Packageaway3d.materials
Classpublic class PhongColorMaterialCache
InheritancePhongColorMaterialCache Inheritance BitmapMaterialContainer Inheritance BitmapMaterial Inheritance flash.events.EventDispatcher

Color material with cached phong shading.

Public Properties
 PropertyDefined by
 Inheritedalpha : Number
Defines an alpha value for the texture bitmap.
BitmapMaterial
 Inheritedbitmap : BitmapData
Returns the bitmapData object being used as the material texture.
BitmapMaterial
 InheritedblendMode : String
Defines a blendMode value for the texture bitmap.
BitmapMaterial
 Inheritedcolor : uint
Defines a colored tint for the texture bitmap.
BitmapMaterial
 InheritedcolorTransform : ColorTransform
Defines a colortransform for the texture bitmap.
BitmapMaterial
 Inheriteddebug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
BitmapMaterial
 Inheritedheight : Number
Returns the height of the bitmapData being used as the material texture.
BitmapMaterial
 Inheritedprecision : Number
Corrects distortion caused by the affine transformation (non-perpective) of textures.
BitmapMaterial
 Inheritedrepeat : Boolean
Determines if texture bitmap will tile in uv-space
BitmapMaterial
  shininess : Number
The exponential dropoff value used for specular highlights.
PhongColorMaterialCache
 InheritedshowNormals : Boolean
Displays the normals per face in pink lines.
BitmapMaterial
 Inheritedsmooth : Boolean
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen.
BitmapMaterial
  specular : Number
Coefficient for specular light level.
PhongColorMaterialCache
 Inheritedtransparent : Boolean
Defines whether the caching bitmapData objects are transparent
BitmapMaterialContainer
 Inheritedvisible : Boolean
Indicates whether the material is visible
BitmapMaterial
 Inheritedwidth : Number
Returns the width of the bitmapData being used as the material texture.
BitmapMaterial
Protected Properties
 PropertyDefined by
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
BitmapMaterial
 Inheritedmaterials : Array
An array of bitmapmaterial objects to be overlayed sequentially.
BitmapMaterialContainer
Public Methods
 MethodDefined by
  
PhongColorMaterialCache
(color:*, init:Object = null)
Creates a new PhongColorMaterialCache object.
PhongColorMaterialCache
 Inherited
addMaterial(material:ILayerMaterial):void
BitmapMaterialContainer
 Inherited
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
BitmapMaterial
 Inherited
clearFaces(source:Object3D = null, view:View3D = null):void
Clears facematerial value objects when bitmap requires updating
BitmapMaterial
 Inherited
BitmapMaterialContainer
 Inherited
getFaceMaterialVO(faceVO:FaceVO, source:Object3D = null, view:View3D = null):FaceMaterialVO
BitmapMaterial
 Inherited
getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
BitmapMaterial
 Inherited
invalidateFaces(source:Object3D = null, view:View3D = null):void
Invalidates facematerial value objects when texturemapping requires updating
BitmapMaterial
 Inherited
BitmapMaterialContainer
 Inherited
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
BitmapMaterial
 Inherited
Sends data from the material coupled with data from the DrawBillboard primitive to the render session.
BitmapMaterial
 Inherited
renderBitmapLayer(tri:DrawTriangle, containerRect:Rectangle, parentFaceMaterialVO:FaceMaterialVO):FaceMaterialVO
Renders a bitmapData surface object for the speficied face.
BitmapMaterialContainer
 Inherited
renderLayer(tri:DrawTriangle, layer:Sprite, level:int):void
Renders a material layer for the specified triangle.
BitmapMaterial
 Inherited
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
BitmapMaterial
 Inherited
updateMaterial(source:Object3D, view:View3D):void
Creates a new BitmapMaterialContainer object.
BitmapMaterialContainer
Protected Methods
 MethodDefined by
 Inherited
getMapping(tri:DrawTriangle):Matrix
Calculates the mapping matrix required to draw the triangle texture to screen.
BitmapMaterialContainer
  
Updates the colortransform object applied to the texture from the color and alpha properties.
PhongColorMaterialCache
 Inherited
Updates the texture bitmapData with the colortransform determined from the color and alpha properties.
BitmapMaterialContainer
Property detail
shininessproperty
shininess:Number  [read-write]

The exponential dropoff value used for specular highlights.

Implementation
    public function get shininess():Number
    public function set shininess(value:Number):void
specularproperty 
specular:Number  [read-write]

Coefficient for specular light level.

Implementation
    public function get specular():Number
    public function set specular(value:Number):void
Constructor detail
PhongColorMaterialCache()constructor
public function PhongColorMaterialCache(color:*, init:Object = null)Parameters
color:* — A string, hex value or colorname representing the color of the material.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
Init Parameters
 shininess:Number (default = 20)
 specular:Number (default = 0.7, min:0, max:1)
Method detail
updateColorTransform()method
protected override function updateColorTransform():void

Updates the colortransform object applied to the texture from the color and alpha properties.

See also

Wiki link
Click to go to the wiki page for 'away3d.materials.PhongColorMaterialCache'

Code examples

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