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R — Constant static property in class away3d.primitives.BezierPatch
radius — Property in class away3d.primitives.Cone
Defines the radius of the cone base.
radius — Property in class away3d.primitives.Cylinder
Defines the radius of the cylinder.
radius — Property in class away3d.primitives.GeodesicSphere
Defines the radius of the sphere.
radius — Property in class away3d.primitives.RegularPolygon
Defines the radius of the polygon.
radius — Property in class away3d.primitives.RoundedCube
Defines the radius of the corners of the cube.
radius — Property in class away3d.primitives.Sphere
Defines the radius of the sphere.
radius — Property in class away3d.primitives.Torus
Defines the overall radius of the torus.
radius — Property in class away3d.primitives.WireCircle
Defines the radius of the polygon.
radius — Property in class away3d.primitives.WireCone
Defines the radius of the wire cone base.
radius — Property in class away3d.primitives.WireCylinder
Defines the radius of the wire cylinder.
radius — Property in class away3d.primitives.WireSphere
Defines the radius of the wire sphere.
radius — Property in class away3d.primitives.WireTorus
Defines the overall radius of the wire torus.
radius2 — Property in class away3d.core.base.Billboard
Returns the squared bounding radius of the billboard.
radius2 — Property in class away3d.core.base.Element
Returns the squared bounding radius of the 3d element
radius2 — Property in class away3d.core.base.Face
Returns the squared bounding radius of the face.
radius2 — Property in class away3d.core.base.Segment
Returns the squared bounding radius of the segment.
range — Property in class away3d.materials.utils.SimpleShadow
RANGE — Static property in class away3d.events.PathEvent
read(x, y) — Method in class away3d.extrusions.CollisionMap
If at the given coordinates a color is found that matches a defined color event, the color event will be triggered.
recenter — Property in class away3d.extrusions.PathDuplicator
recenter — Property in class away3d.extrusions.PathExtrude
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.Clipping
Checks a bounding rectangle for clipping.
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.FrustumClipping
Checks a bounding rectangle for clipping.
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.NearfieldClipping
Checks a bounding rectangle for clipping.
RectangleClipping — Class in package away3d.core.clip
Rectangle clipping
RectangleClipping(init) — Constructor in class away3d.core.clip.RectangleClipping
red — Property in class away3d.core.light.LightPrimitive
Red component level.
red — Constant static property in class away3d.core.utils.Color
reflectionAlpha — Property in class away3d.primitives.ReflectivePlane
reflectionBlur — Property in class away3d.primitives.ReflectivePlane
reflectionBlurFilter — Property in class away3d.primitives.ReflectivePlane
reflectionBmd — Property in class away3d.primitives.ReflectivePlane
reflectionColorTransform — Property in class away3d.primitives.ReflectivePlane
reflectionQuality — Property in class away3d.primitives.ReflectivePlane
reflectionView — Property in class away3d.primitives.ReflectivePlane
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterial
Coefficient for the reflectiveness of the material.
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterialCache
Coefficient for the reflectiveness of the material.
reflectiveness — Property in class away3d.materials.EnviroColorMaterial
reflectiveness — Property in class away3d.materials.shaders.EnviroShader
Coefficient for the reflectiveness of the environment map.
ReflectivePlane — Class in package away3d.primitives
ReflectivePlane(view:away3d.containers:View3D) — Constructor in class away3d.primitives.ReflectivePlane
refreshPatch() — Method in class away3d.primitives.BezierPatch
Refresh the patch with updated patch data information - this is far quicker than re-building the patch
RegularPolygon — Class in package away3d.primitives
Creates a regular polygon.
RegularPolygon(init) — Constructor in class away3d.primitives.RegularPolygon
Creates a new RegularPolygon object.
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockNode
Removes a primitive from the volume block
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.render.QuadrantRenderer
removes a drawing primitive from the quadrant tree.
removeBillboard(billboard:away3d.core.base:Billboard) — Method in class away3d.core.base.Geometry
Removes a segment object to the geometry object.
removeBillboard(billboard:away3d.core.base:Billboard) — Method in class away3d.core.base.Mesh
Removes a billboard object from the mesh object.
removeChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D
Removes a 3d object from the child array of the container
removeChildByName(name) — Method in class away3d.containers.ObjectContainer3D
Removes a 3d object from the child array of the container
removeChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession
Removes a child session of the session object.
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry
Removes a face object from the geometry object.
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh
Removes a face object from the mesh object.
removeFromCheck() — Method in class away3d.core.utils.Init
removeMaterial(material:away3d.materials:ILayerMaterial) — Method in class away3d.materials.BitmapMaterialContainer
removeMaterial(material:away3d.materials:ILayerMaterial) — Method in class away3d.materials.CompositeMaterial
removeOnCameraUpdate(listener) — Method in class away3d.cameras.Camera3D
Default method for removing a cameraUpdated event listener
removeOnChange(listener) — Method in class away3d.core.utils.ValueObject
removeOnChangeSegment(listener) — Method in class away3d.animators.PathAnimator
Default method for removing a range event listener
removeOnClippingUpdate(listener) — Method in class away3d.core.clip.Clipping
Default method for removing a clippingUpdated event listener
removeOnCycle(listener) — Method in class away3d.animators.PathAnimator
Default method for removing a cycle event listener
removeOnCycle(listener) — Method in class away3d.core.base.Geometry
Default method for removing a cycle event listener
removeOnCycle(listener) — Method in class away3d.core.base.Mesh
Default method for removing a cycle event listener
removeOnDimensionsChange(listener) — Method in class away3d.core.base.Geometry
Default method for removing a dimensionsChanged event listener
removeOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a dimensionschanged event listener
removeOnError(listener) — Method in class away3d.loaders.Object3DLoader
Default method for removing a loaderror event listener
removeOnLoadError(listener) — Method in class away3d.materials.BitmapFileMaterial
Default method for removing a loadError event listener
removeOnLoadProgress(listener) — Method in class away3d.materials.BitmapFileMaterial
Default method for removing a loadProgress event listener
removeOnLoadSuccess(listener) — Method in class away3d.materials.BitmapFileMaterial
Default method for removing a loadSuccess event listener
removeOnMappingChange(listener) — Method in class away3d.core.base.Face
Default method for removing a mappingchanged event listener
removeOnMappingChange(listener) — Method in class away3d.core.base.Geometry
Default method for removing a mappingChanged event listener
removeOnMaterialChange(listener) — Method in class away3d.core.base.Billboard
Default method for removing a materialchanged event listener
removeOnMaterialChange(listener) — Method in class away3d.core.base.Segment
Default method for removing a materialchanged event listener
removeOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData
Default method for removing a materialChanged event listener
removeOnMaterialUpdate(listener) — Method in class away3d.core.base.Geometry
Default method for removing a materialUpdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.BitmapMaskMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.BitmapMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.CenterLightingMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.ColorMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.CompositeMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in interface away3d.materials.IMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.WireColorMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.WireframeMaterial
Default method for removing a materialupdated event listener
removeOnMaterialUpdate(listener) — Method in class away3d.materials.shaders.AbstractShader
Default method for removing a materialupdated event listener
removeOnMouseDown(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseDown3d event listener.
removeOnMouseDown(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseDown3D event listener
removeOnMouseMove(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseMove3D event listener.
removeOnMouseMove(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseMove3D event listener
removeOnMouseOut(listener) — Method in class away3d.containers.View3D
Default method for removing a 3d mouseOut event listener.
removeOnMouseOut(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseOut3D event listener
removeOnMouseOver(listener) — Method in class away3d.containers.View3D
Default method for removing a 3d mouseOver event listener.
removeOnMouseOver(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseOver3D event listener
removeOnMouseUp(listener) — Method in class away3d.containers.View3D
Default method for removing a 3d mouseUp event listener.
removeOnMouseUp(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseUp3D event listener
removeOnParentUpdate(listener) — Method in class away3d.core.base.Object3D
Default method for removing a parentupdated event listener
removeOnRange(listener) — Method in class away3d.animators.PathAnimator
Default method for removing a range event listener
removeOnRollOut(listener) — Method in class away3d.core.base.Object3D
Default method for removing a rollOut3D event listener
removeOnRollOver(listener) — Method in class away3d.core.base.Object3D
Default method for removing a rollOver3D event listener
removeOnSceneChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a scenechanged event listener
removeOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a scenetransformchanged event listener
removeOnSequenceDone(listener) — Method in class away3d.core.base.Geometry
Default method for removing a sequenceDone event listener
removeOnSequenceDone(listener) — Method in class away3d.core.base.Mesh
Default method for removing a sequenceDone event listener
removeOnSessionChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a sessionchanged event listener
removeOnSessionUpdate(listener) — Method in class away3d.core.render.AbstractRenderSession
Default method for removing a sessionUpdated event listener
removeOnSuccess(listener) — Method in class away3d.loaders.Object3DLoader
Default method for removing a loadsuccess event listener
removeOnTransformChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a transformchanged event listener
removeOnVertexChange(listener) — Method in class away3d.core.base.Element
Default method for removing a vertexchanged event listener
removeOnVertexValueChange(listener) — Method in class away3d.core.base.Element
Default method for removing a vertexvaluechanged event listener
removeOnVisibleChange(listener) — Method in class away3d.core.base.Element
Default method for removing a visiblechanged event listener
removeSegment(index) — Method in class away3d.animators.data.Path
removes a segment in the path according to id.
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Geometry
Removes a segment object to the geometry object.
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Mesh
Removes a segment object from the mesh object.
render() — Method in class away3d.containers.View3D
Renders a snapshot of the view to the render session's view container.
render() — Method in class away3d.core.block.ConvexBlocker
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawBillboard
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawBitmap
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawDisplayObject
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawFog
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawPrimitive
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawScaledBitmap
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawSegment
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawTriangle
Draws the primitive to the view.
render(limit) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode
Sorts and renders the contents of the quadrant tree
render(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession
render(view:away3d.containers:View3D) — Method in class away3d.core.render.BasicRenderer
render(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession
render(view:away3d.containers:View3D) — Method in interface away3d.core.render.IRenderer
Executes the render pipe that resolves the 3d scene into the view.
render(view:away3d.containers:View3D) — Method in class away3d.core.render.QuadrantRenderer
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.BitmapMaskMaterial
Sends data from the material coupled with data from the DrawBillboard primitive to the render session.
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.BitmapMaterial
Sends data from the material coupled with data from the DrawBillboard primitive to the render session.
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in class away3d.materials.ColorMaterial
Sends data from the material coupled with data from the DrawBillboard primitive to the render session.
renderBillboard(bill:away3d.core.draw:DrawBillboard) — Method in interface away3d.materials.IBillboardMaterial
Sends data from the material coupled with data from the DrawBillboard primitive to the render session.
renderBillboardBitmap(bitmap, primitive:away3d.core.draw:DrawBillboard, smooth) — Method in class away3d.core.render.AbstractRenderSession
Draws a billboard element with a fill bitmap into the graphics object.
renderBillboardColor(color, alpha, primitive:away3d.core.draw:DrawBillboard) — Method in class away3d.core.render.AbstractRenderSession
Draws a billboard element with a fill color into the graphics object.
renderBitmap(bitmap, v0:away3d.core.draw:ScreenVertex, smooth) — Method in class away3d.core.render.AbstractRenderSession
Draws a non-scaled bitmap into the graphics object.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaskMaterial
Renders a bitmapData surface object for the speficied face.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaterial
Renders a bitmapData surface object for the speficied face.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.BitmapMaterialContainer
Renders a bitmapData surface object for the speficied face.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in interface away3d.materials.ILayerMaterial
Renders a bitmapData surface object for the speficied face.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.TransformBitmapMaterial
Renders a bitmapData surface object for the speficied face.
renderBitmapLayer(tri:away3d.core.draw:DrawTriangle, containerRect, parentFaceMaterialVO:away3d.core.utils:FaceMaterialVO) — Method in class away3d.materials.shaders.AbstractShader
Renders a bitmapData surface object for the speficied face.
RENDER_COMPLETE — Constant static property in class away3d.events.ViewEvent
Defines the value of the type property of a renderComplete event object.
renderer — Property in class away3d.containers.View3D
Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view.
renderer — Property in class away3d.core.base.Object3D
An optional renderer object that can be used to render the contents of the object.
renderer — Property in class away3d.core.render.AbstractRenderSession
renderer — Property in class away3d.test.Slide
Renderer — Class in package away3d.core.render
A static class for an easy access to the most useful renderers.
renderFog(fog:away3d.core.draw:DrawFog) — Method in class away3d.materials.ColorMaterial
Sends the material data coupled with data from the DrawFog primitive to the render session
renderFog(fog:away3d.core.draw:DrawFog) — Method in interface away3d.materials.IFogMaterial
Sends the material data coupled with data from the DrawFog primitive to the render session
renderFogColor(clip:away3d.core.clip:Clipping, color, alpha) — Method in class away3d.core.render.AbstractRenderSession
Draws a fog element into the graphics object.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaskMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.CompositeMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in interface away3d.materials.ILayerMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AbstractShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AmbientShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffusePhongShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.EnviroShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularDot3Shader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularPhongShader
Renders a material layer for the specified triangle.
renderLine(v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, width, color, alpha) — Method in class away3d.core.render.AbstractRenderSession
Draws a segment element into the graphics object.
renderMode — Property in class away3d.primitives.BezierPatch
renderScaledBitmap(primitive:away3d.core.draw:DrawScaledBitmap, bitmap, mapping, smooth) — Method in class away3d.core.render.AbstractRenderSession
Draws a bitmap with a precalculated matrix into the graphics object.
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in interface away3d.materials.ISegmentMaterial
Sends data from the material coupled with data from the DrawSegment primitive to the render session.
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in class away3d.materials.WireframeMaterial
Sends data from the material coupled with data from the DrawSegment primitive to the render session.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AbstractShader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AmbientShader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffusePhongShader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.EnviroShader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularDot3Shader
Renders the shader to the specified face.
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularPhongShader
Renders the shader to the specified face.
renderTri(tri:away3d.core.draw:DrawTriangle, session:away3d.core.render:AbstractRenderSession, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb) — Method in class away3d.materials.ShadingColorMaterial
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaskMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CenterLightingMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.ColorMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CompositeMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.EnviroColorMaterial
Sends the material data coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in interface away3d.materials.ITriangleMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireColorMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireframeMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangleBitmap(bitmap, map, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a bitmap texture into the graphics object.
renderTriangleBitmapF10(bitmap, vertices, uvtData, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a bitmap texture into the graphics object (Flash 10)
renderTriangleBitmapMask(bitmap, offX, offY, sc, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a bitmap texture into the graphics object, with no uv transforms.
renderTriangleColor(color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a fill color into the graphics object.
renderTriangleLine(width, color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession
Draws a wire triangle element into the graphics object.
renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession
Draws a wire triangle element with a fill color into the graphics object.
repeat — Property in class away3d.materials.BitmapMaskMaterial
Determines if texture bitmap will tile in uv-space
repeat — Property in class away3d.materials.BitmapMaterial
Determines if texture bitmap will tile in uv-space
repeat — Property in class away3d.materials.WhiteShadingBitmapMaterial
Determines if texture bitmap will tile in uv-space
rescale — Property in class away3d.sprites.MovieClipSprite
Defines whether the sprite should scale with distance from the camera.
reset() — Method in class away3d.core.base.AnimationTransition
reset() — Method in class away3d.core.base.Vertex
Reset the position of the vertex object by Number3D.
reset() — Method in class away3d.core.base.VertexPosition
Reset the position of the vertex object by Number3D.
reset(xdiv, ydiv, width, height) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode
Clears the quadrant of all primitives and child nodes
reset() — Method in class away3d.core.utils.CameraVarsStore
reset() — Method in class away3d.core.utils.DrawPrimitiveStore
reset(width, height) — Method in class away3d.core.utils.FaceDictionaryVO
resetDof(enabled) — Static method in class away3d.core.utils.DofCache
resetVertices() — Method in class away3d.extrusions.NormalUVModifier
Resets the vertexes to their original values
resize(width, height, transparent) — Method in class away3d.core.utils.FaceMaterialVO
resized — Property in class away3d.core.utils.FaceMaterialVO
result — Property in class away3d.events.ParserEvent
A reference to the parsed object that is relevant to the event.
right — Property in class away3d.core.math.MatrixAway3D
Returns a Number3D representing the right vector of this matrix.
right — Property in class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the right side of the cube.
RIGHT — Constant static property in class away3d.core.geom.Frustum
RIGHT — Static property in class away3d.core.math.Number2D
RIGHT — Static property in class away3d.core.math.Number3D
A 3d number object representing a relative direction right.
RIGHT — Constant static property in class away3d.primitives.BezierPatch
rightbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the bottom right quadrant.
rightbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the bottom right quadrant need re-calculating.
righttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the top right quadrant.
righttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the top right quadrant need re-calculating.
roll(angle) — Method in class away3d.core.base.Object3D
Rotates the 3d object around it's local z-axis
rollOut — Event in class away3d.core.base.Object3D
Dispatched when a user rolls out of the 3d object.
ROLL_OUT — Constant static property in class away3d.events.MouseEvent3D
Defines the value of the type property of a rollOut3d event object.
rollOver — Event in class away3d.core.base.Object3D
Dispatched when a user rolls over the 3d object.
ROLL_OVER — Constant static property in class away3d.events.MouseEvent3D
Defines the value of the type property of a rollOver3d event object.
rootBone — Property in class away3d.core.base.Geometry
Reference to the root heirarchy of bone controllers for a skin.
rotate(axis:away3d.core.math:Number3D, angle) — Method in class away3d.core.base.Object3D
Rotates the 3d object around an axis by a defined angle
rotate(v:away3d.core.math:Number3D, m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.Number3D
Fills the 3d number object with the result of a 3d matrix rotation performed on a 3d number.
rotatePoint(aPoint:away3d.core.math:Number3D, rotation:away3d.core.math:Number3D) — Static method in class away3d.animators.utils.PathUtils
rotateTo(ax, ay, az) — Method in class away3d.core.base.Object3D
Rotates the 3d object directly to a euler angle
rotation — Property in class away3d.core.base.Billboard
Defines the rotation of the billboard.
rotation — Property in class away3d.core.draw.DrawBillboard
A rotation value used to rotate the scaled bitmap primitive.
rotation — Property in class away3d.core.draw.DrawScaledBitmap
A rotation value used to rotate the scaled bitmap primitive.
rotation — Property in class away3d.materials.TransformBitmapMaterial
Rotates the texture in uv-space
rotation — Property in class away3d.sprites.DirSprite2D
Defines the overall 2d rotation of the sprite object
rotation — Property in class away3d.sprites.DofSprite2D
Defines the overall 2d rotation of the sprite object
rotation — Property in class away3d.sprites.Sprite2D
Defines the overall 2d rotation of the sprite object
rotationMatrix(u, v, w, angle) — Method in class away3d.core.math.MatrixAway3D
Fills the 3d matrix object with values representing the given rotation around a vector.
rotations — Property in class away3d.animators.PathAnimator
rotations — Property in class away3d.extrusions.PathDuplicator
rotations — Property in class away3d.extrusions.PathExtrude
_rotationX — Property in class away3d.core.base.Object3D
rotationX — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D.
_rotationY — Property in class away3d.core.base.Object3D
rotationY — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D.
_rotationZ — Property in class away3d.core.base.Object3D
rotationZ — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D.
RoundedCube — Class in package away3d.primitives
Creates a 3d roundedcube primitive.
RoundedCube(init) — Constructor in class away3d.primitives.RoundedCube
Creates a new RoundedCube object.
rtmp — Property in class away3d.materials.VideoMaterial
Defines the path to the rtmp stream used for rendering the material
run(event) — Method in class away3d.test.SimpleView
RX — Constant static property in class away3d.primitives.BezierPatch
RY — Constant static property in class away3d.primitives.BezierPatch
RZ — Constant static property in class away3d.primitives.BezierPatch
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