Package | away3d.animation |
Class | public class Animator |
Inheritance | Animator ![]() ![]() ![]() ![]() |
Method | Defined by | ||
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Animator | |||
![]() | Mesh | ||
addFrames(aFrames:Array):void
| Animator | ||
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addOnDimensionsChange(listener:Function):void
| Object3D | |
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addOnMouseDown(listener:Function):void
| Object3D | |
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addOnMouseMove(listener:Function):void
| Object3D | |
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addOnMouseOut(listener:Function):void
| Object3D | |
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addOnMouseOver(listener:Function):void
| Object3D | |
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addOnMouseUp(listener:Function):void
| Object3D | |
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addOnRadiusChange(listener:Function):void
| Object3D | |
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addOnSceneChange(listener:Function):void
| Object3D | |
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addOnSceneTransformChange(listener:Function):void
| Object3D | |
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addOnTransformChange(listener:Function):void
| Object3D | |
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asAS3Class(classname:String = null, packagename:String = "", round:Boolean = false, animated:Boolean = false):String
| Mesh | |
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asXML():XML
| Mesh | |
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clone(object:* = null):*
| Mesh | |
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createDrawSegment(material:ISegmentMaterial, projection:Projection, v0:ScreenVertex, v1:ScreenVertex):DrawSegment
| BaseMesh | |
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createDrawTriangle(face:Face, material:ITriangleMaterial, projection:Projection, v0:ScreenVertex, v1:ScreenVertex, v2:ScreenVertex, uv0:UV, uv1:UV, uv2:UV):DrawTriangle
| Mesh | |
![]() | Object3D | ||
Animator | |||
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gotoAndPlay(value:int):void
| BaseMesh | |
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gotoAndStop(value:int):void
| BaseMesh | |
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invertFaces():void
| Mesh | |
![]() | Object3D | ||
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moveBackward(distance:Number):void
| Object3D | |
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moveDown(distance:Number):void
| Object3D | |
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moveForward(distance:Number):void
| Object3D | |
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moveLeft(distance:Number):void
| Object3D | |
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movePivot(dx:Number, dy:Number, dz:Number):void
| Mesh | |
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moveRight(distance:Number):void
| Object3D | |
![]() | Object3D | ||
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moveUp(distance:Number):void
| Object3D | |
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onCycle(listener:Function):void
| BaseMesh | |
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onSequenceDone(listener:Function):void
| BaseMesh | |
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pitch(angle:Number):void
| Object3D | |
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play(init:Object = null):void
| BaseMesh | |
![]() | Mesh | ||
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quarterFaces():void
| Mesh | |
![]() | Mesh | ||
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removeOnCycle(listener:Function):void
| BaseMesh | |
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removeOnDimensionsChange(listener:Function):void
| Object3D | |
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removeOnMouseDown(listener:Function):void
| Object3D | |
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removeOnMouseMove(listener:Function):void
| Object3D | |
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removeOnMouseOut(listener:Function):void
| Object3D | |
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removeOnMouseOver(listener:Function):void
| Object3D | |
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removeOnMouseUp(listener:Function):void
| Object3D | |
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removeOnRadiusChange(listener:Function):void
| Object3D | |
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removeOnSceneChange(listener:Function):void
| Object3D | |
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removeOnSceneTransformChange(listener:Function):void
| Object3D | |
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removeOnSequenceDone(listener:Function):void
| BaseMesh | |
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removeOnTransformChange(listener:Function):void
| Object3D | |
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roll(angle:Number):void
| Object3D | |
![]() | Object3D | ||
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scale(scale:Number):void
| BaseMesh | |
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scaleAnimation(val:Number):void
| BaseMesh | |
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scaleX(scaleX:Number):void
| BaseMesh | |
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scaleY(scaleY:Number):void
| BaseMesh | |
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scaleZ(scaleZ:Number):void
| BaseMesh | |
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setPlaySequences(aPlaylist:Array, loopLast:Boolean = false):void
| BaseMesh | |
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tick(time:int):void
| BaseMesh | |
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toString():String
| Object3D | |
![]() | Object3D | ||
![]() | Object3D | ||
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yaw(angle:Number):void
| Object3D |
framelist | property |
framelist:Array
[read-only]Implementation
public function get framelist():Array
Animator | () | constructor |
public function Animator(baseObject:Mesh, aFrames:Array, init:Object = null, doloop:Boolean = false)
Parameters
baseObject:Mesh |
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aFrames:Array |
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init:Object (default = null )
|
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doloop:Boolean (default = false )
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addFrames | () | method |
public function addFrames(aFrames:Array):void
Parameters
aFrames:Array |
generate | () | method |
public function generate(baseObject:Mesh, aFrames:Array, doloop:Boolean):void
Parameters
baseObject:Mesh |
|
aFrames:Array |
|
doloop:Boolean |