Package | away3d.materials.shaders |
Class | public class AmbientShader |
Inheritance | AmbientShader ![]() |
Method | Defined by | ||
---|---|---|---|
AmbientShader
(init:Object = null) | AmbientShader | ||
AmbientShader | |||
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clearLightingShapeDictionary():void
| AbstractShader | |
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clearShapeDictionary():void
| AbstractShader | |
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contains(v0x:Number, v0y:Number, v1x:Number, v1y:Number, v2x:Number, v2y:Number, x:Number, y:Number):Boolean
| AbstractShader | |
![]() | AbstractShader | ||
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getShape(layer:Sprite):Shape
| AbstractShader | |
![]() | AbstractShader | ||
AmbientShader | |||
AmbientShader | |||
AmbientShader |
color | property |
public var color:uint
AmbientShader | () | constructor |
public function AmbientShader(init:Object = null)
Parameters
init:Object (default = null )
|
clearFaceDictionary | () | method |
public override function clearFaceDictionary(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |
renderLayer | () | method |
public override function renderLayer(tri:DrawTriangle, layer:Sprite, level:int):void
Parameters
tri:DrawTriangle |
|
layer:Sprite |
|
level:int |
renderShader | () | method |
updateMaterial | () | method |
public override function updateMaterial(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |