Packageaway3d.core.base
Classpublic class AnimationSequence

Holds information about a sequence of animation frames.

Public Properties
 PropertyDefined by
  fps : Number
Determines the speed of playback in frames per second.
AnimationSequence
  loop : Boolean
Determines whether the animation sequence should loop.
AnimationSequence
  prefix : String
The prefix string defining frames in the sequence.
AnimationSequence
  smooth : Boolean
Determines if the animation should be smoothed (interpolated) between frames.
AnimationSequence
Public Methods
 MethodDefined by
  
AnimationSequence
(prefix:String, smooth:Boolean = false, loop:Boolean = false, fps:Number = 24)
Creates a new AnimationSequence object.
AnimationSequence
Property detail
fpsproperty
public var fps:Number

Determines the speed of playback in frames per second.

loopproperty 
public var loop:Boolean

Determines whether the animation sequence should loop.

prefixproperty 
public var prefix:String

The prefix string defining frames in the sequence.

smoothproperty 
public var smooth:Boolean

Determines if the animation should be smoothed (interpolated) between frames.

Constructor detail
AnimationSequence()constructor
public function AnimationSequence(prefix:String, smooth:Boolean = false, loop:Boolean = false, fps:Number = 24)Parameters
prefix:String — The prefix string defining frames in the sequence.
 
smooth:Boolean (default = false) — Determines if the animation should be smoothed (interpolated) between frames.
 
loop:Boolean (default = false) — Determines whether the animation sequence should loop.
 
fps:Number (default = 24) — Determines the speed of playback in frames per second.
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