Package | away3d.core.base |
Class | public class Morpher |
Inheritance | Morpher ![]() ![]() |
Method | Defined by | ||
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Creates a new
Morpher object. | Morpher | ||
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addOnDimensionsChange(listener:Function):void
Default method for adding a dimensionschanged event listener
| Object3D | |
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addOnMouseDown(listener:Function):void
Default method for adding a mouseDown3D event listener
| Object3D | |
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addOnMouseMove(listener:Function):void
Default method for adding a mouseMove3D event listener
| Object3D | |
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addOnMouseOut(listener:Function):void
Default method for adding a mouseOut3D event listener
| Object3D | |
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addOnMouseOver(listener:Function):void
Default method for adding a mouseOver3D event listener
| Object3D | |
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addOnMouseUp(listener:Function):void
Default method for adding a mouseUp3D event listener
| Object3D | |
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addOnRadiusChange(listener:Function):void
Default method for adding a radiuschanged event listener
| Object3D | |
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addOnSceneChange(listener:Function):void
Default method for adding a scenechanged event listener
| Object3D | |
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addOnSceneTransformChange(listener:Function):void
Default method for adding a scenetransformchanged event listener
| Object3D | |
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addOnTransformChange(listener:Function):void
Default method for adding a transformchanged event listener
| Object3D | |
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clone(object:* = null):*
Duplicates the 3d object's properties to another
Object3D object
| Object3D | |
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Calulates the absolute distance between the local 3d object position and the position of the given 3d object
| Object3D | |
resets all vertex objects to the external mesh positions
| Morpher | ||
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Rotates the 3d object around to face a point defined relative to the local coordinates of the parent
ObjectContainer3D . | Object3D | |
interpolates the vertex objects position values between the current vertex positions and the external vertex positions
| Morpher | ||
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moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
| Object3D | |
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moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
| Object3D | |
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moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
| Object3D | |
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moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
| Object3D | |
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moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
| Object3D | |
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Moves the 3d object directly to a point in space
| Object3D | |
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moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
| Object3D | |
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pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
| Object3D | |
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Called from the
PrimitiveTraverser when passing DrawPrimitive objects to the primitive consumer object
| Object3D | |
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removeOnDimensionsChange(listener:Function):void
Default method for removing a dimensionschanged event listener
| Object3D | |
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removeOnMouseDown(listener:Function):void
Default method for removing a mouseDown3D event listener
| Object3D | |
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removeOnMouseMove(listener:Function):void
Default method for removing a mouseMove3D event listener
| Object3D | |
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removeOnMouseOut(listener:Function):void
Default method for removing a mouseOut3D event listener
| Object3D | |
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removeOnMouseOver(listener:Function):void
Default method for removing a mouseOver3D event listener
| Object3D | |
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removeOnMouseUp(listener:Function):void
Default method for removing a mouseUp3D event listener
| Object3D | |
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removeOnRadiusChange(listener:Function):void
Default method for removing a radiuschanged event listener
| Object3D | |
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removeOnSceneChange(listener:Function):void
Default method for removing a scenechanged event listener
| Object3D | |
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removeOnSceneTransformChange(listener:Function):void
Default method for removing a scenetransformchanged event listener
| Object3D | |
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removeOnTransformChange(listener:Function):void
Default method for removing a transformchanged event listener
| Object3D | |
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roll(angle:Number):void
Rotates the 3d object around it's local z-axis
| Object3D | |
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Rotates the 3d object around an axis by a defined angle
| Object3D | |
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scale(scale:Number):void
Scales the contents of the 3d object.
| Object3D | |
start():void
resets all vertex objects to 0,0,0
| Morpher | ||
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tick(time:int):void
Called by the
TickTraverser . | Object3D | |
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toString():String
Used to trace the values of a 3d object.
| Object3D | |
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Moves the 3d object along a vector by a defined length
| Object3D | |
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Used when traversing the scenegraph
| Object3D | |
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yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
| Object3D |
Morpher | () | constructor |
public function Morpher(vertices:BaseMesh)
Parameters
vertices:BaseMesh — A mesh object used to define the starting vertices.
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finish | () | method |
public function finish(comp:BaseMesh):void
resets all vertex objects to the external mesh positions
Parameterscomp:BaseMesh — The external mesh used for vertex values
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mix | () | method |
public function mix(comp:BaseMesh, k:Number):void
interpolates the vertex objects position values between the current vertex positions and the external vertex positions
Parameterscomp:BaseMesh — The external mesh used for interpolating values
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k:Number — The increment used on the weighting value
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start | () | method |
public function start():void
resets all vertex objects to 0,0,0