Interfaces
 InterfaceDescription
 IFogMaterial Interface for fog filter
 ILayerMaterial Interface for all materials that take in account texture coordinates
 IMaterial Interface for all objects that can serve as material
 ISegmentMaterial Interface for all material that are capable of drawing line segments
 ITriangleMaterial Interface for all material that are capable of triangle faces
 IUpdatingMaterial Interface for all materials that require updating every render loop
 IUVMaterial Interface for all materials that take in account texture coordinates
Classes
 ClassDescription
 AlphaBitmapMaterial Bitmap texture material with adjustable transparency
 AnimatedBitmapMaterial Note : - Animated bitmap texture material allows faster rendering because its generates and reuses instances instead of copying/redrawing information - this class is not suitable for long animations since it would require too much RAM usage - If interactive movieclip properties are required, please refer to MovieMaterial
 BitmapFileMaterial File bitmap texture material
 BitmapMaterial Basic bitmap texture material
 BitmapMaterialContainer 
 CenterLightingMaterial Abstract class for materials that calculate lighting for the face's center
 ColorMaterial Material for solid color drawing with face's border outlining
 CompositeMaterial 
 Dot3BitmapMaterial 
 Dot3BitmapMaterialCache 
 Dot3MovieMaterial 
 EnviroBitmapMaterial 
 EnviroBitmapMaterialCache 
 EnviroColorMaterial 
 MovieMaterial Material that can render a Sprite on object
 PhongBitmapMaterial 
 PhongBitmapMaterialCache 
 PhongColorMaterial 
 PhongColorMaterialCache 
 PhongMovieMaterial 
 ShadingColorMaterial Solid color material that takes lighting into considiration
 TransformBitmapMaterial Basic bitmap texture material
 TransparentMaterial 
 WhiteShadingBitmapMaterial Bitmap material that takes average of color lightings as a white lighting
 WireColorMaterial Material for solid color drawing with face's border outlining
 WireframeMaterial Material for solid color drawing with face's border outlining