A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
tangentSpace — Property in class away3d.materials.shaders.DiffuseDot3Shader |
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Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false). |
target — Property in class away3d.cameras.TargetCamera3D |
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The 3d object targeted by the camera. |
TargetCamera3D — Class in package away3d.cameras |
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Extended camera used to automatically look at a specified target object. |
TargetCamera3D(init) — Constructor in class away3d.cameras.TargetCamera3D |
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Creates a new TargetCamera3D object. |
targetpanangle — Property in class away3d.cameras.HoverCamera3D |
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Target value for the panangle . |
targettiltangle — Property in class away3d.cameras.HoverCamera3D |
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Target value for the tiltangle . |
textureBitmap — Property in class away3d.loaders.data.MaterialData |
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Reference to the bitmapData object of the texture image. |
textureFileName — Property in class away3d.loaders.data.MaterialData |
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Reference to the filename of the texture image. |
TextureLoader — Class in package away3d.loaders.utils |
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Used to store the name and loader reference of an external texture image. |
TextureLoader() — Constructor in class away3d.loaders.utils.TextureLoader |
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TextureLoadQueue — Class in package away3d.loaders.utils |
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Creates a queue of textures that load sequentially
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TextureLoadQueue() — Constructor in class away3d.loaders.utils.TextureLoadQueue |
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Creates a new TextureLoadQueue object. |
texturemapping — Property in class away3d.core.draw.DrawTriangle |
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The texturemapping matrix of the triangle primitive texture. |
TEXTURE_MATERIAL — Constant static property in class away3d.loaders.data.MaterialData |
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String representing a texture material. |
texturePath — Property in class away3d.loaders.Object3DLoader |
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Returns the filepath to the directory where any required texture files are located. |
texturePath — Property in class away3d.loaders.utils.MaterialLibrary |
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The root directory path to the texture files. |
texturesLoaded(loadQueue:away3d.loaders.utils:TextureLoadQueue) — Method in class away3d.loaders.utils.MaterialLibrary |
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Called after all textures have been loaded from the TextureLoader class. |
throughProjection — Property in class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture is visble on the faces pointing away from the projection. |
tick(time) — Method in class away3d.core.base.BaseMesh |
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Called by the TickTraverser . |
tick(time) — Method in class away3d.core.base.Object3D |
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Called by the TickTraverser . |
tickTraverser — Property in class away3d.containers.Scene3D |
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Traverser object for all custom tick() methods
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TickTraverser — Class in package away3d.core.traverse |
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Traverser that fires a time-based method for all objects in scene
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TickTraverser() — Constructor in class away3d.core.traverse.TickTraverser |
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Creates a new TickTraverser object. |
tilt(angle) — Method in class away3d.cameras.Camera3D |
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Rotates the camera in its vertical plane. |
tiltangle — Property in class away3d.cameras.HoverCamera3D |
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Elevation angle of the camera in degrees. |
time — Property in class away3d.core.base.AnimationFrame |
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Time from the start of the animation. |
time — Property in class away3d.core.render.Projection |
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Defines the unique timestamp for the view render. |
title — Property in class away3d.test.Slide |
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titlegroup — Property in class away3d.test.BaseDemo |
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top — Property in class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the top side of the cube. |
Torus — Class in package away3d.primitives |
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Creates a 3d torus primitive. |
Torus(init) — Constructor in class away3d.primitives.Torus |
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Creates a new Torus object. |
toString() — Method in class away3d.core.base.Object3D |
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Used to trace the values of a 3d object. |
toString() — Method in class away3d.core.base.UV |
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Used to trace the values of a uv object. |
toString() — Method in class away3d.core.base.Vertex |
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Used to trace the values of a vertex object. |
toString() — Method in class away3d.core.clip.RectangleClipping |
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Used to trace the values of a rectangle clipping object. |
toString() — Method in class away3d.core.draw.DrawPrimitive |
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Used to trace the values of a drawing primitive. |
toString() — Method in class away3d.core.draw.DrawSegment |
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Used to trace the values of a drawing primitive. |
toString() — Method in class away3d.core.draw.DrawTriangle |
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Used to trace the values of a drawing primitive. |
toString() — Method in class away3d.core.draw.Line2D |
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toString() — Method in class away3d.core.draw.ScreenVertex |
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Used to trace the values of a vertex. |
toString() — Method in class away3d.core.filter.AnotherRivalFilter |
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Used to trace the values of a filter. |
toString() — Method in class away3d.core.filter.FogFilter |
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Used to trace the values of a filter. |
toString() — Method in class away3d.core.filter.QuadrantRiddleFilter |
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Used to trace the values of a filter. |
toString() — Method in class away3d.core.filter.ZDepthFilter |
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Used to trace the values of a filter. |
toString() — Method in class away3d.core.filter.ZSortFilter |
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Used to trace the values of a filter. |
toString() — Method in class away3d.core.math.Matrix3D |
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Used to trace the values of a 3d matrix. |
toString() — Method in class away3d.core.math.Number3D |
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Used to trace the values of a 3d number. |
toString() — Method in class away3d.core.math.Quaternion |
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Used to trace the values of a quaternion. |
toString() — Method in class away3d.core.render.BasicRenderer |
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Used to trace the values of a renderer. |
toString() — Method in interface away3d.core.render.IRenderer |
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Used to trace the values of a renderer. |
toString() — Method in class away3d.core.render.QuadrantRenderer |
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Used to trace the values of a renderer. |
trace(message) — Static method in class away3d.core.utils.Debug |
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traceLevels(sourceBmd, channel, subdivisionX, subdivisionY, factorX, factorY, elevate) — Method in class away3d.extrusions.ElevationReader |
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transform — Property in class away3d.core.base.Object3D |
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Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D . |
transform(v:away3d.core.math:Number3D, m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with the result of a 3d matrix tranformation performed on a 3d number. |
transform — Property in class away3d.loaders.data.ObjectData |
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The 3d transformation matrix for the 3d object
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transform — Property in class away3d.materials.TransformBitmapMaterial |
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Transforms the texture in uv-space
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TransformBitmapMaterial — Class in package away3d.materials |
| Basic bitmap texture material |
TransformBitmapMaterial(bitmap, init) — Constructor in class away3d.materials.TransformBitmapMaterial |
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Creates a new TransformBitmapMaterial object. |
transformchanged — Event in class away3d.core.base.Object3D |
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Dispatched when the local transform matrix of the 3d object changes. |
TRANSFORM_CHANGED — Constant static property in class away3d.events.Object3DEvent |
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Defines the value of the type property of a transformchanged event object. |
transformUV(material:away3d.materials:IUVMaterial) — Method in class away3d.core.draw.DrawTriangle |
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Calculates from the uv coordinates the mapping matrix required to draw the triangle primitive. |
translate(axis:away3d.core.math:Number3D, distance) — Method in class away3d.core.base.Object3D |
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Moves the 3d object along a vector by a defined length
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translationMatrix(u, v, w) — Method in class away3d.core.math.Matrix3D |
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Fills the 3d matrix object with values representing the given translation. |
transparent — Property in class away3d.materials.BitmapMaterialContainer |
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Defines whether the caching bitmapData objects are transparent
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transparent — Property in class away3d.materials.MovieMaterial |
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Defines the transparent property of the texture bitmap created from the movie
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traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.containers.ObjectContainer3D |
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Used when traversing the scenegraph
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traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.core.base.Object3D |
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Used when traversing the scenegraph
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Traverser — Class in package away3d.core.traverse |
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Abstract class for all traverser that perform actions on the whole scene. |
Triangle — Class in package away3d.primitives |
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Creates a 3d triangle. |
Triangle(init) — Constructor in class away3d.primitives.Triangle |
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Creates a new Triangle object. |
Trident — Class in package away3d.primitives |
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Creates an axis trident. |
Trident(len) — Constructor in class away3d.primitives.Trident |
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Creates a new Trident object. |
tryclass(name) — Static method in class away3d.core.utils.Cast |
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trycolor(data) — Static method in class away3d.core.utils.Cast |
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tube — Property in class away3d.primitives.Torus |
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Defines the tube radius of the torus. |
tube — Property in class away3d.primitives.WireTorus |
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Defines the tube radius of the wire torus. |
tx — Property in class away3d.core.math.Matrix3D |
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The value in the first row and forth column of the Matrix object,
which affects the positioning along the x axis of a 3d object. |
ty — Property in class away3d.core.math.Matrix3D |
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The value in the second row and fourth column of the Matrix object,
which affects the positioning along the y axis of a 3d object. |
type — Property in class away3d.core.base.BaseMesh |
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String defining the type of class used to generate the mesh. |
type — Property in class away3d.core.stats.Stats |
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tz — Property in class away3d.core.math.Matrix3D |
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The value in the third row and fourth column of the Matrix object,
which affects the positioning along the z axis of a 3d object. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |