Package | away3d.materials |
Class | public class CenterLightingMaterial |
Inheritance | CenterLightingMaterial ![]() |
Implements | ITriangleMaterial, IUpdatingMaterial |
Subclasses | ShadingColorMaterial, WhiteShadingBitmapMaterial |
ShadingColorMaterial
or WhiteShadingBitmapMaterial
.
Property | Defined by | ||
---|---|---|---|
ak : Number = 20
Coefficient for shininess level
| CenterLightingMaterial | ||
ambient_brightness : Number = 1
Coefficient for ambient light level
| CenterLightingMaterial | ||
diffuse_brightness : Number = 1
Coefficient for diffuse light level
| CenterLightingMaterial | ||
specular_brightness : Number = 1
Coefficient for specular light level
| CenterLightingMaterial |
Property | Defined by | ||
---|---|---|---|
ini : Init
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor.
| CenterLightingMaterial |
Method | Defined by | ||
---|---|---|---|
Sends data from the material coupled with data from the
DrawTriangle primitive to the render session. | CenterLightingMaterial | ||
Called once per render loop when material is visible.
| CenterLightingMaterial |
ak | property |
public var ak:Number = 20
Coefficient for shininess level
ambient_brightness | property |
public var ambient_brightness:Number = 1
Coefficient for ambient light level
diffuse_brightness | property |
public var diffuse_brightness:Number = 1
Coefficient for diffuse light level
ini | property |
protected var ini:Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
specular_brightness | property |
public var specular_brightness:Number = 1
Coefficient for specular light level
renderTriangle | () | method |
public function renderTriangle(tri:DrawTriangle):void
Sends data from the material coupled with data from the DrawTriangle
primitive to the render session.
tri:DrawTriangle |
updateMaterial | () | method |
public function updateMaterial(source:Object3D, view:View3D):void
Called once per render loop when material is visible.
Parameterssource:Object3D |
|
view:View3D |