A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
i — Property in class away3d.core.draw.PrimitiveQuadrantTree | |
i — Property in class away3d.core.render.BitmapRenderSession | |
i — Property in class away3d.core.render.SpriteRenderSession | |
i — Property in class away3d.materials.TransformBitmapMaterial | |
IAnimation — Interface in package away3d.core.base | |
IBlockerConsumer — Interface in package away3d.core.block | |
Interface for containers capable of storing blockers | |
IBlockerProvider — Interface in package away3d.core.block | |
Interface for objects that provide blockers instances for rendering occlusion culling | |
IClonable — Interface in package away3d.core.utils | |
Interface for object that can be cloned | |
ifmz2 — Property in class away3d.core.draw.ScreenVertex | |
IFogMaterial — Interface in package away3d.materials | |
Interface for fog filter | |
IFrame — Interface in package away3d.core.base | |
ILayerMaterial — Interface in package away3d.materials | |
Interface for all materials that take in account texture coordinates | |
ILightConsumer — Interface in package away3d.core.light | |
Interface for containers capable of storing lighting info | |
ILightProvider — Interface in package away3d.core.light | |
Interface for objects that provide lighting to the scene | |
ILODObject — Interface in package away3d.containers | |
Interface for object that can toggle their visibily depending on view and distance to camera | |
IMAGE_FILE — Constant property in class away3d.loaders.Max3DS | |
images — Property in class away3d.loaders.utils.TextureLoadQueue | |
IMaterial — Interface in package away3d.materials | |
Interface for all objects that can serve as material | |
IMeshElement — Interface in package away3d.core.base | |
index — Property in class away3d.materials.AnimatedBitmapMaterial | |
indexes — Property in class away3d.core.base.Mesh | |
infogroup — Property in class away3d.test.BaseDemo | |
Init — Class in package away3d.core.utils | |
Convinient object initialization support | |
Init(init) — Constructor in class away3d.core.utils.Init | |
INSTANCE — Static property in class away3d.materials.TransparentMaterial | |
interactive — Property in class away3d.materials.MovieMaterial | |
interactiveLayer — Property in class away3d.containers.View3D | |
container for interactive materials over the scene | |
internalAddChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D | |
internalRemoveChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D | |
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer | |
Perform triangles splitting to correctly render scenes with intersecting objects |
|
INT_PERCENTAGE — Constant property in class away3d.loaders.Max3DS | |
inv — Property in class away3d.core.render.FindHit | |
invalidated — Property in class away3d.core.utils.FaceVO | |
inverse(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D | |
inverseAdd(colora, colorb) — Static method in class away3d.core.utils.Color | |
inverseSceneTransform — Property in class away3d.core.base.Object3D | |
invert() — Method in class away3d.core.base.Face | |
invertFaces() — Method in class away3d.core.base.Mesh | |
invtexturemapping — Property in class away3d.core.draw.DrawTriangle | |
_invtexturemapping — Property in class away3d.materials.TransformBitmapMaterial | |
invTransform — Property in class away3d.core.light.DirectionalLightSource | |
invView — Property in class away3d.cameras.Camera3D | |
ioError — Event in class away3d.loaders.utils.TextureLoadQueue | |
IPhysicsScene — Interface in package away3d.containers | |
IPrimitiveConsumer — Interface in package away3d.core.draw | |
Interface for containers capable of drawing primitives | |
IPrimitiveFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive arrays | |
IPrimitiveProvider — Interface in package away3d.core.draw | |
Interface for objects that provide drawing primitives to the rendering process | |
IPrimitiveQuadrantFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive quadrant trees | |
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.filter | |
Interface for filters that work on primitive volume blocks | |
IRenderer — Interface in package away3d.core.render | |
Interface for renderers capable of rendering scene to the view | |
ISegmentMaterial — Interface in package away3d.materials | |
Interface for all material that are capable of drawing line segments | |
ITriangleMaterial — Interface in package away3d.materials | |
Interface for all material that are capable of triangle faces | |
IUpdatingMaterial — Interface in package away3d.materials | |
Interface for all materials that require updating every render loop | |
IUVMaterial — Interface in package away3d.materials | |
Interface for all materials that take in account texture coordinates | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |