Package | away3d.materials |
Class | public class PhongColorMaterialCache |
Inheritance | PhongColorMaterialCache ![]() ![]() ![]() |
Property | Defined by | ||
---|---|---|---|
![]() | alpha : Number
Defines an alpha value for the texture bitmap.
| BitmapMaterial | |
![]() | bitmap : BitmapData
Returns the bitmapData object being used as the material texture.
| BitmapMaterial | |
![]() | blendMode : String
Defines a blendMode value for the texture bitmap.
| BitmapMaterial | |
![]() | cache : Boolean
Defines whether each created bitmapData surface is to be cached, or updated every frame.
| BitmapMaterialContainer | |
![]() | color : uint
Defines a colored tint for the texture bitmap.
| BitmapMaterial | |
![]() | debug : Boolean = false
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
| BitmapMaterial | |
![]() | height : Number
Returns the height of the bitmapData being used as the material texture.
| BitmapMaterial | |
![]() | materials : Array
An array of bitmapmaterial objects to be overlayed sequentially.
| BitmapMaterialContainer | |
![]() | precision : Number
Corrects distortion caused by the affine transformation (non-perpective) of textures.
| BitmapMaterial | |
![]() | repeat : Boolean = false
Determines if texture bitmap will tile in uv-space
| BitmapMaterial | |
shininess : Number
The exponential dropoff value used for specular highlights.
| PhongColorMaterialCache | ||
![]() | smooth : Boolean = false
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen.
| BitmapMaterial | |
specular : Number
Coefficient for specular light level.
| PhongColorMaterialCache | ||
![]() | transparent : Boolean
Defines whether the caching bitmapData objects are transparent
| BitmapMaterialContainer | |
![]() | visible : Boolean
Indicates whether the material is visible
| BitmapMaterial | |
![]() | width : Number
Returns the width of the bitmapData being used as the material texture.
| BitmapMaterial |
Method | Defined by | ||
---|---|---|---|
PhongColorMaterialCache
(color:*, init:Object = null)
Creates a new
PhongColorMaterialCache object. | PhongColorMaterialCache | ||
![]() |
addOnResize(listener:Function):void
Default method for adding a materialresize event listener
| BitmapMaterial | |
![]() |
getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
| BitmapMaterial | |
![]() |
removeOnResize(listener:Function):void
Default method for removing a materialresize event listener
| BitmapMaterial | |
![]() |
Renders a bitmapData surface object for the speficied face.
| BitmapMaterialContainer | |
![]() |
Renders a material layer for the specified triangle.
| BitmapMaterial | |
![]() |
Sends data from the material coupled with data from the
DrawTriangle primitive to the render session. | BitmapMaterial | |
![]() |
update():void
Clear and updates the currrent bitmapData surface on all faces.
| BitmapMaterialContainer | |
![]() |
Creates a new
BitmapMaterialContainer object. | BitmapMaterialContainer |
Method | Defined by | ||
---|---|---|---|
![]() |
Calculates the mapping matrix required to draw the triangle texture to screen.
| BitmapMaterialContainer | |
setColorTransform():void
Updates the colortransform object applied to the texture from the
color and alpha properties. | PhongColorMaterialCache | ||
![]() |
updateRenderBitmap():void
Updates the texture bitmapData with the colortransform determined from the
color and alpha properties. | BitmapMaterialContainer |
shininess | property |
shininess:Number
[read-write]The exponential dropoff value used for specular highlights.
Implementation public function get shininess():Number
public function set shininess(value:Number):void
specular | property |
specular:Number
[read-write]Coefficient for specular light level.
Implementation public function get specular():Number
public function set specular(value:Number):void
PhongColorMaterialCache | () | constructor |
public function PhongColorMaterialCache(color:*, init:Object = null)
Parameters
color:* — A string, hex value or colorname representing the color of the material.
|
|
init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
|
setColorTransform | () | method |
protected override function setColorTransform():void
Updates the colortransform object applied to the texture from the color
and alpha
properties.
See also