Packageaway3d.loaders
Classpublic class Max3DS

File loader for the 3DS file format.

Public Properties
 PropertyDefined by
  container : ObjectContainer3D
3d container object used for storing the parsed 3ds object.
Max3DS
  materialLibrary : MaterialLibrary
Reference container for all materials used in the 3ds object.
Max3DS
  meshDataList : Array
Array of mesh data objects used for storing the parsed 3ds data structure.
Max3DS
Public Methods
 MethodDefined by
  
Max3DS
(data:ByteArray, init:Object = null)
Creates a new Max3DS object.
Max3DS
  
load(url:String, init:Object = null):Object3DLoader
[static] Loads and parses a 3ds file into a 3d container object.
Max3DS
  
loadTextures(data:*, init:Object = null):Object3DLoader
[static] Loads and parses the textures for a 3ds file into a 3d container object.
Max3DS
  
parse(data:*, init:Object = null, loader:Object3DLoader = null):ObjectContainer3D
[static] Creates a 3d container object from the raw binary data of a 3ds file.
Max3DS
Property detail
containerproperty
public var container:ObjectContainer3D

3d container object used for storing the parsed 3ds object.

materialLibraryproperty 
public var materialLibrary:MaterialLibrary

Reference container for all materials used in the 3ds object.

meshDataListproperty 
public var meshDataList:Array

Array of mesh data objects used for storing the parsed 3ds data structure.

Constructor detail
Max3DS()constructor
public function Max3DS(data:ByteArray, init:Object = null)Parameters
data:ByteArray — The binary data of a loaded file.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
####INIT####

See also

Method detail
load()method
public static function load(url:String, init:Object = null):Object3DLoader

Loads and parses a 3ds file into a 3d container object.

Parameters
url:String — The url location of the file to load.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.

Returns
Object3DLoader — A 3d loader object that can be used as a placeholder in a scene while the file is loading.
loadTextures()method 
public static function loadTextures(data:*, init:Object = null):Object3DLoader

Loads and parses the textures for a 3ds file into a 3d container object.

Parameters
data:* — The binary data of a loaded file.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.

Returns
Object3DLoader — A 3d loader object that can be used as a placeholder in a scene while the textures are loading.
parse()method 
public static function parse(data:*, init:Object = null, loader:Object3DLoader = null):ObjectContainer3D

Creates a 3d container object from the raw binary data of a 3ds file.

Parameters
data:* — The binary data of a loaded file.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
 
loader:Object3DLoader (default = null) — [optional] Not intended for direct use.

Returns
ObjectContainer3D — A 3d container object representation of the 3ds file.
Wiki link
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Code examples

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