A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
z — Property in class away3d.core.base.Object3D |
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Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D . |
z — Property in class away3d.core.base.Vertex |
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Defines the z coordinate of the vertex relative to the local coordinates of the parent mesh object. |
z — Property in class away3d.core.base.VertexPosition |
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Defines the z coordinate. |
z — Property in class away3d.core.draw.ScreenVertex |
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The z position of the vertex in the view. |
z — Property in class away3d.core.light.PointLight |
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The z coordinates of the PointLight3D object. |
z — Property in class away3d.core.math.Number3D |
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The depth coordinate of the 3d number object. |
z — Property in class away3d.core.math.Quaternion |
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The z value of the quatertion. |
ZDepthFilter — Class in package away3d.core.filter |
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Defines a maximum z value for rendering primitives
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ZDepthFilter(maxZ) — Constructor in class away3d.core.filter.ZDepthFilter |
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Creates a new ZDepthFilter object. |
zoom — Property in class away3d.cameras.Camera3D |
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Provides an overall scale value to the view
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zoom — Property in class away3d.core.render.Projection |
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Defines the zoom for the camera object being used by the view. |
ZSortFilter — Class in package away3d.core.filter |
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Sorts drawing primitives by z coordinate. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |