Package | away3d.cameras |
Class | public class Camera3D |
Inheritance | Camera3D ![]() ![]() |
Subclasses | TargetCamera3D |
See also
Property | Defined by | ||
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![]() | alpha : Number
An optional alpha value that can be applied to the 3d object.
| Object3D | |
aperture : Number
Used in
DofSprite2D . | Camera3D | ||
![]() | blendMode : String
An optional blend mode that can be applied to the 3d object.
| Object3D | |
![]() | boundingRadius : Number
Returns the bounding radius of the 3d object
| Object3D | |
dof : Boolean
Used in
DofSprite2D . | Camera3D | ||
doflevels : Number = 16
Used in
DofSprite2D . | Camera3D | ||
![]() | extra : Object
An optional untyped object that can contain used-defined properties
| Object3D | |
![]() | filters : Array
An optional array of filters that can be applied to the 3d object.
| Object3D | |
focus : Number
A divisor value for the perspective depth of the view.
| Camera3D | ||
![]() | inverseSceneTransform : Matrix3D | Object3D | |
maxblur : Number = 150
Used in
DofSprite2D . | Camera3D | ||
![]() | maxX : Number
Returns the maximum x value of the 3d object
| Object3D | |
![]() | maxY : Number
Returns the maximum y value of the 3d object
| Object3D | |
![]() | maxZ : Number
Returns the maximum z value of the 3d object
| Object3D | |
![]() | minX : Number
Returns the minimum x value of the 3d object
| Object3D | |
![]() | minY : Number
Returns the minimum y value of the 3d object
| Object3D | |
![]() | minZ : Number
Returns the minimum z value of the 3d object
| Object3D | |
![]() | mouseEnabled : Boolean = true
Defines whether mouse events are received on the 3d object
| Object3D | |
![]() | name : String
An optional name string for the 3d object.
| Object3D | |
![]() | ownCanvas : Boolean = false
Defines whether the contents of the 3d object are rendered inside it's own sprite
| Object3D | |
![]() | ownSession : AbstractRenderSession
Defines whether the contents of the 3d object are rendered using it's own render session
| Object3D | |
![]() | parent : ObjectContainer3D
Defines the parent of the 3d object.
| Object3D | |
![]() | position : Number3D
Defines the position of the 3d object, relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | projection : Projection | Object3D | |
![]() | rotationX : Number
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | rotationY : Number
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | rotationZ : Number
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | scene : Scene3D
Returns the parent scene of the 3d object
| Object3D | |
![]() | scenePosition : Number3D
Returns the position of the 3d object, relative to the global coordinates of the
Scene3D . | Object3D | |
![]() | sceneTransform : Matrix3D
Returns the transformation of the 3d object, relative to the global coordinates of the
Scene3D . | Object3D | |
![]() | sceneTransformed : Boolean | Object3D | |
![]() | session : AbstractRenderSession
The render session used by the 3d object
| Object3D | |
![]() | transform : Matrix3D
Defines the transformation of the 3d object, relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | useHandCursor : Boolean = false
Defines whether a hand cursor is displayed when the mouse rolls over the 3d object.
| Object3D | |
view : Matrix3D
[read-only]
Returns the transformation matrix used to resolve the scene to the view.
| Camera3D | ||
![]() | viewTransform : Matrix3D | Object3D | |
![]() | visible : Boolean = true
Defines whether the 3d object is visible in the scene
| Object3D | |
![]() | x : Number
Defines the x coordinate of the 3d object relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | y : Number
Defines the y coordinate of the 3d object relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
![]() | z : Number
Defines the z coordinate of the 3d object relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
zoom : Number
Provides an overall scale value to the view
| Camera3D |
Method | Defined by | ||
---|---|---|---|
Camera3D
(init:Object = null)
Creates a new
Camera3D object. | Camera3D | ||
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addOnDimensionsChange(listener:Function):void
Default method for adding a dimensionschanged event listener
| Object3D | |
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addOnMouseDown(listener:Function):void
Default method for adding a mouseDown3D event listener
| Object3D | |
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addOnMouseMove(listener:Function):void
Default method for adding a mouseMove3D event listener
| Object3D | |
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addOnMouseOut(listener:Function):void
Default method for adding a mouseOut3D event listener
| Object3D | |
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addOnMouseOver(listener:Function):void
Default method for adding a mouseOver3D event listener
| Object3D | |
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addOnMouseUp(listener:Function):void
Default method for adding a mouseUp3D event listener
| Object3D | |
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addOnRadiusChange(listener:Function):void
Default method for adding a radiuschanged event listener
| Object3D | |
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addOnSceneChange(listener:Function):void
Default method for adding a scenechanged event listener
| Object3D | |
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addOnSceneTransformChange(listener:Function):void
Default method for adding a scenetransformchanged event listener
| Object3D | |
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addOnTransformChange(listener:Function):void
Default method for adding a transformchanged event listener
| Object3D | |
clone(object:* = null):*
Duplicates the camera's properties to another
Camera3D object. | Camera3D | ||
disableDof():void
Used in
DofSprite2D
| Camera3D | ||
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Calulates the absolute distance between the local 3d object position and the position of the given 3d object
| Object3D | |
enableDof():void
Used in
DofSprite2D . | Camera3D | ||
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Rotates the 3d object around to face a point defined relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
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moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
| Object3D | |
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moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
| Object3D | |
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moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
| Object3D | |
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moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
| Object3D | |
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moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
| Object3D | |
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Moves the 3d object directly to a point in space
| Object3D | |
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moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
| Object3D | |
pan(angle:Number):void
Rotates the camera in its horizontal plane.
| Camera3D | ||
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pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
| Object3D | |
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Called from the
PrimitiveTraverser when passing DrawPrimitive objects to the primitive consumer object
| Object3D | |
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removeOnDimensionsChange(listener:Function):void
Default method for removing a dimensionschanged event listener
| Object3D | |
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removeOnMouseDown(listener:Function):void
Default method for removing a mouseDown3D event listener
| Object3D | |
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removeOnMouseMove(listener:Function):void
Default method for removing a mouseMove3D event listener
| Object3D | |
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removeOnMouseOut(listener:Function):void
Default method for removing a mouseOut3D event listener
| Object3D | |
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removeOnMouseOver(listener:Function):void
Default method for removing a mouseOver3D event listener
| Object3D | |
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removeOnMouseUp(listener:Function):void
Default method for removing a mouseUp3D event listener
| Object3D | |
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removeOnRadiusChange(listener:Function):void
Default method for removing a radiuschanged event listener
| Object3D | |
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removeOnSceneChange(listener:Function):void
Default method for removing a scenechanged event listener
| Object3D | |
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removeOnSceneTransformChange(listener:Function):void
Default method for removing a scenetransformchanged event listener
| Object3D | |
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removeOnTransformChange(listener:Function):void
Default method for removing a transformchanged event listener
| Object3D | |
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roll(angle:Number):void
Rotates the 3d object around it's local z-axis
| Object3D | |
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Rotates the 3d object around an axis by a defined angle
| Object3D | |
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scale(scale:Number):void
Scales the contents of the 3d object.
| Object3D | |
Returns a
ScreenVertex object describing the resolved x and y position of the given Vertex object. | Camera3D | ||
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tick(time:int):void
Called by the
TickTraverser . | Object3D | |
tilt(angle:Number):void
Rotates the camera in its vertical plane.
| Camera3D | ||
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toString():String
Used to trace the values of a 3d object.
| Object3D | |
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Moves the 3d object along a vector by a defined length
| Object3D | |
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Used when traversing the scenegraph
| Object3D | |
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yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
| Object3D |
aperture | property |
aperture:Number
[read-write]
Used in DofSprite2D
.
public function get aperture():Number
public function set aperture(value:Number):void
See also
dof | property |
dof:Boolean
[read-write]
Used in DofSprite2D
.
public function get dof():Boolean
public function set dof(value:Boolean):void
See also
doflevels | property |
focus | property |
focus:Number
[read-write]A divisor value for the perspective depth of the view.
Implementation public function get focus():Number
public function set focus(value:Number):void
maxblur | property |
view | property |
view:Matrix3D
[read-only]
Returns the transformation matrix used to resolve the scene to the view.
Used in the ProjectionTraverser
class
public function get view():Matrix3D
See also
zoom | property |
public var zoom:Number
Provides an overall scale value to the view
Camera3D | () | constructor |
public function Camera3D(init:Object = null)
Parameters
init:Object (default = null ) — [optional] An initialisation object for specifying default instance properties.
|
clone | () | method |
public override function clone(object:* = null):*
Duplicates the camera's properties to another Camera3D
object.
object:* (default = null ) — [optional] The new object instance into which all properties are copied.
|
* — The new object instance with duplicated properties applied.
|
disableDof | () | method |
enableDof | () | method |
pan | () | method |
public function pan(angle:Number):void
Rotates the camera in its horizontal plane. Panning the camera results in a motion similar to someone shaking their head "no".
Parametersangle:Number — Angle to pan the camera.
|
screen | () | method |
public function screen(object:Object3D, vertex:Vertex = null):ScreenVertex
Returns a ScreenVertex
object describing the resolved x and y position of the given Vertex
object.
object:Object3D — The local object for the Vertex. If none exists, use the Scene3D object.
|
|
vertex:Vertex (default = null ) — The vertex to be resolved.
|
ScreenVertex |
See also
tilt | () | method |
public function tilt(angle:Number):void
Rotates the camera in its vertical plane. Tilting the camera results in a motion similar to someone nodding their head "yes".
Parametersangle:Number — Angle to tilt the camera.
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