Package | away3d.materials |
Interface | public interface IUVMaterial extends IMaterial |
Implementors | AnimatedBitmapMaterial, BitmapFileMaterial, BitmapMaskMaterial, BitmapMaterial, DiffuseDot3Shader, MovieMaterial, SpecularDot3Shader, TransformBitmapMaterial, WhiteShadingBitmapMaterial |
Property | Defined by | ||
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bitmap : BitmapData [read-only]
Returns the bitmapData object being used as the material texture.
| IUVMaterial | ||
height : Number [read-only]
Returns the height of the bitmapData being used as the material texture.
| IUVMaterial | ||
![]() | visible : Boolean
Indicates whether the material is visible
| IMaterial | |
width : Number [read-only]
Returns the width of the bitmapData being used as the material texture.
| IUVMaterial |
Method | Defined by | ||
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addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| IMaterial | |
Clears facematerial value objects when bitmap requires updating
| IUVMaterial | ||
IUVMaterial | |||
getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
| IUVMaterial | ||
Invalidates facematerial value objects when texturemapping requires updating
| IUVMaterial | ||
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removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| IMaterial | |
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Called once per render loop when material is visible.
| IMaterial |
bitmap | property |
bitmap:BitmapData
[read-only]Returns the bitmapData object being used as the material texture.
Implementation public function get bitmap():BitmapData
height | property |
height:Number
[read-only]Returns the height of the bitmapData being used as the material texture.
Implementation public function get height():Number
width | property |
width:Number
[read-only]Returns the width of the bitmapData being used as the material texture.
Implementation public function get width():Number
clearFaces | () | method |
public function clearFaces(source:Object3D = null, view:View3D = null):void
Clears facematerial value objects when bitmap requires updating
Parameterssource:Object3D (default = null ) — [optional] The parent 3d object of the face.
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view:View3D (default = null ) — [optional] The view rendering the draw triangle.
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See also
getFaceMaterialVO | () | method |
public function getFaceMaterialVO(faceVO:FaceVO, source:Object3D = null, view:View3D = null):FaceMaterialVO
Parameters
faceVO:FaceVO |
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source:Object3D (default = null )
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view:View3D (default = null )
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FaceMaterialVO |
getPixel32 | () | method |
public function getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
Parametersu:Number — The u (horizontal) texture coordinate.
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v:Number — The v (verical) texture coordinate.
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uint — The argb pixel value.
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invalidateFaces | () | method |
public function invalidateFaces(source:Object3D = null, view:View3D = null):void
Invalidates facematerial value objects when texturemapping requires updating
Parameterssource:Object3D (default = null ) — [optional] The parent 3d object of the face.
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view:View3D (default = null ) — [optional] The view rendering the draw triangle.
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See also