![]() ![]() ![]() |
Implements | ITriangleMaterial |
Property | Defined by | ||
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![]() | bitmap : BitmapData
Returns the bitmapData object being used as the shader environment map.
| EnviroShader | |
![]() | blendMode : String
Defines a blendMode value for the shader bitmap.
| AbstractShader | |
color : uint
Defines the color of the material.
| EnviroColorMaterial | ||
![]() | debug : Boolean
Determines if faces with the shader applied are drawn with outlines
| AbstractShader | |
![]() | height : Number
Returns the width of the bitmapData being used as the shader environment map.
| EnviroShader | |
![]() | id : int
Unique identifier
| AbstractShader | |
![]() | mode : String
Setting for possible mapping methods.
| EnviroShader | |
reflectiveness : Number [write-only]
| EnviroColorMaterial | ||
![]() | smooth : Boolean
Determines if the shader bitmap is smoothed (bilinearly filtered) when drawn to screen
| AbstractShader | |
![]() | visible : Boolean
Indicates whether the material is visible
| AbstractShader | |
![]() | width : Number
Returns the height of the bitmapData being used as the shader environment map.
| EnviroShader |
Method | Defined by | ||
---|---|---|---|
EnviroColorMaterial
(color:*, enviroMap:BitmapData, init:Object = null)
Creates a new
EnviroColorMaterial object. | EnviroColorMaterial | ||
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addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| AbstractShader | |
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| AbstractShader | |
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removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| AbstractShader | |
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renderBitmapLayer(tri:DrawTriangle, containerRect:Rectangle, parentFaceMaterialVO:FaceMaterialVO):FaceMaterialVO
Renders a bitmapData surface object for the speficied face.
| AbstractShader | |
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Renders a material layer for the specified triangle.
| EnviroShader | |
Sends the material data coupled with data from the DrawTriangle primitive to the render session.
| EnviroColorMaterial | ||
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Called once per render loop when material is visible.
| EnviroShader |
color | property |
color:uint
[read-write]Defines the color of the material.
Implementation public function get color():uint
public function set color(value:uint):void
reflectiveness | property |
reflectiveness:Number
[write-only]Implementation
public function set reflectiveness(value:Number):void
EnviroColorMaterial | () | constructor |
public function EnviroColorMaterial(color:*, enviroMap:BitmapData, init:Object = null)
Parameters
color:* — A string, hex value or colorname representing the color of the material.
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enviroMap:BitmapData — The bitmapData object to be used as the material's environment map.
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init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
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renderTriangle | () | method |
public function renderTriangle(tri:DrawTriangle):void
Sends the material data coupled with data from the DrawTriangle primitive to the render session.
Parameterstri:DrawTriangle |