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face — Property in class away3d.animators.FaceLink
efines another face to be used as anchor
face — Property in class away3d.core.utils.FaceVO
face — Property in class away3d.events.FaceEvent
A reference to the face object that is relevant to the event.
Face — Class in package away3d.core.base
A triangle element used in the mesh object
Face(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex, v2:away3d.core.base:Vertex, material:away3d.materials:ITriangleMaterial, uv0:away3d.core.base:UV, uv1:away3d.core.base:UV, uv2:away3d.core.base:UV) — Constructor in class away3d.core.base.Face
Creates a new Face object.
FaceData — Class in package away3d.loaders.data
Data class for a face object.
FaceDictionaryVO — Class in package away3d.core.utils
FaceDictionaryVO(width, height) — Constructor in class away3d.core.utils.FaceDictionaryVO
FaceEvent — Class in package away3d.events
Passed as a parameter when a face event occurs
FaceEvent(type, face:away3d.core.base:Face) — Constructor in class away3d.events.FaceEvent
Creates a new FaceEvent object.
faceindex — Property in class away3d.animators.FaceLink
efines another face to be used as anchor by its index
FaceLink — Class in package away3d.animators
FaceLink(obj:away3d.core.base:Object3D, meshsource:away3d.core.base:Mesh, face:away3d.core.base:Face, offset, align, target:away3d.core.math:Number3D) — Constructor in class away3d.animators.FaceLink
Creates a new FaceLink object.
faceList — Property in class away3d.loaders.data.MeshMaterialData
A list of faces which are to be drawn with the material.
faceMaterial — Property in class away3d.core.base.Mesh
FaceMaterialVO — Class in package away3d.core.utils
FaceMaterialVO(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Constructor in class away3d.core.utils.FaceMaterialVO
faces — Property in class away3d.core.base.Geometry
Returns an array of the faces contained in the geometry object.
faces — Property in class away3d.core.base.Mesh
Returns an array of the faces contained in the mesh object.
faces — Property in class away3d.loaders.data.GeometryData
Array of face data objects.
faceVO — Property in class away3d.core.base.Face
faceVO — Property in class away3d.core.draw.DrawTriangle
A reference to the face object used by the triangle primitive.
FaceVO — Class in package away3d.core.utils
factorX — Property in class away3d.extrusions.CollisionMap
factorY — Property in class away3d.extrusions.CollisionMap
_far — Property in class away3d.cameras.lenses.AbstractLens
FAR — Constant static property in class away3d.core.geom.Frustum
file — Property in class away3d.events.VideoEvent
A reference to the FLV that is relevant to the event.
file — Property in class away3d.materials.VideoMaterial
The FLV url used for rendering the material
filename — Property in class away3d.loaders.utils.TextureLoader
filter(tree:away3d.core.render:QuadrantRenderer, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in class away3d.core.filter.AnotherRivalFilter
Applies the filter to the quadrant tree.
filter(primitives, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in class away3d.core.filter.FogFilter
Applies the filter to the primitive array.
filter(primitives, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in interface away3d.core.filter.IPrimitiveFilter
Applies the filter to the primitive array.
filter(pritree:away3d.core.render:QuadrantRenderer, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in interface away3d.core.filter.IPrimitiveQuadrantFilter
Applies the filter to the quadrant tree.
filter(blocklist:away3d.core.draw:PrimitiveVolumeBlock, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in interface away3d.core.filter.IPrimitiveVolumeBlockFilter
Applies the filter to the volume block.
filter(tree:away3d.core.render:QuadrantRenderer, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in class away3d.core.filter.QuadrantRiddleFilter
Applies the filter to the quadrant tree.
filter(primitives, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in class away3d.core.filter.ZDepthFilter
Applies the filter to the primitive array.
filter(primitives, scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, clip:away3d.core.clip:Clipping) — Method in class away3d.core.filter.ZSortFilter
Applies the filter to the primitive array.
filters — Property in class away3d.core.base.Object3D
An optional array of filters that can be applied to the 3d object.
filters — Property in class away3d.core.render.AbstractRenderSession
Placeholder for filters property of containers
filters — Property in class away3d.core.render.BasicRenderer
Defines the array of filters to be used on the drawing primitives.
filters — Property in class away3d.core.render.QuadrantRenderer
Defines the array of filters to be used on the drawing primitives.
findHit(session:away3d.core.render:AbstractRenderSession, x, y) — Method in class away3d.containers.View3D
Finds the object that is rendered under a certain view coordinate.
finish(comp:away3d.core.base:Mesh) — Method in class away3d.core.base.Morpher
resets all vertex objects to the external mesh positions
fireMouseEvent(type, x, y, ctrlKey, shiftKey) — Method in class away3d.containers.View3D
Collects all information from the given type of 3d mouse event into a MouseEvent3D object that can be accessed from the getMouseEvent() method.
fireMouseMoveEvent(force) — Method in class away3d.containers.View3D
Manually fires a mouseMove3D event.
fixedZoom — Property in class away3d.cameras.Camera3D
flip — Property in class away3d.extrusions.PathExtrude
flip — Property in class away3d.primitives.Cube
Defines if the cube faces should be reversed, like a skybox.
focus — Property in class away3d.cameras.Camera3D
A divisor value for the perspective depth of the view.
focus — Static property in class away3d.core.utils.DofCache
_focusOverZoom — Property in class away3d.cameras.lenses.AbstractLens
FogFilter — Class in package away3d.core.filter
Adds fog layers to a view and provides automatic farfield filtering for primitives outside the furthest fog layers.
FogFilter(init) — Constructor in class away3d.core.filter.FogFilter
Creates a new FogFilter object.
forceUpdate — Property in class away3d.containers.View3D
Defines whether the view always redraws on a render, or just redraws what 3d objects change.
forward — Property in class away3d.core.math.MatrixAway3D
Returns a Number3D representing the forward vector of this matrix.
FORWARD — Static property in class away3d.core.math.Number3D
A 3d number object representing a relative direction forward.
fov — Property in class away3d.cameras.Camera3D
Defines the field of view of the camera in a vertical direction.
fps — Property in class away3d.animators.PathAnimator
fps — Property in class away3d.animators.TimeBase
Returns the fps rate set for this class.
fps — Property in class away3d.animators.data.AnimationGroup
Determines the speed of playback in frames per second.
fps — Property in class away3d.animators.data.AnimationSequence
Determines the speed of playback in frames per second.
fps — Property in class away3d.core.base.Animation
The frames per second at which the animation will run.
fps — Property in class away3d.core.base.Geometry
Determines the frames per second at which the animation will run.
fps — Property in class away3d.core.base.Mesh
Determines the frames per second at which the animation will run.
fractures — Property in class away3d.primitives.GeodesicSphere
Defines the fractures of the sphere.
frame — Property in class away3d.animators.data.AnimationFrame
Frame number.
frame — Property in class away3d.core.base.Animation
The current frame of the animation.
frame — Property in class away3d.core.base.Geometry
Indicates the current frame of animation
frame — Property in class away3d.core.base.Mesh
Indicates the current frame of animation
Frame — Class in package away3d.core.base
Holds vertexposition information about a single animation frame.
Frame() — Constructor in class away3d.core.base.Frame
Creates a new Frame object.
framelist — Property in class away3d.animators.Animator
framenames — Property in class away3d.core.base.Geometry
A dictionary containing all frame names of the geometry.
frames — Property in class away3d.core.base.Geometry
A dictionary containing all frames of the geometry.
from2points(v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex) — Static method in class away3d.core.geom.Line2D
from3points(p0:away3d.core.math:Number3D, p1:away3d.core.math:Number3D, p2:away3d.core.math:Number3D) — Method in class away3d.core.geom.Plane3D
Fills this Plane3D with the coefficients from 3 points in 3d space.
from3vertices(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex, v2:away3d.core.base:Vertex) — Method in class away3d.core.geom.Plane3D
Fills this Plane3D with the coefficients from 3 vertices in 3d space.
fromFloats(red, green, blue) — Static method in class away3d.core.utils.Color
fromHSV(hue, saturation, value) — Static method in class away3d.core.utils.Color
fromInts(red, green, blue) — Static method in class away3d.core.utils.Color
fromIntsCheck(red, green, blue) — Static method in class away3d.core.utils.Color
fromNormalAndPoint(normal:away3d.core.math:Number3D, point:away3d.core.math:Number3D) — Method in class away3d.core.geom.Plane3D
Fills this Plane3D with the coefficients from the plane's normal and a point in 3d space.
front — Property in class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the front side of the cube.
FRONT — Constant static property in class away3d.core.geom.Plane3D
FRONT — Constant static property in class away3d.primitives.BezierPatch
_frustum — Property in class away3d.cameras.lenses.AbstractLens
Frustum — Class in package away3d.core.geom
Frustum() — Constructor in class away3d.core.geom.Frustum
Creates a frustum consisting of 6 planes in 3d space.
FrustumClipping — Class in package away3d.core.clip
Frustum Clipping
FrustumClipping(init) — Constructor in class away3d.core.clip.FrustumClipping
frustumDictionary — Property in class away3d.core.utils.CameraVarsStore
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