Package | away3d.materials.shaders |
Class | public class DiffuseDot3Shader |
Inheritance | DiffuseDot3Shader ![]() |
Implements | IUVMaterial |
Method | Defined by | ||
---|---|---|---|
DiffuseDot3Shader
(bitmap:BitmapData, init:Object = null) | DiffuseDot3Shader | ||
DiffuseDot3Shader | |||
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clearLightingShapeDictionary():void
| AbstractShader | |
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clearShapeDictionary():void
| AbstractShader | |
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contains(v0x:Number, v0y:Number, v1x:Number, v1y:Number, v2x:Number, v2y:Number, x:Number, y:Number):Boolean
| AbstractShader | |
![]() | AbstractShader | ||
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getShape(layer:Sprite):Shape
| AbstractShader | |
![]() | AbstractShader | ||
DiffuseDot3Shader | |||
DiffuseDot3Shader | |||
DiffuseDot3Shader |
_bitmap | property |
public var _bitmap:BitmapData
bitmap | property |
bitmap:BitmapData
[read-only]Implementation
public function get bitmap():BitmapData
_blue | property |
public var _blue:Number
_diffuseTransform | property |
public var _diffuseTransform:Matrix3D
_green | property |
public var _green:Number
height | property |
height:Number
[read-only]Implementation
public function get height():Number
_normal0z | property |
public var _normal0z:Number
_normal1z | property |
public var _normal1z:Number
_normal2z | property |
public var _normal2z:Number
_normalBitmap | property |
public var _normalBitmap:BitmapData
_normalDictionary | property |
public var _normalDictionary:Dictionary
_normalFx | property |
public var _normalFx:Number
_normalFy | property |
public var _normalFy:Number
_normalFz | property |
public var _normalFz:Number
_red | property |
public var _red:Number
_sourceBitmap | property |
public var _sourceBitmap:BitmapData
_sourceDictionary | property |
public var _sourceDictionary:Dictionary
_szx | property |
public var _szx:Number
_szy | property |
public var _szy:Number
_szz | property |
public var _szz:Number
tangentSpace | property |
public var tangentSpace:Boolean
width | property |
width:Number
[read-only]Implementation
public function get width():Number
_zeroPoint | property |
public var _zeroPoint:Point
DiffuseDot3Shader | () | constructor |
public function DiffuseDot3Shader(bitmap:BitmapData, init:Object = null)
Parameters
bitmap:BitmapData |
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init:Object (default = null )
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clearFaceDictionary | () | method |
public override function clearFaceDictionary(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |
renderLayer | () | method |
public override function renderLayer(tri:DrawTriangle, layer:Sprite, level:int):void
Parameters
tri:DrawTriangle |
|
layer:Sprite |
|
level:int |
renderShader | () | method |
updateMaterial | () | method |
public override function updateMaterial(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |