A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
generate(baseObject:away3d.core.base:Mesh, aFrames, doloop) — Method in class away3d.animation.Animator |
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generate(sourceBmd, channel, subdivisionX, subdivisionY, scalingX, scalingY, elevate) — Method in class away3d.extrusions.Elevation |
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GeodesicSphere — Class in package away3d.primitives |
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Creates a 3d geodesic sphere primitive. |
GeodesicSphere(init) — Constructor in class away3d.primitives.GeodesicSphere |
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Creates a new GeodesicSphere object. |
geomMenu — Property in class away3d.core.stats.Stats |
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get(pri:away3d.core.draw:DrawPrimitive, ex:away3d.core.base:Object3D) — Method in class away3d.core.draw.PrimitiveQuadrantTree |
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Returns an array containing all primiives overlapping the specifed primitive's quadrant. |
getAngle(w:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D |
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Returns the angle in radians made between the 3d number obejct and the given 3d number. |
getArray(name) — Method in class away3d.core.utils.Init |
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getBitmap(depth) — Method in class away3d.core.utils.DofCache |
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getBitmap(name) — Method in class away3d.core.utils.Init |
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getBitmapData() — Method in class away3d.containers.View3D |
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Returns the bitmapData of the rendered scene. |
getBitmapData(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession |
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Returns a bitmapData object containing the rendered view. |
getBoolean(name, def) — Method in class away3d.core.utils.Init |
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getChildByName(name) — Method in class away3d.containers.ObjectContainer3D |
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Returns a 3d object specified by name from the child array of the container
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getColor(name, def) — Method in class away3d.core.utils.Init |
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getColorAt(x, y) — Method in class away3d.extrusions.CollisionMap |
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getContainer() — Method in class away3d.containers.View3D |
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Returns the DisplayObject container of the rendered scene. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.render.SpriteRenderSession |
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Returns a display object representing the container for the specified view. |
getCubeMaterials(name) — Method in class away3d.core.utils.Init |
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getDofCache(bitmap) — Static method in class away3d.core.utils.DofCache |
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getInit(name) — Method in class away3d.core.utils.Init |
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getInt(name, def, bounds) — Method in class away3d.core.utils.Init |
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getLevel(x, y, offset) — Method in class away3d.extrusions.ElevationReader |
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getLightingShape(layer, light:away3d.core.light:LightPrimitive) — Method in class away3d.materials.shaders.AbstractShader |
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Returns a shape object for use by light shaders
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getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterial |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.BitmapMaterialContainer |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMapping(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMapping(source:away3d.core.base:Mesh, face:away3d.core.base:Face) — Method in class away3d.materials.shaders.EnviroShader |
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getMaterial(name) — Method in class away3d.core.utils.Init |
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getMouseEvent(type) — Method in class away3d.core.render.FindHit |
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Returns a 3d mouse event object populated with the properties from the hit point. |
getNumber(name, def, bounds) — Method in class away3d.core.utils.Init |
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getNumber3D(name) — Method in class away3d.core.utils.Init |
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getObject(name, type) — Method in class away3d.core.utils.Init |
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getObject3D(name) — Method in class away3d.core.utils.Init |
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getObjectOrInit(name, type) — Method in class away3d.core.utils.Init |
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getPixel32(u, v) — Method in class away3d.materials.BitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in interface away3d.materials.IUVMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.TransformBitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.WhiteShadingBitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPosition(name) — Method in class away3d.core.utils.Init |
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getSegmentMaterial(name) — Method in class away3d.core.utils.Init |
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getShape(layer) — Method in class away3d.materials.shaders.AbstractShader |
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Returns a shape object for use by environment shaders. |
getString(name, def) — Method in class away3d.core.utils.Init |
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getTouching(target:away3d.core.draw:PrimitiveVolumeBlockNode) — Method in class away3d.core.draw.PrimitiveVolumeBlock |
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getUV(x, y) — Method in class away3d.core.draw.DrawTriangle |
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Calulates the uv value of a precise point on the drawing primitive. |
getZ(x, y) — Method in class away3d.core.draw.DrawPrimitive |
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Calulates the screen z value of a precise point on the drawing primitive. |
getZ(x, y) — Method in class away3d.core.draw.DrawSegment |
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Calulates the screen z value of a precise point on the drawing primitive. |
getZ(x, y) — Method in class away3d.core.draw.DrawTriangle |
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Calulates the screen z value of a precise point on the drawing primitive. |
globalProjection — Property in class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture uses offsetX, offsetY and projectionVector values relative to scene cordinates. |
gotoAndPlay(value) — Method in class away3d.core.base.BaseMesh |
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Starts playing the animation at the specified frame. |
gotoAndStop(value) — Method in class away3d.core.base.BaseMesh |
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Brings the animation to the specifed frame and stops it there. |
graphics — Property in class away3d.core.render.AbstractRenderSession |
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Reference to the current graphics object being used for drawing. |
green — Property in class away3d.core.light.LightPrimitive |
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Green component level. |
green — Constant static property in class away3d.core.utils.Color |
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GridPlane — Class in package away3d.primitives |
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Creates a 3d grid primitive. |
GridPlane(init) — Constructor in class away3d.primitives.GridPlane |
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Creates a new GridPlane object. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |