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N — Constant static property in class away3d.primitives.BezierPatch
name — Property in class away3d.animators.skin.Channel
name — Property in class away3d.animators.skin.SkinController
name — Property in class away3d.core.base.Object3D
An optional name string for the 3d object.
name — Property in class away3d.loaders.data.AnimationData
The name of the animation used as a unique reference.
name — Property in class away3d.loaders.data.ChannelData
The name of the channel used as a unique reference.
name — Property in class away3d.loaders.data.GeometryData
The name of the geometry used as a unique reference.
name — Property in class away3d.loaders.data.MaterialData
The name of the material used as a unique reference.
name — Property in class away3d.loaders.data.ObjectData
The name of the 3d object used as a unique reference.
name — Property in class away3d.loaders.utils.GeometryLibrary
The name of the geometry used as a unique reference.
name — Property in class away3d.materials.utils.data.RenderData
name — Property in class gs.utils.tween.TweenInfo
nc — Property in class away3d.materials.VideoMaterial
Defines the NetConnection we'll use
_near — Property in class away3d.cameras.lenses.AbstractLens
near — Property in class away3d.cameras.lenses.AbstractLens
near — Property in interface away3d.cameras.lenses.ILens
NEAR — Constant static property in class away3d.core.geom.Frustum
NearfieldClipping — Class in package away3d.core.clip
Rectangle clipping combined with nearfield clipping
NearfieldClipping(init) — Constructor in class away3d.core.clip.NearfieldClipping
netStream — Property in class away3d.materials.VideoMaterial
The NetStream object used by the class
nodeClassificationDictionary — Property in class away3d.core.utils.CameraVarsStore
nodes — Property in class away3d.primitives.data.PatchData
NONE — Constant static property in class gs.OverwriteManager
normal — Property in class away3d.core.base.Face
Returns the normal vector of the face.
NormalBumpMaker — Class in package away3d.materials.utils
Utility class, principally to transform bump map data into normal map data.
NormalBumpMaker() — Constructor in class away3d.materials.utils.NormalBumpMaker
normalDirty — Property in class away3d.core.base.Face
Forces the recalculation of the face normal
normalize() — Method in class away3d.core.geom.Plane3D
Normalize this Plane3D
normalize(m1:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.MatrixAway3D
normalizes the axis vectors of the given 3d matrix.
normalize() — Method in class away3d.core.math.Number2D
normalize(val) — Method in class away3d.core.math.Number3D
Normalises the 3d number object.
normalize(val) — Method in class away3d.core.math.Quaternion
Normalises the quaternion object.
normalmap — Property in class away3d.materials.utils.NormalMapGenerator
Returns the normalMap generated by the class
normalMap — Property in class away3d.materials.Dot3BitmapMaterial
Returns the bitmapData object being used as the material normal map.
normalMap — Property in class away3d.materials.Dot3BitmapMaterialCache
Returns the bitmapData object being used as the material normal map.
normalMap — Property in class away3d.materials.Dot3BitmapMaterialF10
Returns the bitmapData object being used as the material normal map.
normalMap — Property in class away3d.materials.Dot3MovieMaterial
Returns the bitmapData object being used as the material normal map.
NormalMapGenerator — Class in package away3d.materials.utils
NormalMapGenerator(mesh:away3d.core.base:Mesh, width, height, bumpsource, blur, growpixels, maxfaces, type) — Constructor in class away3d.materials.utils.NormalMapGenerator
Class NormalMapGenerator generates a normalmap from a given Mesh object and merge an additionl bump information to it.
normalMatrixDiffuseTransform — Property in class away3d.core.light.DirectionalLight
Colormatrix transform used in DOT3 materials for resolving normal values in the normal map.
normalMatrixSpecularTransform — Property in class away3d.core.light.DirectionalLight
Colormatrix transform used in DOT3 materials for resolving normal values in the normal map.
NormalUVModifier — Class in package away3d.extrusions
NormalUVModifier(mesh:away3d.core.base:Mesh, sourcebmd, maxlevel) — Constructor in class away3d.extrusions.NormalUVModifier
Class NormalUVModifier modifies the vertices of a mesh with a bitmap information along the face normal vector or rescale a model along the model faces normals.
notifyChange() — Method in class away3d.core.utils.ValueObject
notifyError() — Method in class away3d.loaders.Loader3D
notifyError() — Method in class away3d.loaders.LoaderCube
Listener function for an error event.
notifyProgress() — Method in class away3d.loaders.Loader3D
notifyProgress() — Method in class away3d.loaders.LoaderCube
Listener function for a progress event.
notifySuccess() — Method in class away3d.loaders.Loader3D
NOTSET — Constant static property in class away3d.primitives.BezierPatch
now — Property in class away3d.core.traverse.TickTraverser
Defines the current time in milliseconds from the start of the flash movie.
Number2D — Final class in package away3d.core.math
A point in 2D space.
Number2D(x, y) — Constructor in class away3d.core.math.Number2D
Number3D — Final class in package away3d.core.math
A point in 3D space.
Number3D(x, y, z, n) — Constructor in class away3d.core.math.Number3D
Creates a new Number3D object.
numItems — Property in class away3d.loaders.utils.TextureLoadQueue
Returns the number of items whating in the queue to be loaded.
numLights — Property in interface away3d.core.light.ILightConsumer
numLights — Property in class away3d.core.light.LightArray
The total number of light primitives stored in the consumer.
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