Packageaway3d.containers
Classpublic class Scene3D
InheritanceScene3D Inheritance ObjectContainer3D Inheritance Object3D Inheritance flash.events.EventDispatcher

The root container of all 3d objects in a single scene

Public Properties
 PropertyDefined by
 Inheritedalpha : Number
An optional alpha value that can be applied to the 3d object.
Object3D
 InheritedblendMode : String
An optional blend mode that can be applied to the 3d object.
Object3D
 InheritedboundingRadius : Number
Returns the bounding radius of the 3d object
ObjectContainer3D
 Inheritedchildren : Array
Returns the children of the container as an array of 3d objects
ObjectContainer3D
 Inheritedextra : Object
An optional untyped object that can contain used-defined properties
Object3D
 Inheritedfilters : Array
An optional array of filters that can be applied to the 3d object.
Object3D
 InheritedinverseSceneTransform : Matrix3D
Object3D
 InheritedmaxX : Number
Returns the maximum x value of the 3d object
ObjectContainer3D
 InheritedmaxY : Number
Returns the maximum y value of the 3d object
ObjectContainer3D
 InheritedmaxZ : Number
Returns the maximum z value of the 3d object
ObjectContainer3D
 InheritedminX : Number
Returns the minimum x value of the 3d object
ObjectContainer3D
 InheritedminY : Number
Returns the minimum y value of the 3d object
ObjectContainer3D
 InheritedminZ : Number
Returns the minimum z value of the 3d object
ObjectContainer3D
 InheritedmouseEnabled : Boolean = true
Defines whether mouse events are received on the 3d object
Object3D
 Inheritedname : String
An optional name string for the 3d object.
Object3D
 InheritedownCanvas : Boolean = false
Defines whether the contents of the 3d object are rendered inside it's own sprite
Object3D
 InheritedownSession : AbstractRenderSession
Defines whether the contents of the 3d object are rendered using it's own render session
Object3D
  parent : ObjectContainer3D
Cannot parent a Scene3D object
Scene3D
  physics : IPhysicsScene
Interface for physics (not implemented)
Scene3D
 Inheritedposition : Number3D
Defines the position of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedprojection : Projection
Object3D
 InheritedrotationX : Number
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedrotationY : Number
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedrotationZ : Number
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedscene : Scene3D
Returns the parent scene of the 3d object
Object3D
 InheritedscenePosition : Number3D
Returns the position of the 3d object, relative to the global coordinates of the Scene3D.
Object3D
  sceneTransform : Matrix3D
[read-only] Returns the transformation of the 3d object, relative to the global coordinates of the Scene3D.
Scene3D
 InheritedsceneTransformed : Boolean
Object3D
 Inheritedsession : AbstractRenderSession
The render session used by the 3d object
Object3D
  tickTraverser : TickTraverser
Traverser object for all custom tick() methods
Scene3D
 Inheritedtransform : Matrix3D
Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheriteduseHandCursor : Boolean = false
Defines whether a hand cursor is displayed when the mouse rolls over the 3d object.
Object3D
 InheritedviewTransform : Matrix3D
Object3D
 Inheritedvisible : Boolean = true
Defines whether the 3d object is visible in the scene
Object3D
 Inheritedx : Number
Defines the x coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedy : Number
Defines the y coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedz : Number
Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
Protected Properties
 PropertyDefined by
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
Object3D
Public Methods
 MethodDefined by
  
Scene3D
(init:Object = null, ... objects)
Creates a new Scene3D object
Scene3D
 Inherited
addChild(child:Object3D):void
Adds a 3d object to the scene as a child of the container
ObjectContainer3D
 Inherited
addChildren(... childarray):void
Adds an array of 3d objects to the scene as children of the container
ObjectContainer3D
 Inherited
addOnDimensionsChange(listener:Function):void
Default method for adding a dimensionschanged event listener
Object3D
 Inherited
addOnMouseDown(listener:Function):void
Default method for adding a mouseDown3D event listener
Object3D
 Inherited
addOnMouseMove(listener:Function):void
Default method for adding a mouseMove3D event listener
Object3D
 Inherited
addOnMouseOut(listener:Function):void
Default method for adding a mouseOut3D event listener
Object3D
 Inherited
addOnMouseOver(listener:Function):void
Default method for adding a mouseOver3D event listener
Object3D
 Inherited
addOnMouseUp(listener:Function):void
Default method for adding a mouseUp3D event listener
Object3D
 Inherited
addOnRadiusChange(listener:Function):void
Default method for adding a radiuschanged event listener
Object3D
 Inherited
addOnSceneChange(listener:Function):void
Default method for adding a scenechanged event listener
Object3D
 Inherited
addOnSceneTransformChange(listener:Function):void
Default method for adding a scenetransformchanged event listener
Object3D
 Inherited
addOnTransformChange(listener:Function):void
Default method for adding a transformchanged event listener
Object3D
 Inherited
clone(object:* = null):*
Duplicates the 3d object's properties to another ObjectContainer3D object
ObjectContainer3D
 Inherited
distanceTo(obj:Object3D):Number
Calulates the absolute distance between the local 3d object position and the position of the given 3d object
Object3D
 Inherited
getChildByName(name:String):Object3D
Returns a 3d object specified by name from the child array of the container
ObjectContainer3D
 Inherited
lookAt(target:Number3D, upAxis:Number3D = null):void
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inherited
moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
Object3D
 Inherited
moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
Object3D
 Inherited
moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
Object3D
 Inherited
moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
Object3D
 Inherited
movePivot(dx:Number, dy:Number, dz:Number):void
Moves the origin point of the 3d object without moving the contents
ObjectContainer3D
 Inherited
moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
Object3D
 Inherited
moveTo(target:Number3D):void
Moves the 3d object directly to a point in space
Object3D
 Inherited
moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
Object3D
 Inherited
pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
Object3D
 Inherited
Called from the PrimitiveTraverser when passing DrawPrimitive objects to the primitive consumer object
Object3D
 Inherited
removeChild(child:Object3D):void
Removes a 3d object from the child array of the container
ObjectContainer3D
 Inherited
removeChildByName(name:String):void
Removes a 3d object from the child array of the container
ObjectContainer3D
 Inherited
removeOnDimensionsChange(listener:Function):void
Default method for removing a dimensionschanged event listener
Object3D
 Inherited
removeOnMouseDown(listener:Function):void
Default method for removing a mouseDown3D event listener
Object3D
 Inherited
removeOnMouseMove(listener:Function):void
Default method for removing a mouseMove3D event listener
Object3D
 Inherited
removeOnMouseOut(listener:Function):void
Default method for removing a mouseOut3D event listener
Object3D
 Inherited
removeOnMouseOver(listener:Function):void
Default method for removing a mouseOver3D event listener
Object3D
 Inherited
removeOnMouseUp(listener:Function):void
Default method for removing a mouseUp3D event listener
Object3D
 Inherited
removeOnRadiusChange(listener:Function):void
Default method for removing a radiuschanged event listener
Object3D
 Inherited
removeOnSceneChange(listener:Function):void
Default method for removing a scenechanged event listener
Object3D
 Inherited
removeOnSceneTransformChange(listener:Function):void
Default method for removing a scenetransformchanged event listener
Object3D
 Inherited
removeOnTransformChange(listener:Function):void
Default method for removing a transformchanged event listener
Object3D
 Inherited
roll(angle:Number):void
Rotates the 3d object around it's local z-axis
Object3D
 Inherited
rotate(axis:Number3D, angle:Number):void
Rotates the 3d object around an axis by a defined angle
Object3D
 Inherited
scale(scale:Number):void
Scales the contents of the 3d object.
ObjectContainer3D
 Inherited
tick(time:int):void
Called by the TickTraverser.
Object3D
 Inherited
toString():String
Used to trace the values of a 3d object.
Object3D
 Inherited
translate(axis:Number3D, distance:Number):void
Moves the 3d object along a vector by a defined length
Object3D
 Inherited
traverse(traverser:Traverser):void
Used when traversing the scenegraph
ObjectContainer3D
  
updateTime(time:int = -1):void
Calling manually will update 3d objects that execute updates on their tick() methods.
Scene3D
 Inherited
yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
Object3D
Events
 EventSummaryDefined by
 Inherited Dispatched when the bounding dimensions of the 3d object changes.Object3D
 Inherited Dispatched when a user presses the let hand mouse button while the cursor is over the 3d object.Object3D
 Inherited Dispatched when a user moves the cursor while it is over the 3d object.Object3D
 Inherited Dispatched when a user moves the cursor away from the 3d object.Object3D
 Inherited Dispatched when a user moves the cursor over the 3d object.Object3D
 Inherited Dispatched when a user releases the let hand mouse button while the cursor is over the 3d object.Object3D
 Inherited Dispatched when the bounding radius of the 3d object changes.Object3D
 Inherited Dispatched when the parent scene of the 3d object changes Object3D
 Inherited Dispatched when the scene transform matrix of the 3d object changes.Object3D
 Inherited Dispatched when the local transform matrix of the 3d object changes.Object3D
Property detail
parentproperty
parent:ObjectContainer3D  [read-write]

Cannot parent a Scene3D object

Implementation
    public function get parent():ObjectContainer3D
    public function set parent(value:ObjectContainer3D):void
Throws
— Scene can't be parented
physicsproperty 
public var physics:IPhysicsScene

Interface for physics (not implemented)

sceneTransformproperty 
sceneTransform:Matrix3D  [read-only]

Returns the transformation of the 3d object, relative to the global coordinates of the Scene3D.

Implementation
    public function get sceneTransform():Matrix3D
tickTraverserproperty 
public var tickTraverser:TickTraverser

Traverser object for all custom tick() methods

See also

Constructor detail
Scene3D()constructor
public function Scene3D(init:Object = null, ... objects)Parameters
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties
 
... objects — An array of 3d objects to be added as children on instatiation
####INIT####
Method detail
updateTime()method
public function updateTime(time:int = -1):void

Calling manually will update 3d objects that execute updates on their tick() methods. Uses the TickTraverser to traverse all tick methods in the scene.

Parameters
time:int (default = -1)

See also

Wiki link
Click to go to the wiki page for ####WIKI####

Code examples

Comments