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generate(baseObject:away3d.core.base:Mesh, aFrames, doloop) — Method in class away3d.animators.Animator
generate(sourceBmd, channel, subdivisionX, subdivisionY, scalingX, scalingY, elevate) — Method in class away3d.extrusions.Elevation
Generate the Array representing the mesh
generated — Property in class away3d.core.draw.DrawPrimitive
Indicator of whether primitive is the produce of a generator algorithm
generated — Property in class away3d.core.utils.FaceVO
generatedPatch — Property in class away3d.primitives.data.PatchData
GeodesicSphere — Class in package away3d.primitives
Creates a 3d geodesic sphere primitive.
GeodesicSphere(init) — Constructor in class away3d.primitives.GeodesicSphere
Creates a new GeodesicSphere object.
geometry — Property in class away3d.core.base.Animation
The geometry on which the animation is occurring.
geometry — Property in class away3d.core.base.Mesh
Defines the geometry object used for the mesh.
geometry — Property in class away3d.core.base.Vertex
geometry — Property in class away3d.events.GeometryEvent
A reference to the 3d object that is relevant to the event.
geometry — Property in class away3d.loaders.data.GeometryData
Reference to the geometry object of the resulting geometry.
geometry — Property in class away3d.loaders.data.MeshData
Defines the geometry used by the mesh instance
Geometry — Class in package away3d.core.base
3d object containing face and segment elements
GeometryData — Class in package away3d.loaders.data
Data class for the geometry data used in a mesh object
GeometryEvent — Class in package away3d.events
Passed as a parameter when a geometry event occurs
GeometryEvent(type, geometry:away3d.core.base:Geometry) — Constructor in class away3d.events.GeometryEvent
Creates a new MaterialEvent object.
geometryLibrary — Property in class away3d.core.base.Object3D
Reference container for all geometries used in the container.
geometryLibrary — Property in class away3d.loaders.Max3DS
GeometryLibrary — Dynamic class in package away3d.loaders.utils
Store for all geometries associated with an externally loaded file.
geomMenu — Property in class away3d.core.stats.Stats
geoXML — Property in class away3d.loaders.data.GeometryData
Reference to the xml object defining the geometry.
get(pri:away3d.core.draw:DrawPrimitive, ex:away3d.core.base:Object3D) — Method in class away3d.core.render.QuadrantRenderer
Returns an array containing all primiives overlapping the specifed primitive's quadrant.
getAngle(w:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D
Returns the angle in radians made between the 3d number obejct and the given 3d number.
getAnimation(name) — Method in class away3d.loaders.utils.AnimationLibrary
Returns an animation data object for the given name reference in the library.
getArray(name) — Method in class away3d.core.utils.Init
getBitmap(depth) — Method in class away3d.core.utils.DofCache
getBitmap(name) — Method in class away3d.core.utils.Init
getBitmapContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession
getBitmapData() — Method in class away3d.containers.View3D
Returns the bitmapData of the rendered scene.
getBitmapData(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession
Returns a bitmapData object containing the rendered view.
getBoneByName(boneName) — Method in class away3d.containers.ObjectContainer3D
Returns a bone object specified by name from the child array of the container
getBoolean(name, def) — Method in class away3d.core.utils.Init
getChannel(name) — Method in class away3d.loaders.utils.ChannelLibrary
Returns an animation channel data object for the given name reference in the library.
getChannelArray() — Method in class away3d.loaders.utils.ChannelLibrary
Returns an array of all animation channels.
getChildByName(childName) — Method in class away3d.containers.ObjectContainer3D
Returns a 3d object specified by name from the child array of the container
getColor(name, def) — Method in class away3d.core.utils.Init
getColorAt(x, y) — Method in class away3d.extrusions.CollisionMap
If at the given coordinates a color is found that matches a defined color event, the color event will be triggered.
getConsumer(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession
getContainer() — Method in class away3d.containers.View3D
Returns the DisplayObject container of the rendered scene.
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession
Returns a display object representing the container for the specified view.
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession
Returns a display object representing the container for the specified view.
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.SpriteRenderSession
Returns a display object representing the container for the specified view.
getCubeMaterials(name) — Method in class away3d.core.utils.Init
getDefaultMaterial() — Method in class away3d.core.base.Mesh
getDefaultMaterial() — Method in class away3d.primitives.AbstractWirePrimitive
getDefaultMaterial() — Method in class away3d.primitives.LineSegment
getDistance(val:away3d.core.geom:Plane3D) — Method in class away3d.core.base.VertexClassification
getDofCache(bitmap) — Static method in class away3d.core.utils.DofCache
getFaceMaterialVO(faceVO:away3d.core.utils:FaceVO, source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.BitmapMaterial
getFaceMaterialVO(faceVO:away3d.core.utils:FaceVO, source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in interface away3d.materials.IUVMaterial
getFaceMaterialVO(faceVO:away3d.core.utils:FaceVO, source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.WhiteShadingBitmapMaterial
getFaceMaterialVO(faceVO:away3d.core.utils:FaceVO, source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.AbstractShader
getFOV() — Method in interface away3d.cameras.lenses.ILens
getFOV() — Method in class away3d.cameras.lenses.OrthogonalLens
getFOV() — Method in class away3d.cameras.lenses.PerspectiveLens
getFOV() — Method in class away3d.cameras.lenses.SphericalLens
getFOV() — Method in class away3d.cameras.lenses.ZoomFocusLens
getFrustum(node:away3d.core.base:Object3D, viewTransform:away3d.core.math:Matrix3D) — Method in interface away3d.cameras.lenses.ILens
getFrustum(node:away3d.core.base:Object3D, viewTransform:away3d.core.math:Matrix3D) — Method in class away3d.cameras.lenses.OrthogonalLens
getFrustum(node:away3d.core.base:Object3D, viewTransform:away3d.core.math:Matrix3D) — Method in class away3d.cameras.lenses.PerspectiveLens
getFrustum(node:away3d.core.base:Object3D, viewTransform:away3d.core.math:Matrix3D) — Method in class away3d.cameras.lenses.SphericalLens
getFrustum(node:away3d.core.base:Object3D, viewTransform:away3d.core.math:Matrix3D) — Method in class away3d.cameras.lenses.ZoomFocusLens
getGeometry(name) — Method in class away3d.loaders.utils.GeometryLibrary
Returns a geometry data object for the given name reference in the library.
getGeometryArray() — Method in class away3d.loaders.utils.GeometryLibrary
Returns an array of all geometries.
getIndex(vertices) — Method in class away3d.core.base.VertexPosition
getIndexes(vertices) — Method in class away3d.core.base.Frame
getInit(name) — Method in class away3d.core.utils.Init
getInt(name, def, bounds) — Method in class away3d.core.utils.Init
getInterpolated(w:away3d.core.math:Number3D, v:away3d.core.math:Number3D, f) — Static method in class away3d.core.math.Number3D
Returns a 3d number object representing a point between the two 3d number parameters w and v.
getLevel(x, y, offset) — Method in class away3d.extrusions.ElevationReader
returns the generated bitmapdata, a smooth representation of the geometry.
getLightingShape(layer, light:away3d.core.light:LightPrimitive) — Method in class away3d.materials.shaders.AbstractShader
Returns a shape object for use by light shaders
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial
Calculates the mapping matrix required to draw the triangle texture to screen.
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterialContainer
Calculates the mapping matrix required to draw the triangle texture to screen.
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial
Calculates the mapping matrix required to draw the triangle texture to screen.
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WhiteShadingBitmapMaterial
Calculates the mapping matrix required to draw the triangle texture to screen.
getMapping(source:away3d.core.base:Mesh, face:away3d.core.base:Face) — Method in class away3d.materials.shaders.EnviroShader
Calculates the mapping matrix required to draw the triangle texture to screen.
getMaterial(name) — Method in class away3d.core.utils.Init
getMaterial(name) — Method in class away3d.loaders.utils.MaterialLibrary
Returns a material data object for the given name reference in the library.
getMouseEvent(type) — Method in class away3d.containers.View3D
Returns a 3d mouse event object populated with the properties from the hit point.
getNewPoint(x0, y0, z0, aX, aY, aZ, x1, y1, z1, t) — Static method in class away3d.animators.utils.PathUtils
getNumber(name, def, bounds) — Method in class away3d.core.utils.Init
getNumber3D(name) — Method in class away3d.core.utils.Init
getObject(name, type) — Method in class away3d.core.utils.Init
getObject3D(name) — Method in class away3d.core.utils.Init
getObjectOrInit(name, type) — Method in class away3d.core.utils.Init
getPixel32(u, v) — Method in class away3d.materials.BitmapMaterial
Returns the argb value of the bitmapData pixel at the given u v coordinate.
getPixel32(u, v) — Method in interface away3d.materials.IUVMaterial
Returns the argb value of the bitmapData pixel at the given u v coordinate.
getPixel32(u, v) — Method in class away3d.materials.TransformBitmapMaterial
Returns the argb value of the bitmapData pixel at the given u v coordinate.
getPixel32(u, v) — Method in class away3d.materials.WhiteShadingBitmapMaterial
Returns the argb value of the bitmapData pixel at the given u v coordinate.
getPixel32(u, v) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Returns the argb value of the bitmapData pixel at the given u v coordinate.
getPointsOnCurve(_path:away3d.animators.data:Path, subdivision) — Static method in class away3d.animators.utils.PathUtils
getPosition(name) — Method in class away3d.core.utils.Init
getPositionOnPath(p:away3d.core.math:Number3D, t) — Method in class away3d.animators.PathAnimator
Updates a position Number3D on the path at a given time.
getSegmentMaterial(name) — Method in class away3d.core.utils.Init
getSegmentPoints(v0:away3d.core.math:Number3D, vc:away3d.core.math:Number3D, v1:away3d.core.math:Number3D, n, last) — Static method in class away3d.animators.utils.PathUtils
getShape(layer) — Method in class away3d.materials.shaders.AbstractShader
Returns a shape object for use by environment shaders.
getString(name, def) — Method in class away3d.core.utils.Init
getTotalFaces(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession
getUV(x, y) — Method in class away3d.core.draw.DrawTriangle
Calulates the uv value of a precise point on the drawing primitive.
getZ(x, y) — Method in class away3d.core.draw.DrawPrimitive
Calulates the screen z value of a precise point on the drawing primitive.
getZ(x, y) — Method in class away3d.core.draw.DrawSegment
Calulates the screen z value of a precise point on the drawing primitive.
getZ(x, y) — Method in class away3d.core.draw.DrawTriangle
Calulates the screen z value of a precise point on the drawing primitive.
getZoom() — Method in interface away3d.cameras.lenses.ILens
getZoom() — Method in class away3d.cameras.lenses.OrthogonalLens
getZoom() — Method in class away3d.cameras.lenses.PerspectiveLens
getZoom() — Method in class away3d.cameras.lenses.SphericalLens
getZoom() — Method in class away3d.cameras.lenses.ZoomFocusLens
globalProjection — Property in class away3d.materials.TransformBitmapMaterial
Determines whether a projected texture uses offsetX, offsetY and projectionVector values relative to scene cordinates.
gotoAndPlay(value) — Method in class away3d.core.base.Geometry
Starts playing the animation at the specified frame.
gotoAndPlay(value) — Method in class away3d.core.base.Mesh
Starts playing the animation at the specified frame.
gotoAndStop(value) — Method in class away3d.core.base.Geometry
Brings the animation to the specifed frame and stops it there.
gotoAndStop(value) — Method in class away3d.core.base.Mesh
Brings the animation to the specifed frame and stops it there.
graphics — Property in class away3d.core.render.AbstractRenderSession
Reference to the current graphics object being used for drawing.
green — Property in class away3d.core.light.LightPrimitive
Green component level.
green — Constant static property in class away3d.core.utils.Color
GridPlane — Class in package away3d.primitives
Creates a 3d grid primitive.
GridPlane(init) — Constructor in class away3d.primitives.GridPlane
Creates a new GridPlane object.
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