Packageaway3d.core.filter
Interfacepublic interface IPrimitiveQuadrantFilter
ImplementorsAnotherRivalFilter, QuadrantRiddleFilter

Interface for filters that work on primitive quadrant trees

Public Methods
 MethodDefined by
  
filter(pritree:QuadrantRenderer, scene:Scene3D, camera:Camera3D, clip:Clipping):void
Applies the filter to the quadrant tree.
IPrimitiveQuadrantFilter
Method detail
filter()method
public function filter(pritree:QuadrantRenderer, scene:Scene3D, camera:Camera3D, clip:Clipping):void

Applies the filter to the quadrant tree.

Parameters
pritree:QuadrantRenderer — The quadrant tree to be filtered.
 
scene:Scene3D — The scene to which the quadrant tree belongs.
 
camera:Camera3D — The camera being used in the renderer for the quadrant tree
 
clip:Clipping — The clipping object used in the renderer for the quadrant tree's view.
Wiki link
Click to go to the wiki page for ####WIKI####

Code examples

Comments