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radius — Property in class away3d.primitives.Cone
Defines the radius of the cone base.
radius — Property in class away3d.primitives.Cylinder
Defines the radius of the cylinder.
radius — Property in class away3d.primitives.GeodesicSphere
Defines the radius of the sphere.
radius — Property in class away3d.primitives.RegularPolygon
Defines the radius of the polygon.
radius — Property in class away3d.primitives.Sphere
Defines the radius of the sphere.
radius — Property in class away3d.primitives.Torus
Defines the overall radius of the torus.
radius — Property in class away3d.primitives.WireCircle
Defines the radius of the polygon.
radius — Property in class away3d.primitives.WireCone
Defines the radius of the wire cone base.
radius — Property in class away3d.primitives.WireCylinder
Defines the radius of the wire cylinder.
radius — Property in class away3d.primitives.WireSphere
Defines the radius of the wire sphere.
radius — Property in class away3d.primitives.WireTorus
Defines the overall radius of the wire torus.
radius2 — Property in class away3d.core.base.BaseMeshElement
Returns the squared bounding radius of the 3d element
radius2 — Property in class away3d.core.base.Face
Returns the squared bounding radius of the face.
radius2 — Property in interface away3d.core.base.IMeshElement
Returns the squared bounding radius of the 3d element
radius2 — Property in class away3d.core.base.Segment
Returns the squared bounding radius of the face.
radiuschanged — Event in class away3d.core.base.Object3D
Dispatched when the bounding radius of the 3d object changes.
RADIUS_CHANGED — Constant static property in class away3d.events.Object3DEvent
Defines the value of the type property of a radiuschanged event object.
read(x, y) — Method in class away3d.extrusions.CollisionMap
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.Clipping
Checks a bounding rectangle for clipping.
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.RectangleClipping
Checks a bounding rectangle for clipping.
RectangleClipping — Class in package away3d.core.clip
Rectangle clipping
RectangleClipping(minX, minY, maxX, maxY) — Constructor in class away3d.core.clip.RectangleClipping
red — Property in class away3d.core.light.LightPrimitive
Red component level.
red — Constant static property in class away3d.core.utils.Color
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterial
Coefficient for the reflectiveness of the material.
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterialCache
Coefficient for the reflectiveness of the material.
reflectiveness — Property in class away3d.materials.EnviroColorMaterial
reflectiveness — Property in class away3d.materials.shaders.EnviroShader
Coefficient for the reflectiveness of the environment map.
registerChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession
Adds a session as a child of the session object.
RegularPolygon — Class in package away3d.primitives
Creates a regular polygon.
RegularPolygon(init) — Constructor in class away3d.primitives.RegularPolygon
Creates a new RegularPolygon object.
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveQuadrantTree
removes a drawing primitive from the quadrant tree.
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock
removes a drawing primitive from the volume block.
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockNode
Removes a primitive from the volume block
removeChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D
Removes a 3d object from the child array of the container
removeChildByName(name) — Method in class away3d.containers.ObjectContainer3D
Removes a 3d object from the child array of the container
removeElement(element:away3d.core.base:IMeshElement) — Method in class away3d.core.base.BaseMesh
Removes an element to the mesh object.
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh
Removes a face object from the mesh object.
removeFromCheck() — Method in class away3d.core.utils.Init
removeOnChange(listener) — Method in class away3d.core.utils.ValueObject
removeOnCycle(listener) — Method in class away3d.core.base.BaseMesh
Default method for removing a cycle event listener
removeOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a dimensionschanged event listener
removeOnError(listener) — Method in class away3d.loaders.Object3DLoader
Default method for removing a loaderror event listener
removeOnMappingChange(listener) — Method in class away3d.core.base.Face
Default method for removing a mappingchanged event listener
removeOnMaterialChange(listener) — Method in class away3d.core.base.Face
Default method for removing a materialchanged event listener
removeOnMaterialChange(listener) — Method in class away3d.core.base.Segment
Default method for removing a materialchanged event listener
removeOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData
Default method for removing a materialchanged event listener
removeOnMouseDown(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseDown3D event listener.
removeOnMouseDown(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseDown3D event listener
removeOnMouseMove(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseMove3D event listener.
removeOnMouseMove(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseMove3D event listener
removeOnMouseOut(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseOut3D event listener.
removeOnMouseOut(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseOut3D event listener
removeOnMouseOver(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseOver3D event listener.
removeOnMouseOver(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseOver3D event listener
removeOnMouseUp(listener) — Method in class away3d.containers.View3D
Default method for removing a mouseUp3D event listener.
removeOnMouseUp(listener) — Method in class away3d.core.base.Object3D
Default method for removing a mouseUp3D event listener
removeOnRadiusChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a radiuschanged event listener
removeOnResize(listener) — Method in class away3d.materials.BitmapMaterial
Default method for removing a materialresize event listener
removeOnResize(listener) — Method in interface away3d.materials.IUVMaterial
Default method for removing a materialresize event listener
removeOnResize(listener) — Method in class away3d.materials.WhiteShadingBitmapMaterial
Default method for removing a materialresize event listener
removeOnResize(listener) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Default method for removing a materialresize event listener
removeOnSceneChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a scenechanged event listener
removeOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a scenetransformchanged event listener
removeOnSequenceDone(listener) — Method in class away3d.core.base.BaseMesh
Default method for removing a squencedone event listener
removeOnSuccess(listener) — Method in class away3d.loaders.Object3DLoader
Default method for removing a loadsuccess event listener
removeOnTransformChange(listener) — Method in class away3d.core.base.Object3D
Default method for removing a transformchanged event listener
removeOnVertexChange(listener) — Method in class away3d.core.base.BaseMeshElement
Default method for removing a vertexchanged event listener
removeOnVertexChange(listener) — Method in interface away3d.core.base.IMeshElement
Default method for removing a vertexchanged event listener
removeOnVertexValueChange(listener) — Method in class away3d.core.base.BaseMeshElement
Default method for removing a vertexvaluechanged event listener
removeOnVertexValueChange(listener) — Method in interface away3d.core.base.IMeshElement
Default method for removing a vertexvaluechanged event listener
removeOnVisibleChange(listener) — Method in class away3d.core.base.BaseMeshElement
Default method for removing a visiblechanged event listener
removeOnVisibleChange(listener) — Method in interface away3d.core.base.IMeshElement
Default method for removing a visiblechanged event listener
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.WireMesh
Removes a segment object to the wiremesh object.
render() — Method in class away3d.containers.View3D
Renders a snapshot of the view to the render session's view container.
render() — Method in class away3d.core.block.ConvexBlocker
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawBitmap
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawDisplayObject
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawFog
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawGroup
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawPrimitive
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawScaledBitmap
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawSegment
Draws the primitive to the view.
render() — Method in class away3d.core.draw.DrawTriangle
Draws the primitive to the view.
render() — Method in class away3d.core.draw.PrimitiveQuadrantTree
Calls the render function on all primitives in the quadrant tree
render(limit) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode
Sorts and renders the contents of the quadrant tree
render(view:away3d.containers:View3D) — Method in class away3d.core.render.BasicRenderer
Executes the render pipe that resolves the 3d scene into the view.
render(view:away3d.containers:View3D) — Method in interface away3d.core.render.IRenderer
Executes the render pipe that resolves the 3d scene into the view.
render(view:away3d.containers:View3D) — Method in class away3d.core.render.QuadrantRenderer
Executes the render pipe that resolves the 3d scene into the view.
renderBitmap(bitmap, v0:away3d.core.draw:ScreenVertex, smooth) — Method in class away3d.core.render.AbstractRenderSession
Draws a non-scaled bitmap into the graphics object.
renderer — Property in class away3d.containers.View3D
Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view.
renderer — Property in class away3d.test.Slide
Renderer — Class in package away3d.core.render
A static class for an easy access to the most useful renderers.
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.BitmapMaterial
Renders a bitmapData surface object for the speficied face.
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.BitmapMaterialContainer
Renders a bitmapData surface object for the speficied face.
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in interface away3d.materials.ILayerMaterial
Renders a bitmapData surface object for the speficied face.
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.TransformBitmapMaterial
Renders a bitmapData surface object for the speficied face.
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.shaders.AbstractShader
Renders a bitmapData surface object for the speficied face.
renderFog(fog:away3d.core.draw:DrawFog) — Method in class away3d.materials.ColorMaterial
Sends the material data coupled with data from the DrawFog primitive to the render session
renderFog(fog:away3d.core.draw:DrawFog) — Method in interface away3d.materials.IFogMaterial
Sends the material data coupled with data from the DrawFog primitive to the render session
renderFogColor(color, alpha) — Method in class away3d.core.render.AbstractRenderSession
Draws a fog element into the graphics object.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.CompositeMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in interface away3d.materials.ILayerMaterial
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AbstractShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AmbientShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffusePhongShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.EnviroShader
Renders a material layer for the specified triangle.
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularPhongShader
Renders a material layer for the specified triangle.
renderLine(v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, width, color, alpha) — Method in class away3d.core.render.AbstractRenderSession
Draws a segment element into the graphics object.
renderScaledBitmap(primitive:away3d.core.draw:DrawScaledBitmap, bitmap, mapping, smooth) — Method in class away3d.core.render.AbstractRenderSession
Draws a bitmap with a precalculated matrix into the graphics object.
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in interface away3d.materials.ISegmentMaterial
Sends data from the material coupled with data from the DrawSegment primitive to the render session.
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in class away3d.materials.WireframeMaterial
Sends data from the material coupled with data from the DrawSegment primitive to the render session.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.AbstractShader
Renders the shader to the specified face.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.AmbientShader
Renders the shader to the specified face.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.DiffuseDot3Shader
Renders the shader to the specified face.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.DiffusePhongShader
Renders the shader to the specified face.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.EnviroShader
Renders the shader to the specified face.
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.SpecularPhongShader
Renders the shader to the specified face.
renderTri(tri:away3d.core.draw:DrawTriangle, session:away3d.core.render:AbstractRenderSession, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb) — Method in class away3d.materials.ShadingColorMaterial
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CenterLightingMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.ColorMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CompositeMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.EnviroColorMaterial
Sends the material data coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in interface away3d.materials.ITriangleMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireColorMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireframeMaterial
Sends data from the material coupled with data from the DrawTriangle primitive to the render session.
renderTriangleBitmap(bitmap, map, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a bitmap texture into the graphics object.
renderTriangleColor(color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession
Draws a triangle element with a fill color into the graphics object.
renderTriangleLine(width, color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession
Draws a wire triangle element into the graphics object.
renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession
Draws a wire triangle element with a fill color into the graphics object.
repeat — Property in class away3d.materials.BitmapMaterial
Determines if texture bitmap will tile in uv-space
repeat — Property in class away3d.materials.WhiteShadingBitmapMaterial
Determines if texture bitmap will tile in uv-space
rescale — Property in class away3d.sprites.MovieClipSprite
Defines whether the sprite should scale with distance from the camera.
reset(xdiv, ydiv, width, height) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode
Clears the quadrant of all primitives and child nodes
reset(width, height) — Method in class away3d.core.utils.FaceDictionaryVO
resetDof(enabled) — Static method in class away3d.core.utils.DofCache
resize(width, height, transparent) — Method in class away3d.core.utils.FaceVO
resized — Property in class away3d.core.utils.FaceVO
RESIZED — Constant static property in class away3d.events.MaterialEvent
Defines the value of the type property of a materialresize event object.
right — Property in class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the right side of the cube.
RIGHT — Static property in class away3d.core.math.Number3D
A 3d number object representing a relative direction right.
rightbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the bottom right quadrant.
rightbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the bottom right quadrant need re-calculating.
righttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the top right quadrant.
righttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the top right quadrant need re-calculating.
roll(angle) — Method in class away3d.core.base.Object3D
Rotates the 3d object around it's local z-axis
rotate(axis:away3d.core.math:Number3D, angle) — Method in class away3d.core.base.Object3D
Rotates the 3d object around an axis by a defined angle
rotate(v:away3d.core.math:Number3D, m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Number3D
Fills the 3d number object with the result of a 3d matrix rotation performed on a 3d number.
rotation — Property in class away3d.core.draw.DrawScaledBitmap
A rotation value used to rotate the scaled bitmap primitive.
rotation — Property in class away3d.materials.TransformBitmapMaterial
Rotates the texture in uv-space
rotation — Property in class away3d.sprites.DirSprite2D
Defines the overall 2d rotation of the sprite object
rotation — Property in class away3d.sprites.DofSprite2D
Defines the overall 2d rotation of the sprite object
rotation — Property in class away3d.sprites.Sprite2D
Defines the overall 2d rotation of the sprite object
rotationMatrix(u, v, w, angle) — Method in class away3d.core.math.Matrix3D
Fills the 3d matrix object with values representing the given rotation around a vector.
rotationX — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D.
rotationY — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D.
rotationZ — Property in class away3d.core.base.Object3D
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D.
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