A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
R — Constant static property in class away3d.primitives.BezierPatch |
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radius — Property in class away3d.primitives.Cone |
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Defines the radius of the cone base. |
radius — Property in class away3d.primitives.Cylinder |
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Defines the radius of the cylinder. |
radius — Property in class away3d.primitives.GeodesicSphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.RegularPolygon |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.RoundedCube |
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Defines the radius of the corners of the cube. |
radius — Property in class away3d.primitives.Sphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.Torus |
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Defines the overall radius of the torus. |
radius — Property in class away3d.primitives.WireCircle |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.WireCone |
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Defines the radius of the wire cone base. |
radius — Property in class away3d.primitives.WireCylinder |
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Defines the radius of the wire cylinder. |
radius — Property in class away3d.primitives.WireSphere |
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Defines the radius of the wire sphere. |
radius — Property in class away3d.primitives.WireTorus |
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Defines the overall radius of the wire torus. |
radius2 — Property in class away3d.core.base.Billboard |
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Returns the squared bounding radius of the billboard. |
radius2 — Property in class away3d.core.base.Element |
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Returns the squared bounding radius of the 3d element
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radius2 — Property in class away3d.core.base.Face |
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Returns the squared bounding radius of the face. |
radius2 — Property in class away3d.core.base.Segment |
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Returns the squared bounding radius of the segment. |
range — Property in class away3d.materials.utils.SimpleShadow |
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RANGE — Static property in class away3d.events.PathEvent |
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read(x, y) — Method in class away3d.extrusions.CollisionMap |
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If at the given coordinates a color is found that matches a defined color event, the color event will be triggered. |
recenter — Property in class away3d.extrusions.PathDuplicator |
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recenter — Property in class away3d.extrusions.PathExtrude |
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rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.Clipping |
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Checks a bounding rectangle for clipping. |
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.FrustumClipping |
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Checks a bounding rectangle for clipping. |
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.NearfieldClipping |
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Checks a bounding rectangle for clipping. |
RectangleClipping — Class in package away3d.core.clip |
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Rectangle clipping
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RectangleClipping(init) — Constructor in class away3d.core.clip.RectangleClipping |
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red — Property in class away3d.core.light.LightPrimitive |
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Red component level. |
red — Constant static property in class away3d.core.utils.Color |
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reflectionAlpha — Property in class away3d.primitives.ReflectivePlane |
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reflectionBlur — Property in class away3d.primitives.ReflectivePlane |
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reflectionBlurFilter — Property in class away3d.primitives.ReflectivePlane |
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reflectionBmd — Property in class away3d.primitives.ReflectivePlane |
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reflectionColorTransform — Property in class away3d.primitives.ReflectivePlane |
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reflectionQuality — Property in class away3d.primitives.ReflectivePlane |
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reflectionView — Property in class away3d.primitives.ReflectivePlane |
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reflectiveness — Property in class away3d.materials.EnviroBitmapMaterial |
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Coefficient for the reflectiveness of the material. |
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterialCache |
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Coefficient for the reflectiveness of the material. |
reflectiveness — Property in class away3d.materials.EnviroColorMaterial |
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reflectiveness — Property in class away3d.materials.shaders.EnviroShader |
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Coefficient for the reflectiveness of the environment map. |
ReflectivePlane — Class in package away3d.primitives |
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ReflectivePlane(view:away3d.containers:View3D) — Constructor in class away3d.primitives.ReflectivePlane |
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refreshPatch() — Method in class away3d.primitives.BezierPatch |
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Refresh the patch with updated patch data information - this is far quicker than re-building the patch
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RegularPolygon — Class in package away3d.primitives |
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Creates a regular polygon. |
RegularPolygon(init) — Constructor in class away3d.primitives.RegularPolygon |
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Creates a new RegularPolygon object. |
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock |
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remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockNode |
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Removes a primitive from the volume block
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remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.render.QuadrantRenderer |
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removes a drawing primitive from the quadrant tree. |
removeBillboard(billboard:away3d.core.base:Billboard) — Method in class away3d.core.base.Geometry |
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Removes a segment object to the geometry object. |
removeBillboard(billboard:away3d.core.base:Billboard) — Method in class away3d.core.base.Mesh |
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Removes a billboard object from the mesh object. |
removeChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeChildByName(name) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession |
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Removes a child session of the session object. |
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry |
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Removes a face object from the geometry object. |
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh |
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Removes a face object from the mesh object. |
removeFromCheck() — Method in class away3d.core.utils.Init |
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removeMaterial(material:away3d.materials:ILayerMaterial) — Method in class away3d.materials.BitmapMaterialContainer |
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removeMaterial(material:away3d.materials:ILayerMaterial) — Method in class away3d.materials.CompositeMaterial |
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removeOnCameraUpdate(listener) — Method in class away3d.cameras.Camera3D |
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Default method for removing a cameraUpdated event listener
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removeOnChange(listener) — Method in class away3d.core.utils.ValueObject |
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removeOnChangeSegment(listener) — Method in class away3d.animators.PathAnimator |
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Default method for removing a range event listener
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removeOnClippingUpdate(listener) — Method in class away3d.core.clip.Clipping |
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Default method for removing a clippingUpdated event listener
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removeOnCycle(listener) — Method in class away3d.animators.PathAnimator |
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Default method for removing a cycle event listener
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removeOnCycle(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a cycle event listener
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removeOnCycle(listener) — Method in class away3d.core.base.Mesh |
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Default method for removing a cycle event listener
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removeOnDimensionsChange(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a dimensionsChanged event listener
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removeOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a dimensionschanged event listener
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removeOnError(listener) — Method in class away3d.loaders.Object3DLoader |
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Default method for removing a loaderror event listener
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removeOnLoadError(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadError event listener
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removeOnLoadProgress(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadProgress event listener
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removeOnLoadSuccess(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadSuccess event listener
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removeOnMappingChange(listener) — Method in class away3d.core.base.Face |
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Default method for removing a mappingchanged event listener
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removeOnMappingChange(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a mappingChanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.core.base.Billboard |
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Default method for removing a materialchanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.core.base.Segment |
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Default method for removing a materialchanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData |
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Default method for removing a materialChanged event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a materialUpdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.BitmapMaskMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.BitmapMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.CenterLightingMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.ColorMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.CompositeMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in interface away3d.materials.IMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.WireColorMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.WireframeMaterial |
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Default method for removing a materialupdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.shaders.AbstractShader |
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Default method for removing a materialupdated event listener
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removeOnMouseDown(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseDown3d event listener. |
removeOnMouseDown(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseDown3D event listener
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removeOnMouseMove(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseMove3D event listener. |
removeOnMouseMove(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseMove3D event listener
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removeOnMouseOut(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseOut event listener. |
removeOnMouseOut(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOut3D event listener
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removeOnMouseOver(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseOver event listener. |
removeOnMouseOver(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOver3D event listener
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removeOnMouseUp(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseUp event listener. |
removeOnMouseUp(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseUp3D event listener
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removeOnParentUpdate(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a parentupdated event listener
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removeOnRange(listener) — Method in class away3d.animators.PathAnimator |
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Default method for removing a range event listener
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removeOnRollOut(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a rollOut3D event listener
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removeOnRollOver(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a rollOver3D event listener
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removeOnSceneChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenechanged event listener
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removeOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenetransformchanged event listener
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removeOnSequenceDone(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a sequenceDone event listener
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removeOnSequenceDone(listener) — Method in class away3d.core.base.Mesh |
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Default method for removing a sequenceDone event listener
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removeOnSessionChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a sessionchanged event listener
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removeOnSessionUpdate(listener) — Method in class away3d.core.render.AbstractRenderSession |
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Default method for removing a sessionUpdated event listener
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removeOnSuccess(listener) — Method in class away3d.loaders.Object3DLoader |
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Default method for removing a loadsuccess event listener
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removeOnTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a transformchanged event listener
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removeOnVertexChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a vertexchanged event listener
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removeOnVertexValueChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a vertexvaluechanged event listener
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removeOnVisibleChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a visiblechanged event listener
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removeSegment(index) — Method in class away3d.animators.data.Path |
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removes a segment in the path according to id. |
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Geometry |
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Removes a segment object to the geometry object. |
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Mesh |
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Removes a segment object from the mesh object. |
render() — Method in class away3d.containers.View3D |
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Renders a snapshot of the view to the render session's view container. |
render() — Method in class away3d.core.block.ConvexBlocker |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawBillboard |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawDisplayObject |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawFog |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawPrimitive |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawScaledBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawSegment |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawTriangle |
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Draws the primitive to the view. |
render(limit) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Sorts and renders the contents of the quadrant tree
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession |
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BasicRenderer |
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession |
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render(view:away3d.containers:View3D) — Method in interface away3d.core.render.IRenderer |
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Executes the render pipe that resolves the 3d scene into the view. |
render(view:away3d.containers:View3D) — Method in class away3d.core.render.QuadrantRenderer |
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renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.BitmapMaskMaterial |
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Sends data from the material coupled with data from the DrawBillboard primitive to the render session. |
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.BitmapMaterial |
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Sends data from the material coupled with data from the DrawBillboard primitive to the render session. |
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.ColorMaterial |
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Sends data from the material coupled with data from the DrawBillboard primitive to the render session. |
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in interface away3d.materials.IBillboardMaterial |
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Sends data from the material coupled with data from the DrawBillboard primitive to the render session. |
renderBillboardBitmap(bitmap, primitive:away3d.core.draw:DrawBillboard, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a billboard element with a fill bitmap into the graphics object. |
renderBillboardColor(color, alpha, primitive:away3d.core.draw:DrawBillboard) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a billboard element with a fill color into the graphics object. |
renderBitmap(bitmap, v0:away3d.core.draw:ScreenVertex, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a non-scaled bitmap into the graphics object. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaskMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaterialContainer |
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Renders a bitmapData surface object for the speficied face. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in interface away3d.materials.ILayerMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.TransformBitmapMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.shaders.AbstractShader |
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Renders a bitmapData surface object for the speficied face. |
RENDER_COMPLETE — Constant static property in class away3d.events.ViewEvent |
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Defines the value of the type property of a renderComplete event object. |
renderer — Property in class away3d.containers.View3D |
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Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view. |
renderer — Property in class away3d.core.base.Object3D |
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An optional renderer object that can be used to render the contents of the object. |
renderer — Property in class away3d.core.render.AbstractRenderSession |
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renderer — Property in class away3d.test.Slide |
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Renderer — Class in package away3d.core.render |
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A static class for an easy access to the most useful renderers. |
renderFog(fog:away3d.core.draw:DrawFog) — Method in class away3d.materials.ColorMaterial |
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Sends the material data coupled with data from the DrawFog primitive to the render session
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renderFog(fog:away3d.core.draw:DrawFog) — Method in interface away3d.materials.IFogMaterial |
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Sends the material data coupled with data from the DrawFog primitive to the render session
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renderFogColor(clip:away3d.core.clip:Clipping, color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a fog element into the graphics object. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaskMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.CompositeMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in interface away3d.materials.ILayerMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AbstractShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AmbientShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffusePhongShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.EnviroShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularDot3Shader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularPhongShader |
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Renders a material layer for the specified triangle. |
renderLine(v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, width, color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a segment element into the graphics object. |
renderMode — Property in class away3d.primitives.BezierPatch |
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renderScaledBitmap(primitive:away3d.core.draw:DrawScaledBitmap, bitmap, mapping, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a bitmap with a precalculated matrix into the graphics object. |
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in interface away3d.materials.ISegmentMaterial |
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Sends data from the material coupled with data from the DrawSegment primitive to the render session. |
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in class away3d.materials.WireframeMaterial |
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Sends data from the material coupled with data from the DrawSegment primitive to the render session. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AbstractShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AmbientShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffusePhongShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.EnviroShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularDot3Shader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularPhongShader |
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Renders the shader to the specified face. |
renderTri(tri:away3d.core.draw:DrawTriangle, session:away3d.core.render:AbstractRenderSession, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb) — Method in class away3d.materials.ShadingColorMaterial |
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renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaskMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CenterLightingMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.ColorMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CompositeMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.EnviroColorMaterial |
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Sends the material data coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in interface away3d.materials.ITriangleMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireColorMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireframeMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangleBitmap(bitmap, map, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object. |
renderTriangleBitmapF10(bitmap, vertices, uvtData, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object (Flash 10)
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renderTriangleBitmapMask(bitmap, offX, offY, sc, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object, with no uv transforms. |
renderTriangleColor(color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a fill color into the graphics object. |
renderTriangleLine(width, color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element into the graphics object. |
renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element with a fill color into the graphics object. |
repeat — Property in class away3d.materials.BitmapMaskMaterial |
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Determines if texture bitmap will tile in uv-space
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repeat — Property in class away3d.materials.BitmapMaterial |
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Determines if texture bitmap will tile in uv-space
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repeat — Property in class away3d.materials.WhiteShadingBitmapMaterial |
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Determines if texture bitmap will tile in uv-space
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rescale — Property in class away3d.sprites.MovieClipSprite |
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Defines whether the sprite should scale with distance from the camera. |
reset() — Method in class away3d.core.base.AnimationTransition |
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reset() — Method in class away3d.core.base.Vertex |
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Reset the position of the vertex object by Number3D. |
reset() — Method in class away3d.core.base.VertexPosition |
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Reset the position of the vertex object by Number3D. |
reset(xdiv, ydiv, width, height) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Clears the quadrant of all primitives and child nodes
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reset() — Method in class away3d.core.utils.CameraVarsStore |
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reset() — Method in class away3d.core.utils.DrawPrimitiveStore |
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reset(width, height) — Method in class away3d.core.utils.FaceDictionaryVO |
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resetDof(enabled) — Static method in class away3d.core.utils.DofCache |
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resetVertices() — Method in class away3d.extrusions.NormalUVModifier |
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Resets the vertexes to their original values
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resize(width, height, transparent) — Method in class away3d.core.utils.FaceMaterialVO |
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resized — Property in class away3d.core.utils.FaceMaterialVO |
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result — Property in class away3d.events.ParserEvent |
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A reference to the parsed object that is relevant to the event. |
right — Property in class away3d.core.math.MatrixAway3D |
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Returns a Number3D representing the right vector of this matrix. |
right — Property in class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the right side of the cube. |
RIGHT — Constant static property in class away3d.core.geom.Frustum |
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RIGHT — Static property in class away3d.core.math.Number2D |
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RIGHT — Static property in class away3d.core.math.Number3D |
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A 3d number object representing a relative direction right. |
RIGHT — Constant static property in class away3d.primitives.BezierPatch |
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rightbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the bottom right quadrant. |
rightbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the bottom right quadrant need re-calculating. |
righttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the top right quadrant. |
righttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the top right quadrant need re-calculating. |
roll(angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around it's local z-axis
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rollOut — Event in class away3d.core.base.Object3D |
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Dispatched when a user rolls out of the 3d object. |
ROLL_OUT — Constant static property in class away3d.events.MouseEvent3D |
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Defines the value of the type property of a rollOut3d event object. |
rollOver — Event in class away3d.core.base.Object3D |
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Dispatched when a user rolls over the 3d object. |
ROLL_OVER — Constant static property in class away3d.events.MouseEvent3D |
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Defines the value of the type property of a rollOver3d event object. |
rootBone — Property in class away3d.core.base.Geometry |
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Reference to the root heirarchy of bone controllers for a skin. |
rotate(axis:away3d.core.math:Number3D, angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around an axis by a defined angle
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rotate(v:away3d.core.math:Number3D, m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with the result of a 3d matrix rotation performed on a 3d number. |
rotatePoint(aPoint:away3d.core.math:Number3D, rotation:away3d.core.math:Number3D) — Static method in class away3d.animators.utils.PathUtils |
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rotateTo(ax, ay, az) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object directly to a euler angle
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rotation — Property in class away3d.core.base.Billboard |
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Defines the rotation of the billboard. |
rotation — Property in class away3d.core.draw.DrawBillboard |
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A rotation value used to rotate the scaled bitmap primitive. |
rotation — Property in class away3d.core.draw.DrawScaledBitmap |
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A rotation value used to rotate the scaled bitmap primitive. |
rotation — Property in class away3d.materials.TransformBitmapMaterial |
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Rotates the texture in uv-space
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rotation — Property in class away3d.sprites.DirSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.DofSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.Sprite2D |
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Defines the overall 2d rotation of the sprite object
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rotationMatrix(u, v, w, angle) — Method in class away3d.core.math.MatrixAway3D |
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Fills the 3d matrix object with values representing the given rotation around a vector. |
rotations — Property in class away3d.animators.PathAnimator |
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rotations — Property in class away3d.extrusions.PathDuplicator |
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rotations — Property in class away3d.extrusions.PathExtrude |
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_rotationX — Property in class away3d.core.base.Object3D |
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rotationX — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D . |
_rotationY — Property in class away3d.core.base.Object3D |
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rotationY — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D . |
_rotationZ — Property in class away3d.core.base.Object3D |
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rotationZ — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D . |
RoundedCube — Class in package away3d.primitives |
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Creates a 3d roundedcube primitive. |
RoundedCube(init) — Constructor in class away3d.primitives.RoundedCube |
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Creates a new RoundedCube object. |
rtmp — Property in class away3d.materials.VideoMaterial |
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Defines the path to the rtmp stream used for rendering the material
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run(event) — Method in class away3d.test.SimpleView |
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RX — Constant static property in class away3d.primitives.BezierPatch |
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RY — Constant static property in class away3d.primitives.BezierPatch |
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RZ — Constant static property in class away3d.primitives.BezierPatch |
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