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IAnimation — Interface in package away3d.core.base
Interface for objects that can animate the vertex values in a mesh
IBillboardMaterial — Interface in package away3d.materials
Interface for materials that are capable of drawing billboards.
IBlockerConsumer — Interface in package away3d.core.block
Interface for containers capable of storing blockers.
IBlockerProvider — Interface in package away3d.core.block
Interface for objects that provide blocker instances for occlusion culling in the renderer.
IClonable — Interface in package away3d.core.utils
Interface for object that can be cloned
id — Property in class away3d.animators.skin.Bone
id — Property in class away3d.loaders.data.ObjectData
Colada animation
IFogMaterial — Interface in package away3d.materials
Interface for fog filter materials
IFrame — Interface in package away3d.core.base
Interface for objects that store the vertex values for a single frame of animation
ILayerMaterial — Interface in package away3d.materials
Interface for materials that can be layered using CompositeMaterial or BitmapMaterialContainer.
ILens — Interface in package away3d.cameras.lenses
ILightConsumer — Interface in package away3d.core.light
Interface for containers capable of storing lighting info
ILightProvider — Interface in package away3d.core.light
Interface for objects that provide lighting to the scene
ILODObject — Interface in package away3d.containers
Interface for objects that can toggle their visibily depending on view and distance to camera
images — Property in class away3d.loaders.utils.TextureLoadQueue
Returns an array of loader objects containing the loaded images
IMaterial — Interface in package away3d.materials
Interface for all objects that can serve as a material
IMeshAnimation — Interface in package away3d.animators
Interface for objects containing animation information for meshes.
IN — Constant static property in class away3d.core.geom.Frustum
index — Property in class away3d.animators.PathAnimator
index — Property in class away3d.materials.AnimatedBitmapMaterial
returns the frame index of the animation.
indexes — Property in class away3d.core.base.Mesh
Placeholder for md2 frame indexes
infogroup — Property in class away3d.test.BaseDemo
ini — Property in class away3d.core.base.Geometry
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.core.base.Object3D
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.core.clip.Clipping
ini — Property in class away3d.core.filter.FogFilter
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.BitmapMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.CenterLightingMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.ColorMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.CompositeMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.WireColorMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.WireframeMaterial
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.materials.shaders.AbstractShader
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
ini — Property in class away3d.primitives.data.CubeMaterialsData
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
init(event) — Method in class away3d.test.SimpleView
Init — Class in package away3d.core.utils
Convinient object initialization support
Init(init) — Constructor in class away3d.core.utils.Init
inTangent — Property in class away3d.animators.skin.Channel
interactive — Property in class away3d.materials.MovieMaterial
Indicates whether the material will pass mouse interaction through to the movieclip
interpolate() — Method in class away3d.core.base.Animation
Smooth interpolations between new AnimationSequence objects
interpolate — Property in class away3d.core.base.AnimationTransition
interpolate(w:away3d.core.math:Number3D, f) — Method in class away3d.core.math.Number3D
Fills the 3d number object with values representing a point between the current and the 3d number specified in parameter v.
interpolations — Property in class away3d.animators.skin.Channel
INTERSECT — Constant static property in class away3d.core.geom.Frustum
INTERSECT — Constant static property in class away3d.core.geom.Plane3D
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer
Perform triangles splitting to correctly render scenes with intersecting objects.
invalidated — Property in class away3d.core.utils.FaceMaterialVO
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.BitmapMaterial
Invalidates facematerial value objects when texturemapping requires updating
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in interface away3d.materials.IUVMaterial
Invalidates facematerial value objects when texturemapping requires updating
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.WhiteShadingBitmapMaterial
Invalidates facematerial value objects when texturemapping requires updating
invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Invalidates facematerial value objects when texturemapping requires updating
inverse(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D
Fills the 3d matrix object with the result from the inverse 3x3 calulation of the given 3d matrix.
inverse4x4(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D
Fills the 3d matrix object with the result from the inverse 4x4 calulation of the given 3d matrix.
inverseAdd(colora, colorb) — Static method in class away3d.core.utils.Color
inverseSceneTransform — Property in class away3d.core.base.Object3D
Returns the inverse of sceneTransform.
inverseTransform — Property in class away3d.animators.skin.SkinController
invert() — Method in class away3d.core.base.Face
Inverts the geometry of the face object by swapping the v1, v2 and uv1, uv2 points.
invertFaces() — Method in class away3d.core.base.Geometry
Inverts the geometry of all face objects.
invertFaces() — Method in class away3d.core.base.Mesh
Inverts the geometry of all face objects.
invtexturemapping — Property in class away3d.core.utils.FaceMaterialVO
invViewMatrix — Property in class away3d.cameras.Camera3D
ioError — Event in class away3d.loaders.utils.TextureLoadQueue
IPhysicsScene — Interface in package away3d.containers
IPrimitiveConsumer — Interface in package away3d.core.draw
Interface for containers capable of drawing primitives
IPrimitiveFilter — Interface in package away3d.core.filter
Interface for filters that work on primitive arrays
IPrimitiveProvider — Interface in package away3d.core.draw
Interface for objects that provide drawing primitives to the rendering process
IPrimitiveQuadrantFilter — Interface in package away3d.core.filter
Interface for filters that work on primitive quadrant trees
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.filter
Interface for filters that work on primitive volume blocks
IRenderer — Interface in package away3d.core.render
Interface for renderers capable of rendering a scene to a view
ISegmentMaterial — Interface in package away3d.materials
Interface for materials that are capable of drawing line segments.
isRunning — Property in class away3d.core.base.Animation
Indicates whether the animation is currently running.
isRunning — Property in class away3d.core.base.Geometry
Indicates whether the animation is currently running.
isRunning — Property in class away3d.core.base.Mesh
Indicates whether the animation is currently running.
ITriangleMaterial — Interface in package away3d.materials
Interface for materials that are capable of rendering triangle faces.
IUVMaterial — Interface in package away3d.materials
Interface for materials that use uv texture coordinates
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