A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
radius — Property in class away3d.primitives.Cone |
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Defines the radius of the cone base. |
radius — Property in class away3d.primitives.Cylinder |
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Defines the radius of the cylinder. |
radius — Property in class away3d.primitives.GeodesicSphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.RegularPolygon |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.Sphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.Torus |
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Defines the overall radius of the torus. |
radius — Property in class away3d.primitives.WireCircle |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.WireCone |
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Defines the radius of the wire cone base. |
radius — Property in class away3d.primitives.WireCylinder |
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Defines the radius of the wire cylinder. |
radius — Property in class away3d.primitives.WireSphere |
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Defines the radius of the wire sphere. |
radius — Property in class away3d.primitives.WireTorus |
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Defines the overall radius of the wire torus. |
radius2 — Property in class away3d.core.base.BaseMeshElement |
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Returns the squared bounding radius of the 3d element
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radius2 — Property in class away3d.core.base.Face |
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Returns the squared bounding radius of the face. |
radius2 — Property in interface away3d.core.base.IMeshElement |
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Returns the squared bounding radius of the 3d element
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radius2 — Property in class away3d.core.base.Segment |
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Returns the squared bounding radius of the face. |
radiuschanged — Event in class away3d.core.base.Object3D |
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Dispatched when the bounding radius of the 3d object changes. |
RADIUS_CHANGED — Constant static property in class away3d.events.Object3DEvent |
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Defines the value of the type property of a radiuschanged event object. |
read(x, y) — Method in class away3d.extrusions.CollisionMap |
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rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.Clipping |
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Checks a bounding rectangle for clipping. |
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.RectangleClipping |
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Checks a bounding rectangle for clipping. |
RectangleClipping — Class in package away3d.core.clip |
| Rectangle clipping |
RectangleClipping(minX, minY, maxX, maxY) — Constructor in class away3d.core.clip.RectangleClipping |
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red — Property in class away3d.core.light.LightPrimitive |
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Red component level. |
red — Constant static property in class away3d.core.utils.Color |
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reflectiveness — Property in class away3d.materials.EnviroBitmapMaterial |
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Coefficient for the reflectiveness of the material. |
reflectiveness — Property in class away3d.materials.EnviroBitmapMaterialCache |
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Coefficient for the reflectiveness of the material. |
reflectiveness — Property in class away3d.materials.EnviroColorMaterial |
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reflectiveness — Property in class away3d.materials.shaders.EnviroShader |
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Coefficient for the reflectiveness of the environment map. |
registerChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession |
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Adds a session as a child of the session object. |
RegularPolygon — Class in package away3d.primitives |
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Creates a regular polygon. |
RegularPolygon(init) — Constructor in class away3d.primitives.RegularPolygon |
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Creates a new RegularPolygon object. |
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveQuadrantTree |
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removes a drawing primitive from the quadrant tree. |
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock |
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removes a drawing primitive from the volume block. |
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockNode |
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Removes a primitive from the volume block
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removeChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeChildByName(name) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeElement(element:away3d.core.base:IMeshElement) — Method in class away3d.core.base.BaseMesh |
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Removes an element to the mesh object. |
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh |
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Removes a face object from the mesh object. |
removeFromCheck() — Method in class away3d.core.utils.Init |
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removeOnChange(listener) — Method in class away3d.core.utils.ValueObject |
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removeOnCycle(listener) — Method in class away3d.core.base.BaseMesh |
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Default method for removing a cycle event listener
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removeOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a dimensionschanged event listener
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removeOnError(listener) — Method in class away3d.loaders.Object3DLoader |
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Default method for removing a loaderror event listener
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removeOnMappingChange(listener) — Method in class away3d.core.base.Face |
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Default method for removing a mappingchanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.core.base.Face |
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Default method for removing a materialchanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.core.base.Segment |
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Default method for removing a materialchanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData |
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Default method for removing a materialchanged event listener
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removeOnMouseDown(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseDown3D event listener. |
removeOnMouseDown(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseDown3D event listener
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removeOnMouseMove(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseMove3D event listener. |
removeOnMouseMove(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseMove3D event listener
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removeOnMouseOut(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseOut3D event listener. |
removeOnMouseOut(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOut3D event listener
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removeOnMouseOver(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseOver3D event listener. |
removeOnMouseOver(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOver3D event listener
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removeOnMouseUp(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseUp3D event listener. |
removeOnMouseUp(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseUp3D event listener
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removeOnRadiusChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a radiuschanged event listener
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removeOnResize(listener) — Method in class away3d.materials.BitmapMaterial |
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Default method for removing a materialresize event listener
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removeOnResize(listener) — Method in interface away3d.materials.IUVMaterial |
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Default method for removing a materialresize event listener
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removeOnResize(listener) — Method in class away3d.materials.WhiteShadingBitmapMaterial |
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Default method for removing a materialresize event listener
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removeOnResize(listener) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Default method for removing a materialresize event listener
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removeOnSceneChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenechanged event listener
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removeOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenetransformchanged event listener
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removeOnSequenceDone(listener) — Method in class away3d.core.base.BaseMesh |
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Default method for removing a squencedone event listener
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removeOnSuccess(listener) — Method in class away3d.loaders.Object3DLoader |
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Default method for removing a loadsuccess event listener
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removeOnTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a transformchanged event listener
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removeOnVertexChange(listener) — Method in class away3d.core.base.BaseMeshElement |
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Default method for removing a vertexchanged event listener
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removeOnVertexChange(listener) — Method in interface away3d.core.base.IMeshElement |
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Default method for removing a vertexchanged event listener
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removeOnVertexValueChange(listener) — Method in class away3d.core.base.BaseMeshElement |
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Default method for removing a vertexvaluechanged event listener
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removeOnVertexValueChange(listener) — Method in interface away3d.core.base.IMeshElement |
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Default method for removing a vertexvaluechanged event listener
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removeOnVisibleChange(listener) — Method in class away3d.core.base.BaseMeshElement |
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Default method for removing a visiblechanged event listener
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removeOnVisibleChange(listener) — Method in interface away3d.core.base.IMeshElement |
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Default method for removing a visiblechanged event listener
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removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.WireMesh |
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Removes a segment object to the wiremesh object. |
render() — Method in class away3d.containers.View3D |
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Renders a snapshot of the view to the render session's view container. |
render() — Method in class away3d.core.block.ConvexBlocker |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawDisplayObject |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawFog |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawGroup |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawPrimitive |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawScaledBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawSegment |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawTriangle |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.PrimitiveQuadrantTree |
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Calls the render function on all primitives in the quadrant tree
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render(limit) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Sorts and renders the contents of the quadrant tree
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BasicRenderer |
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Executes the render pipe that resolves the 3d scene into the view. |
render(view:away3d.containers:View3D) — Method in interface away3d.core.render.IRenderer |
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Executes the render pipe that resolves the 3d scene into the view. |
render(view:away3d.containers:View3D) — Method in class away3d.core.render.QuadrantRenderer |
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Executes the render pipe that resolves the 3d scene into the view. |
renderBitmap(bitmap, v0:away3d.core.draw:ScreenVertex, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a non-scaled bitmap into the graphics object. |
renderer — Property in class away3d.containers.View3D |
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Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view. |
renderer — Property in class away3d.test.Slide |
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Renderer — Class in package away3d.core.render |
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A static class for an easy access to the most useful renderers. |
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.BitmapMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.BitmapMaterialContainer |
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Renders a bitmapData surface object for the speficied face. |
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in interface away3d.materials.ILayerMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.TransformBitmapMaterial |
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Renders a bitmapData surface object for the speficied face. |
renderFace(face:away3d.core.base:Face, containerRect, parentFaceVO:away3d.core.utils:FaceVO) — Method in class away3d.materials.shaders.AbstractShader |
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Renders a bitmapData surface object for the speficied face. |
renderFog(fog:away3d.core.draw:DrawFog) — Method in class away3d.materials.ColorMaterial |
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Sends the material data coupled with data from the DrawFog primitive to the render session
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renderFog(fog:away3d.core.draw:DrawFog) — Method in interface away3d.materials.IFogMaterial |
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Sends the material data coupled with data from the DrawFog primitive to the render session
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renderFogColor(color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a fog element into the graphics object. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.BitmapMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.CompositeMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in interface away3d.materials.ILayerMaterial |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AbstractShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.AmbientShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.DiffusePhongShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.EnviroShader |
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Renders a material layer for the specified triangle. |
renderLayer(tri:away3d.core.draw:DrawTriangle, layer, level) — Method in class away3d.materials.shaders.SpecularPhongShader |
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Renders a material layer for the specified triangle. |
renderLine(v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, width, color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a segment element into the graphics object. |
renderScaledBitmap(primitive:away3d.core.draw:DrawScaledBitmap, bitmap, mapping, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a bitmap with a precalculated matrix into the graphics object. |
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in interface away3d.materials.ISegmentMaterial |
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Sends data from the material coupled with data from the DrawSegment primitive to the render session. |
renderSegment(seg:away3d.core.draw:DrawSegment) — Method in class away3d.materials.WireframeMaterial |
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Sends data from the material coupled with data from the DrawSegment primitive to the render session. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.AbstractShader |
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Renders the shader to the specified face. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.AmbientShader |
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Renders the shader to the specified face. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Renders the shader to the specified face. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.DiffusePhongShader |
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Renders the shader to the specified face. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.EnviroShader |
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Renders the shader to the specified face. |
renderShader(face:away3d.core.base:Face) — Method in class away3d.materials.shaders.SpecularPhongShader |
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Renders the shader to the specified face. |
renderTri(tri:away3d.core.draw:DrawTriangle, session:away3d.core.render:AbstractRenderSession, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb) — Method in class away3d.materials.ShadingColorMaterial |
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renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CenterLightingMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.ColorMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.CompositeMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.EnviroColorMaterial |
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Sends the material data coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in interface away3d.materials.ITriangleMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireColorMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangle(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.WireframeMaterial |
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Sends data from the material coupled with data from the DrawTriangle primitive to the render session. |
renderTriangleBitmap(bitmap, map, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object. |
renderTriangleColor(color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a fill color into the graphics object. |
renderTriangleLine(width, color, alpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element into the graphics object. |
renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, v0:away3d.core.draw:ScreenVertex, v1:away3d.core.draw:ScreenVertex, v2:away3d.core.draw:ScreenVertex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element with a fill color into the graphics object. |
repeat — Property in class away3d.materials.BitmapMaterial |
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Determines if texture bitmap will tile in uv-space
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repeat — Property in class away3d.materials.WhiteShadingBitmapMaterial |
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Determines if texture bitmap will tile in uv-space
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rescale — Property in class away3d.sprites.MovieClipSprite |
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Defines whether the sprite should scale with distance from the camera. |
reset(xdiv, ydiv, width, height) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Clears the quadrant of all primitives and child nodes
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reset(width, height) — Method in class away3d.core.utils.FaceDictionaryVO |
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resetDof(enabled) — Static method in class away3d.core.utils.DofCache |
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resize(width, height, transparent) — Method in class away3d.core.utils.FaceVO |
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resized — Property in class away3d.core.utils.FaceVO |
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RESIZED — Constant static property in class away3d.events.MaterialEvent |
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Defines the value of the type property of a materialresize event object. |
right — Property in class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the right side of the cube. |
RIGHT — Static property in class away3d.core.math.Number3D |
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A 3d number object representing a relative direction right. |
rightbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the bottom right quadrant. |
rightbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the bottom right quadrant need re-calculating. |
righttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the top right quadrant. |
righttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the top right quadrant need re-calculating. |
roll(angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around it's local z-axis
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rotate(axis:away3d.core.math:Number3D, angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around an axis by a defined angle
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rotate(v:away3d.core.math:Number3D, m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with the result of a 3d matrix rotation performed on a 3d number. |
rotation — Property in class away3d.core.draw.DrawScaledBitmap |
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A rotation value used to rotate the scaled bitmap primitive. |
rotation — Property in class away3d.materials.TransformBitmapMaterial |
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Rotates the texture in uv-space
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rotation — Property in class away3d.sprites.DirSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.DofSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.Sprite2D |
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Defines the overall 2d rotation of the sprite object
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rotationMatrix(u, v, w, angle) — Method in class away3d.core.math.Matrix3D |
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Fills the 3d matrix object with values representing the given rotation around a vector. |
rotationX — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D . |
rotationY — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D . |
rotationZ — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D . |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |