Package | away3d.core.filter |
Class | public class AnotherRivalFilter |
Implements | IPrimitiveQuadrantFilter |
Method | Defined by | ||
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AnotherRivalFilter
(maxdelay:int = 60000)
Creates a new
AnotherRivalFilter object. | AnotherRivalFilter | ||
Applies the filter to the quadrant tree.
| AnotherRivalFilter | ||
toString():String
Used to trace the values of a filter.
| AnotherRivalFilter |
AnotherRivalFilter | () | constructor |
public function AnotherRivalFilter(maxdelay:int = 60000)
Parameters
maxdelay:int (default = 60000 ) — [optional] The maximum time the filter can take to resolve z-depth before timing out.
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filter | () | method |
public function filter(tree:QuadrantRenderer, scene:Scene3D, camera:Camera3D, clip:Clipping):void
Applies the filter to the quadrant tree.
Parameterstree:QuadrantRenderer — The quadrant tree to be filtered.
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scene:Scene3D — The scene to which the quadrant tree belongs.
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camera:Camera3D — The camera being used in the renderer for the quadrant tree
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clip:Clipping — The clipping object used in the renderer for the quadrant tree's view.
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toString | () | method |
public function toString():String
Used to trace the values of a filter.
ReturnsString — A string representation of the filter object.
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