A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
IAnimation — Interface in package away3d.core.base | |
Interface for objects that can animate the vertex values in a mesh | |
IBlockerConsumer — Interface in package away3d.core.block | |
Interface for containers capable of storing blockers. | |
IBlockerProvider — Interface in package away3d.core.block | |
Interface for objects that provide blocker instances for occlusion culling in the renderer. | |
IClonable — Interface in package away3d.core.utils | |
Interface for object that can be cloned | |
IFogMaterial — Interface in package away3d.materials | |
Interface for fog filter materials | |
IFrame — Interface in package away3d.core.base | |
Interface for objects that store the vertex values for a single frame of animation | |
ILayerMaterial — Interface in package away3d.materials | |
Interface for materials that can be layered using CompositeMaterial or BitmapMaterialContainer . |
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ILightConsumer — Interface in package away3d.core.light | |
Interface for containers capable of storing lighting info | |
ILightProvider — Interface in package away3d.core.light | |
Interface for objects that provide lighting to the scene | |
ILODObject — Interface in package away3d.containers | |
Interface for objects that can toggle their visibily depending on view and distance to camera | |
images — Property in class away3d.loaders.utils.TextureLoadQueue | |
Returns an array of loader objects containing the loaded images | |
IMaterial — Interface in package away3d.materials | |
Interface for all objects that can serve as a material | |
IMeshElement — Interface in package away3d.core.base | |
Interface for objects that define a 3d element of a mesh | |
index — Property in class away3d.materials.AnimatedBitmapMaterial | |
Manually sets the frame index of the animation. | |
indexes — Property in class away3d.core.base.Mesh | |
infogroup — Property in class away3d.test.BaseDemo | |
ini — Property in class away3d.core.base.Object3D | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.core.filter.FogFilter | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.BitmapMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.CenterLightingMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.ColorMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.CompositeMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.WireColorMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.WireframeMaterial | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.materials.shaders.AbstractShader | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
ini — Property in class away3d.primitives.data.CubeMaterialsData | |
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor. | |
Init — Class in package away3d.core.utils | |
Convinient object initialization support | |
Init(init) — Constructor in class away3d.core.utils.Init | |
interactive — Property in class away3d.materials.MovieMaterial | |
_interactiveLayer — Property in class away3d.containers.View3D | |
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer | |
Perform triangles splitting to correctly render scenes with intersecting objects. | |
invalidated — Property in class away3d.core.utils.FaceVO | |
inverse(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D | |
Fills the 3d matrix object with the result from the inverse calulation of the given 3d matrix. | |
inverseAdd(colora, colorb) — Static method in class away3d.core.utils.Color | |
inverseSceneTransform — Property in class away3d.core.base.Object3D | |
invert() — Method in class away3d.core.base.Face | |
Inverts the geometry of the face object by swapping the v1 , v2 and uv1 , uv2 points. |
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invertFaces() — Method in class away3d.core.base.Mesh | |
Inverts the geometry of all face objects. | |
invtexturemapping — Property in class away3d.core.draw.DrawTriangle | |
The inverse texturemapping matrix of the triangle primitive texture. | |
ioError — Event in class away3d.loaders.utils.TextureLoadQueue | |
IPhysicsScene — Interface in package away3d.containers | |
IPrimitiveConsumer — Interface in package away3d.core.draw | |
Interface for containers capable of drawing primitives | |
IPrimitiveFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive arrays | |
IPrimitiveProvider — Interface in package away3d.core.draw | |
Interface for objects that provide drawing primitives to the rendering process | |
IPrimitiveQuadrantFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive quadrant trees | |
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive volume blocks | |
IRenderer — Interface in package away3d.core.render | |
Interface for renderers capable of rendering a scene to a view | |
ISegmentMaterial — Interface in package away3d.materials | |
Interface for materials that are capable of drawing line segments. | |
isRunning — Property in class away3d.core.base.Animation | |
Indicates whether the animation is currently running. | |
isRunning — Property in class away3d.core.base.BaseMesh | |
Indicates whether the animation is currently running. | |
ITriangleMaterial — Interface in package away3d.materials | |
Interface for materials that are capable of rendering triangle faces. | |
IUpdatingMaterial — Interface in package away3d.materials | |
Interface for materials that require updating every render loop | |
IUVMaterial — Interface in package away3d.materials | |
Interface for materials that use uv texture coordinates | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |