Package | away3d.materials |
Class | public class PhongMovieMaterial |
Inheritance | PhongMovieMaterial ![]() |
Property | Defined by | ||
---|---|---|---|
ambientShader : AmbientShader | PhongMovieMaterial | ||
![]() | blendMode : String | CompositeMaterial | |
![]() | colorTransform : ColorTransform | CompositeMaterial | |
diffusePhongShader : DiffusePhongShader | PhongMovieMaterial | ||
![]() | material : ILayerMaterial | CompositeMaterial | |
![]() | materials : Array | CompositeMaterial | |
movieMaterial : MovieMaterial | PhongMovieMaterial | ||
phongShader : CompositeMaterial | PhongMovieMaterial | ||
![]() | _session : AbstractRenderSession | CompositeMaterial | |
_shininess : Number | PhongMovieMaterial | ||
shininess : Number | PhongMovieMaterial | ||
![]() | _source : Object3D | CompositeMaterial | |
_specular : Number | PhongMovieMaterial | ||
specular : Number | PhongMovieMaterial | ||
specularPhongShader : SpecularPhongShader | PhongMovieMaterial | ||
![]() | _sprite : Sprite | CompositeMaterial | |
![]() | _spriteDictionary : Dictionary | CompositeMaterial | |
![]() | visible : Boolean | CompositeMaterial |
Method | Defined by | ||
---|---|---|---|
PhongMovieMaterial
(movie:Sprite, init:Object = null) | PhongMovieMaterial | ||
![]() |
clearSpriteDictionary():void
| CompositeMaterial | |
![]() | CompositeMaterial | ||
![]() | CompositeMaterial | ||
![]() | CompositeMaterial | ||
![]() | CompositeMaterial |
ambientShader | property |
public var ambientShader:AmbientShader
diffusePhongShader | property |
public var diffusePhongShader:DiffusePhongShader
movieMaterial | property |
public var movieMaterial:MovieMaterial
phongShader | property |
public var phongShader:CompositeMaterial
_shininess | property |
public var _shininess:Number
shininess | property |
shininess:Number
[read-write]Implementation
public function get shininess():Number
public function set shininess(value:Number):void
_specular | property |
public var _specular:Number
specular | property |
specular:Number
[read-write]Implementation
public function get specular():Number
public function set specular(value:Number):void
specularPhongShader | property |
public var specularPhongShader:SpecularPhongShader
PhongMovieMaterial | () | constructor |
public function PhongMovieMaterial(movie:Sprite, init:Object = null)
Parameters
movie:Sprite |
|
init:Object (default = null )
|