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pa — Property in class away3d.materials.CenterLightingMaterial
pan(angle) — Method in class away3d.cameras.Camera3D
Rotate the camera in its horizontal plane.
panangle — Property in class away3d.cameras.HoverCamera3D
Panel — Class in package away3d.test
Simple rounded rectagnle panel
Panel(x, y, width, height, alpha) — Constructor in class away3d.test.Panel
parent — Property in class away3d.cameras.TargetCamera3D
parent — Property in class away3d.containers.Scene3D
parent — Property in class away3d.core.base.Face
parent — Property in class away3d.core.base.Object3D
parent — Property in class away3d.core.base.Segment
parent — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
_parentFaceVO — Property in class away3d.materials.shaders.AbstractShader
parentmaxX — Property in class away3d.core.base.Object3D
parentmaxY — Property in class away3d.core.base.Object3D
parentmaxZ — Property in class away3d.core.base.Object3D
parentminX — Property in class away3d.core.base.Object3D
parentminY — Property in class away3d.core.base.Object3D
parentminZ — Property in class away3d.core.base.Object3D
parentradius — Property in class away3d.core.base.Object3D
parse(init) — Static method in class away3d.core.utils.Init
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Ase
parse(data, init, object) — Static method in class away3d.loaders.Collada
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Kmz
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Max3DS
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Md2
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Md2still
parse(data, init, loader:away3d.loaders:Object3DLoader) — Static method in class away3d.loaders.Obj
parse — Property in class away3d.loaders.Object3DLoader
parseCollada() — Method in class away3d.loaders.Collada
parseGeometry(geometry, _meshData:away3d.loaders.data:MeshData) — Method in class away3d.loaders.Collada
parseNode(node, parent:away3d.loaders.data:ContainerData) — Method in class away3d.loaders.Collada
parseScene(scene) — Method in class away3d.loaders.Collada
part — Property in class away3d.core.filter.AnotherRivalFilter
part — Property in class away3d.core.filter.QuadrantRiddleFilter
parts — Property in class away3d.core.filter.AnotherRivalFilter
parts — Property in class away3d.core.filter.QuadrantRiddleFilter
pb — Property in class away3d.materials.CenterLightingMaterial
pc — Property in class away3d.materials.CenterLightingMaterial
pdd — Property in class away3d.materials.CenterLightingMaterial
percentLoaded — Property in class away3d.loaders.utils.TextureLoadQueue
persp — Property in class away3d.core.draw.ScreenVertex
persp — Property in class away3d.core.render.FindHit
PhongBitmapMaterial — Class in package away3d.materials
PhongBitmapMaterial(bitmap, init) — Constructor in class away3d.materials.PhongBitmapMaterial
PhongBitmapMaterialCache — Class in package away3d.materials
PhongBitmapMaterialCache(bitmap, init) — Constructor in class away3d.materials.PhongBitmapMaterialCache
PhongColorMaterial — Class in package away3d.materials
PhongColorMaterial(init) — Constructor in class away3d.materials.PhongColorMaterial
PhongColorMaterialCache — Class in package away3d.materials
PhongColorMaterialCache(init) — Constructor in class away3d.materials.PhongColorMaterialCache
PhongMovieMaterial — Class in package away3d.materials
PhongMovieMaterial(movie, init) — Constructor in class away3d.materials.PhongMovieMaterial
phongShader — Property in class away3d.materials.Dot3BitmapMaterial
phongShader — Property in class away3d.materials.Dot3BitmapMaterialCache
phongShader — Property in class away3d.materials.Dot3MovieMaterial
phongShader — Property in class away3d.materials.PhongBitmapMaterial
phongShader — Property in class away3d.materials.PhongBitmapMaterialCache
phongShader — Property in class away3d.materials.PhongColorMaterial
phongShader — Property in class away3d.materials.PhongColorMaterialCache
phongShader — Property in class away3d.materials.PhongMovieMaterial
physics — Property in class away3d.containers.Scene3D
pitch(angle) — Method in class away3d.core.base.Object3D
Plane — Class in package away3d.primitives
Plane
Plane(init) — Constructor in class away3d.primitives.Plane
Plane3D — Class in package away3d.core.draw
Plane in 3D space
Plane3D(a, b, c, d) — Constructor in class away3d.core.draw.Plane3D
play(init) — Method in class away3d.core.base.BaseMesh
play() — Method in class away3d.materials.AnimatedBitmapMaterial
point — Property in class away3d.materials.CenterLightingMaterial
point — Property in class away3d.materials.TransformBitmapMaterial
point1 — Property in class away3d.materials.TransformBitmapMaterial
point2 — Property in class away3d.materials.TransformBitmapMaterial
point3 — Property in class away3d.materials.TransformBitmapMaterial
pointLight(point:away3d.core.light:PointLightSource) — Method in interface away3d.core.light.ILightConsumer
pointLight(point:away3d.core.light:PointLightSource) — Method in class away3d.core.light.LightArray
PointLight3D — Class in package away3d.lights
Light source
PointLight3D(init) — Constructor in class away3d.lights.PointLight3D
PointLightSource — Class in package away3d.core.light
Point light source
points — Property in class away3d.core.light.LightArray
_position — Property in class away3d.core.base.Object3D
position — Property in class away3d.core.base.Object3D
position — Property in class away3d.core.base.Vertex
Vertex position
_position — Property in class away3d.core.math.Matrix3D
position — Property in class away3d.core.math.Matrix3D
_precision — Property in class away3d.materials.BitmapMaterial
precision — Property in class away3d.materials.BitmapMaterial
pri — Property in class away3d.core.filter.AnotherRivalFilter
pri — Property in class away3d.core.filter.QuadrantRiddleFilter
priarray — Property in class away3d.core.render.BasicRenderer
PRIMARY — Constant property in class away3d.loaders.Max3DS
primitive(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.DrawGroup
primitive(pri:away3d.core.draw:DrawPrimitive) — Method in interface away3d.core.draw.IPrimitiveConsumer
primitive(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveArray
primitive(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveQuadrantTree
primitive(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockList
primitive — Property in class away3d.core.render.BasicRenderer
primitive — Property in class away3d.core.render.QuadrantRenderer
PrimitiveArray — Class in package away3d.core.draw
Array for storing drawing primitives
PrimitiveArray() — Constructor in class away3d.core.draw.PrimitiveArray
PrimitiveQuadrantTree — Final class in package away3d.core.draw
Quadrant tree for storing drawing primitives
PrimitiveQuadrantTree() — Constructor in class away3d.core.draw.PrimitiveQuadrantTree
PrimitiveQuadrantTreeNode — Final class in package away3d.core.draw
Quadrant tree node
PrimitiveQuadrantTreeNode(xdiv, ydiv, width, height, level, parent:away3d.core.draw:PrimitiveQuadrantTreeNode) — Constructor in class away3d.core.draw.PrimitiveQuadrantTreeNode
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.containers.DebugObjectContainer3D
primitives — Property in class away3d.containers.View3D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.base.BaseMesh
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.base.Mesh
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.base.Object3D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.base.WireMesh
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.block.ConvexBlock
primitives — Property in class away3d.core.draw.DrawGroup
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in interface away3d.core.draw.IPrimitiveProvider
primitives — Property in class away3d.core.filter.AnotherRivalFilter
primitives — Property in class away3d.core.filter.QuadrantRiddleFilter
primitives — Property in class away3d.core.render.BasicRenderer
primitives — Property in class away3d.core.render.QuadrantRenderer
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.lights.AmbientLight3D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.lights.DirectionalLight3D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.lights.PointLight3D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.sprites.MovieClipSprite
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.sprites.Sprite2D
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.sprites.Sprite2DDir
primitives(consumer:away3d.core.draw:IPrimitiveConsumer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.sprites.dof.DofSprite2D
PrimitiveTraverser — Class in package away3d.core.traverse
Traverser that gathers drawing primitives to render the scene
PrimitiveTraverser() — Constructor in class away3d.core.traverse.PrimitiveTraverser
PrimitiveVolumeBlock — Class in package away3d.core.draw
Volume block containing drawing primitives
PrimitiveVolumeBlock(source:away3d.core.base:Object3D) — Constructor in class away3d.core.draw.PrimitiveVolumeBlock
PrimitiveVolumeBlockList — Class in package away3d.core.draw
List of volume blocks for storing drawing primitives
PrimitiveVolumeBlockList(clip:away3d.core.render:Clipping) — Constructor in class away3d.core.draw.PrimitiveVolumeBlockList
pritraverser — Property in class away3d.core.render.BasicRenderer
pritraverser — Property in class away3d.core.render.QuadrantRenderer
pritree — Property in class away3d.core.render.QuadrantRenderer
progress — Event in class away3d.loaders.utils.TextureLoadQueue
progress — Property in class away3d.loaders.utils.TextureLoadQueue
Progress of 0 means that nothing has loaded.
project(projection:away3d.core.render:Projection) — Method in class away3d.core.base.Vertex
Project a point to the screen space
projection — Property in class away3d.core.base.Object3D
projection — Property in class away3d.core.draw.DrawPrimitive
_projection — Property in class away3d.core.traverse.ProjectionTraverser
projection — Property in class away3d.materials.CenterLightingMaterial
Projection — Class in package away3d.core.render
Camera transform, including perspective distortion
Projection() — Constructor in class away3d.core.render.Projection
ProjectionTraverser — Class in package away3d.core.traverse
Base traverser for all traversers that rely on camera transform.
ProjectionTraverser() — Constructor in class away3d.core.traverse.ProjectionTraverser
_projectionVector — Property in class away3d.materials.TransformBitmapMaterial
projectionVector — Property in class away3d.materials.TransformBitmapMaterial
projectUV(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.TransformBitmapMaterial
projtraverser — Property in class away3d.core.render.BasicRenderer
projtraverser — Property in class away3d.core.render.QuadrantRenderer
purple — Constant static property in class away3d.core.utils.Color
push(object:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveQuadrantTree
push(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode
push(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock
pushback — Property in class away3d.core.base.BaseMesh
pushfront — Property in class away3d.core.base.BaseMesh
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