Package | away3d.animators.data |
Class | public class AnimationSequence |
Property | Defined by | ||
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fps : Number
Determines the speed of playback in frames per second.
| AnimationSequence | ||
loop : Boolean
Determines whether the animation sequence should loop.
| AnimationSequence | ||
prefix : String
The prefix string defining frames in the sequence.
| AnimationSequence | ||
smooth : Boolean
Determines if the animation should be smoothed (interpolated) between frames.
| AnimationSequence |
Method | Defined by | ||
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AnimationSequence
(prefix:String, smooth:Boolean = true, loop:Boolean = false, fps:Number = 3)
Creates a new
AnimationSequence object. | AnimationSequence |
fps | property |
public var fps:Number
Determines the speed of playback in frames per second.
loop | property |
public var loop:Boolean
Determines whether the animation sequence should loop.
prefix | property |
public var prefix:String
The prefix string defining frames in the sequence.
smooth | property |
public var smooth:Boolean
Determines if the animation should be smoothed (interpolated) between frames.
AnimationSequence | () | constructor |
public function AnimationSequence(prefix:String, smooth:Boolean = true, loop:Boolean = false, fps:Number = 3)
Parameters
prefix:String — The prefix string defining frames in the sequence.
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smooth:Boolean (default = true ) — [optional] Determines if the animation should be smoothed (interpolated) between frames. Default = true;
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loop:Boolean (default = false ) — [optional] Determines whether the animation sequence should loop. Default = false;
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fps:Number (default = 3 ) — [optional] Determines the speed of playback in keyframes of per second. Default = 3;
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