A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
N — Constant static property in class away3d.primitives.BezierPatch | |
name — Property in class away3d.animators.skin.Channel | |
name — Property in class away3d.animators.skin.SkinController | |
name — Property in class away3d.core.base.Object3D | |
An optional name string for the 3d object. | |
name — Property in class away3d.loaders.data.AnimationData | |
The name of the animation used as a unique reference. | |
name — Property in class away3d.loaders.data.ChannelData | |
The name of the channel used as a unique reference. | |
name — Property in class away3d.loaders.data.GeometryData | |
The name of the geometry used as a unique reference. | |
name — Property in class away3d.loaders.data.MaterialData | |
The name of the material used as a unique reference. | |
name — Property in class away3d.loaders.data.ObjectData | |
The name of the 3d object used as a unique reference. | |
name — Property in class away3d.loaders.utils.GeometryLibrary | |
The name of the geometry used as a unique reference. | |
nc — Property in class away3d.materials.VideoMaterial | |
Defines the NetConnection we'll use | |
_near — Property in class away3d.cameras.lenses.AbstractLens | |
NEAR — Constant static property in class away3d.core.geom.Frustum | |
NearfieldClipping — Class in package away3d.core.clip | |
Rectangle clipping combined with nearfield clipping | |
NearfieldClipping(init) — Constructor in class away3d.core.clip.NearfieldClipping | |
netStream — Property in class away3d.materials.VideoMaterial | |
The NetStream object used by the class | |
nodeClassificationDictionary — Property in class away3d.core.utils.CameraVarsStore | |
nodes — Property in class away3d.primitives.data.PatchData | |
The nodes which represent the vertices making up the patch. | |
normal — Property in class away3d.core.base.Face | |
Returns the normal vector of the face. | |
NormalBumpMaker — Class in package away3d.materials.utils | |
Utility class, principally to transform bump map data into normal map data. | |
NormalBumpMaker() — Constructor in class away3d.materials.utils.NormalBumpMaker | |
normalDirty — Property in class away3d.core.base.Face | |
Forces the recalculation of the face normal | |
normalize() — Method in class away3d.core.geom.Plane3D | |
Normalize this Plane3D | |
normalize(m1:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.MatrixAway3D | |
normalizes the axis vectors of the given 3d matrix. | |
normalize() — Method in class away3d.core.math.Number2D | |
normalize(val) — Method in class away3d.core.math.Number3D | |
Normalises the 3d number object. | |
normalize(val) — Method in class away3d.core.math.Quaternion | |
Normalises the quaternion object. | |
normalMap — Property in class away3d.materials.Dot3BitmapMaterial | |
Returns the bitmapData object being used as the material normal map. | |
normalMap — Property in class away3d.materials.Dot3BitmapMaterialCache | |
Returns the bitmapData object being used as the material normal map. | |
normalMap — Property in class away3d.materials.Dot3BitmapMaterialF10 | |
Returns the bitmapData object being used as the material normal map. | |
normalMap — Property in class away3d.materials.Dot3MovieMaterial | |
Returns the bitmapData object being used as the material normal map. | |
normalMatrixDiffuseTransform — Property in class away3d.core.light.DirectionalLight | |
Colormatrix transform used in DOT3 materials for resolving normal values in the normal map. | |
normalMatrixSpecularTransform — Property in class away3d.core.light.DirectionalLight | |
Colormatrix transform used in DOT3 materials for resolving normal values in the normal map. | |
NormalUVModifier — Class in package away3d.extrusions | |
NormalUVModifier(mesh:away3d.core.base:Mesh, sourcebmd, maxlevel) — Constructor in class away3d.extrusions.NormalUVModifier | |
Class NormalUVModifier modifies the vertices of a mesh with a bitmap information along the face normal vector
or rescale a model along the model faces normals. |
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notifyChange() — Method in class away3d.core.utils.ValueObject | |
notifyError(event) — Method in class away3d.loaders.CubeLoader | |
Listener function for an error event. | |
notifyError(event) — Method in class away3d.loaders.Object3DLoader | |
notifyProgress(event) — Method in class away3d.loaders.CubeLoader | |
Listener function for a progress event. | |
notifyProgress(event) — Method in class away3d.loaders.Object3DLoader | |
notifySuccess(event) — Method in class away3d.loaders.Object3DLoader | |
NOTSET — Constant static property in class away3d.primitives.BezierPatch | |
now — Property in class away3d.core.traverse.TickTraverser | |
Defines the current time in milliseconds from the start of the flash movie. | |
num — Property in class away3d.core.draw.ScreenVertex | |
A number containing user defined properties. | |
Number2D — Final class in package away3d.core.math | |
A point in 2D space. | |
Number2D(x, y) — Constructor in class away3d.core.math.Number2D | |
Number3D — Final class in package away3d.core.math | |
A point in 3D space. | |
Number3D(x, y, z, n) — Constructor in class away3d.core.math.Number3D | |
Creates a new Number3D object. |
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numItems — Property in class away3d.loaders.utils.TextureLoadQueue | |
Returns the number of items whating in the queue to be loaded. | |
numLights — Property in interface away3d.core.light.ILightConsumer | |
numLights — Property in class away3d.core.light.LightArray | |
The total number of light primitives stored in the consumer. | |
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