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v — Property in class away3d.core.base.UV
Defines the vertical corrdinate of the texture value.
v0 — Property in class away3d.core.base.Face
Defines the v0 vertex of the face.
v0 — Property in class away3d.core.base.Segment
Defines the v0 vertex of the segment.
v0 — Property in class away3d.core.draw.DrawSegment
The v0 screenvertex of the segment primitive.
v0 — Property in class away3d.core.draw.DrawTriangle
The v0 screenvertex of the triangle primitive.
v0 — Property in class away3d.loaders.data.FaceData
Index of vertex 0.
v000 — Property in class away3d.primitives.WireCube
v001 — Property in class away3d.primitives.WireCube
v010 — Property in class away3d.primitives.WireCube
v011 — Property in class away3d.primitives.WireCube
v1 — Property in class away3d.core.base.Face
Defines the v1 vertex of the face.
v1 — Property in class away3d.core.base.Segment
Defines the v1 vertex of the segment.
v1 — Property in class away3d.core.draw.DrawSegment
The v1 screenvertex of the segment primitive.
v1 — Property in class away3d.core.draw.DrawTriangle
The v1 screenvertex of the triangle primitive.
v1 — Property in class away3d.loaders.data.FaceData
Index of vertex 1.
v100 — Property in class away3d.primitives.WireCube
v101 — Property in class away3d.primitives.WireCube
v110 — Property in class away3d.primitives.WireCube
v111 — Property in class away3d.primitives.WireCube
v2 — Property in class away3d.core.base.Face
Defines the v2 vertex of the face.
v2 — Property in class away3d.core.draw.DrawTriangle
The v2 screenvertex of the triangle primitive.
v2 — Property in class away3d.loaders.data.FaceData
Index of vertex 2.
ValueObject — Class in package away3d.core.utils
vertex — Property in class away3d.core.base.VertexPosition
vertex(w, h) — Method in class away3d.primitives.Cone
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Cylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Plane
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.Sphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r, t) — Method in class away3d.primitives.Torus
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireCone
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireCylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(i, j) — Method in class away3d.primitives.WirePlane
Returns the vertex object specified by the grid position of the mesh.
vertex(w, h) — Method in class away3d.primitives.WireSphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r, t) — Method in class away3d.primitives.WireTorus
Returns the vertex object specified by the grid position of the mesh.
Vertex — Class in package away3d.core.base
A vertex coordinate value object.
Vertex(x, y, z) — Constructor in class away3d.core.base.Vertex
Creates a new Vertex object.
vertexchanged — Event in class away3d.core.base.BaseMeshElement
Dispatched when the vertex of a 3d element changes.
VERTEX_CHANGED — Constant static property in class away3d.events.MeshElementEvent
Defines the value of the type property of a vertexchanged event object.
VertexPosition — Class in package away3d.core.base
Vertex position value object.
VertexPosition(vertex:away3d.core.base:Vertex) — Constructor in class away3d.core.base.VertexPosition
Creates a new VertexPosition object.
vertexpositions — Property in class away3d.core.base.Frame
An array of vertex position objects.
vertexvaluechanged — Event in class away3d.core.base.BaseMeshElement
Dispatched when the vertex value of a 3d element changes.
VERTEXVALUE_CHANGED — Constant static property in class away3d.events.MeshElementEvent
Defines the value of the type property of a vertexvaluechanged event object.
vertices — Property in class away3d.blockers.ConvexBlock
Verticies to use for calculating the convex hull.
vertices — Property in class away3d.core.base.BaseMesh
Returns an array of the vertices contained in the mesh object
vertices — Property in class away3d.core.base.BaseMeshElement
Returns an array of vertex objects that make up the 3d element.
vertices — Property in class away3d.core.base.Face
Returns an array of vertex objects that are used by the face.
vertices — Property in interface away3d.core.base.IMeshElement
vertices — Property in class away3d.core.base.Segment
Returns an array of vertex objects that are used by the segment.
vertices — Property in class away3d.core.block.ConvexBlocker
Defines the vertices used to calulate the convex hull.
vertices — Property in class away3d.loaders.data.MeshData
Array of vertex objects.
view — Property in class away3d.cameras.Camera3D
Returns the transformation matrix used to resolve the scene to the view.
view — Property in class away3d.cameras.TargetCamera3D
Returns the transformation matrix used to resolve the scene to the view.
view — Property in class away3d.core.render.AbstractRenderSession
Defines the view object used for the render session.
view — Property in class away3d.core.render.BitmapRenderSession
Defines the view object used for the render session.
view — Property in class away3d.core.render.Projection
Defines the current view transform matrix that resolves the transformation tree.
view — Property in class away3d.core.render.SpriteRenderSession
Defines the view object used for the render session.
view — Property in class away3d.core.traverse.BlockerTraverser
Defines the view being used.
view — Property in class away3d.core.traverse.ProjectionTraverser
Defines the view being used.
view — Property in class away3d.core.utils.FaceVO
view — Property in class away3d.events.MouseEvent3D
The view object inside which the event took place.
view — Property in class away3d.test.BaseDemo
View3D — Class in package away3d.containers
Sprite container used for storing camera, scene, session, renderer and clip references, and resolving mouse events
View3D(init) — Constructor in class away3d.containers.View3D
Creates a new View3D object.
viewSource(e) — Method in class away3d.core.stats.Stats
viewTransform — Property in class away3d.core.base.Object3D
visible — Property in class away3d.core.base.BaseMeshElement
Defines whether the 3d element is visible in the scene.
visible — Property in interface away3d.core.base.IMeshElement
Defines whether the 3d element is visible in the scene.
visible — Property in class away3d.core.base.Object3D
Defines whether the 3d object is visible in the scene
visible — Property in class away3d.core.draw.ScreenVertex
Indicates whether the vertex is visible after projection.
visible — Property in class away3d.loaders.data.FaceData
Determines whether the face is visible.
visible — Property in class away3d.materials.BitmapMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.ColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.CompositeMaterial
Indicates whether the material is visible
visible — Property in interface away3d.materials.IMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.ShadingColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WhiteShadingBitmapMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WireColorMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.WireframeMaterial
Indicates whether the material is visible
visible — Property in class away3d.materials.shaders.AbstractShader
Indicates whether the material is visible
visiblechanged — Event in class away3d.core.base.BaseMeshElement
Dispatched when the visiblity of a 3d element changes.
VISIBLE_CHANGED — Constant static property in class away3d.events.MeshElementEvent
Defines the value of the type property of a visiblechanged event object.
visitWebsite(e) — Method in class away3d.core.stats.Stats
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