public static var BACKWARD:Number3D
public static var DOWN:Number3D
public static var FORWARD:Number3D
public static var LEFT:Number3D
modulo:Number
[read-only]Implementation
public function get modulo():Number
modulo2:Number
[read-only]Implementation
public function get modulo2():Number
public static var RIGHT:Number3D
public static var UP:Number3D
public var x:Number
Horizontal coordinate.
public var y:Number
Vertical coordinate.
public var z:Number
Depth coordinate
public function Number3D(x:Number = 0, y:Number = 0, z:Number = 0, n:Boolean = false)
Parameters
| x:Number (default = 0 )
|
|
| y:Number (default = 0 )
|
|
| z:Number (default = 0 )
|
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| n:Boolean (default = false )
|
Init Parameters
public function add(v:Number3D, w:Number3D):void
Parameters
public function clone():Number3D
Returns
public function closestPointOnPlane(p:Number3D, k:Number3D, n:Number3D):Number3D
Parameters
Returns
public function cross(v:Number3D, w:Number3D):void
Parameters
public function distance(w:Number3D):Number
Parameters
Returns
public function dot(w:Number3D):Number
Parameters
Returns
public function getAngle(w:Number3D = null):Number
Parameters
Returns
public function normalize(val:Number = 1):void
Parameters
public function rotate(v:Number3D, m:Matrix3D):void
Parameters
public function scale(v:Number3D, s:Number):void
Parameters
public function sub(v:Number3D, w:Number3D):void
Parameters
public function toString():String
Returns
public function transform(v:Number3D, m:Matrix3D):void
Parameters