Package | away3d.materials |
Class | public class CenterLightingMaterial |
Implements | ITriangleMaterial, IUpdatingMaterial |
Subclasses | ShadingColorMaterial, WhiteShadingBitmapMaterial |
Property | Defined by | ||
---|---|---|---|
ak : Number = 20 | CenterLightingMaterial | ||
amb : Number | CenterLightingMaterial | ||
ambient_brightness : Number = 1 | CenterLightingMaterial | ||
blue : Number | CenterLightingMaterial | ||
c0x : Number | CenterLightingMaterial | ||
c0y : Number | CenterLightingMaterial | ||
c0z : Number | CenterLightingMaterial | ||
cx : Number | CenterLightingMaterial | ||
cy : Number | CenterLightingMaterial | ||
cz : Number | CenterLightingMaterial | ||
d1x : Number | CenterLightingMaterial | ||
d1y : Number | CenterLightingMaterial | ||
d1z : Number | CenterLightingMaterial | ||
d2x : Number | CenterLightingMaterial | ||
d2y : Number | CenterLightingMaterial | ||
d2z : Number | CenterLightingMaterial | ||
df : Number | CenterLightingMaterial | ||
dfx : Number | CenterLightingMaterial | ||
dfy : Number | CenterLightingMaterial | ||
dfz : Number | CenterLightingMaterial | ||
diff : Number | CenterLightingMaterial | ||
diffuse_brightness : Number = 1 | CenterLightingMaterial | ||
_diffuseTransform : Matrix3D | CenterLightingMaterial | ||
directional : DirectionalLightSource | CenterLightingMaterial | ||
draw_fall : Boolean = false | CenterLightingMaterial | ||
draw_fall_k : Number = 1 | CenterLightingMaterial | ||
draw_normal : Boolean = false | CenterLightingMaterial | ||
draw_reflect : Boolean = false | CenterLightingMaterial | ||
draw_reflect_k : Number = 1 | CenterLightingMaterial | ||
fade : Number | CenterLightingMaterial | ||
ffx : Number | CenterLightingMaterial | ||
ffy : Number | CenterLightingMaterial | ||
ffz : Number | CenterLightingMaterial | ||
focus : Number | CenterLightingMaterial | ||
fx : Number | CenterLightingMaterial | ||
fy : Number | CenterLightingMaterial | ||
fz : Number | CenterLightingMaterial | ||
global : AmbientLightSource | CenterLightingMaterial | ||
graphics : Graphics | CenterLightingMaterial | ||
green : Number | CenterLightingMaterial | ||
kab : Number | CenterLightingMaterial | ||
kag : Number | CenterLightingMaterial | ||
kar : Number | CenterLightingMaterial | ||
kdb : Number | CenterLightingMaterial | ||
kdg : Number | CenterLightingMaterial | ||
kdr : Number | CenterLightingMaterial | ||
ksb : Number | CenterLightingMaterial | ||
ksg : Number | CenterLightingMaterial | ||
ksr : Number | CenterLightingMaterial | ||
ncx : Number | CenterLightingMaterial | ||
ncy : Number | CenterLightingMaterial | ||
ncz : Number | CenterLightingMaterial | ||
nf : Number | CenterLightingMaterial | ||
nx : Number | CenterLightingMaterial | ||
ny : Number | CenterLightingMaterial | ||
nz : Number | CenterLightingMaterial | ||
pa : Number | CenterLightingMaterial | ||
pb : Number | CenterLightingMaterial | ||
pc : Number | CenterLightingMaterial | ||
pdd : Number | CenterLightingMaterial | ||
point : PointLightSource | CenterLightingMaterial | ||
projection : Projection | CenterLightingMaterial | ||
red : Number | CenterLightingMaterial | ||
rfx : Number | CenterLightingMaterial | ||
rfy : Number | CenterLightingMaterial | ||
rfz : Number | CenterLightingMaterial | ||
rx : Number | CenterLightingMaterial | ||
ry : Number | CenterLightingMaterial | ||
rz : Number | CenterLightingMaterial | ||
session : AbstractRenderSession | CenterLightingMaterial | ||
_source : Mesh | CenterLightingMaterial | ||
spec : Number | CenterLightingMaterial | ||
specular_brightness : Number = 1 | CenterLightingMaterial | ||
sum : Number | CenterLightingMaterial | ||
v0 : ScreenVertex | CenterLightingMaterial | ||
v0p : Number | CenterLightingMaterial | ||
v0x : Number | CenterLightingMaterial | ||
v0y : Number | CenterLightingMaterial | ||
v0z : Number | CenterLightingMaterial | ||
v1 : ScreenVertex | CenterLightingMaterial | ||
v1p : Number | CenterLightingMaterial | ||
v1x : Number | CenterLightingMaterial | ||
v1y : Number | CenterLightingMaterial | ||
v1z : Number | CenterLightingMaterial | ||
v2 : ScreenVertex | CenterLightingMaterial | ||
v2p : Number | CenterLightingMaterial | ||
v2x : Number | CenterLightingMaterial | ||
v2y : Number | CenterLightingMaterial | ||
v2z : Number | CenterLightingMaterial | ||
visible : Boolean [read-only]
| CenterLightingMaterial | ||
zoom : Number | CenterLightingMaterial |
Method | Defined by | ||
---|---|---|---|
CenterLightingMaterial
(init:Object = null) | CenterLightingMaterial | ||
renderTri(tri:DrawTriangle, session:AbstractRenderSession, kar:Number, kag:Number, kab:Number, kdr:Number, kdg:Number, kdb:Number, ksr:Number, ksg:Number, ksb:Number):void
| CenterLightingMaterial | ||
CenterLightingMaterial | |||
CenterLightingMaterial |
ak | property |
public var ak:Number = 20
amb | property |
public var amb:Number
ambient_brightness | property |
public var ambient_brightness:Number = 1
blue | property |
public var blue:Number
c0x | property |
public var c0x:Number
c0y | property |
public var c0y:Number
c0z | property |
public var c0z:Number
cx | property |
public var cx:Number
cy | property |
public var cy:Number
cz | property |
public var cz:Number
d1x | property |
public var d1x:Number
d1y | property |
public var d1y:Number
d1z | property |
public var d1z:Number
d2x | property |
public var d2x:Number
d2y | property |
public var d2y:Number
d2z | property |
public var d2z:Number
df | property |
public var df:Number
dfx | property |
public var dfx:Number
dfy | property |
public var dfy:Number
dfz | property |
public var dfz:Number
diff | property |
public var diff:Number
diffuse_brightness | property |
public var diffuse_brightness:Number = 1
_diffuseTransform | property |
public var _diffuseTransform:Matrix3D
directional | property |
public var directional:DirectionalLightSource
draw_fall | property |
public var draw_fall:Boolean = false
draw_fall_k | property |
public var draw_fall_k:Number = 1
draw_normal | property |
public var draw_normal:Boolean = false
draw_reflect | property |
public var draw_reflect:Boolean = false
draw_reflect_k | property |
public var draw_reflect_k:Number = 1
fade | property |
public var fade:Number
ffx | property |
public var ffx:Number
ffy | property |
public var ffy:Number
ffz | property |
public var ffz:Number
focus | property |
public var focus:Number
fx | property |
public var fx:Number
fy | property |
public var fy:Number
fz | property |
public var fz:Number
global | property |
public var global:AmbientLightSource
graphics | property |
public var graphics:Graphics
green | property |
public var green:Number
kab | property |
public var kab:Number
kag | property |
public var kag:Number
kar | property |
public var kar:Number
kdb | property |
public var kdb:Number
kdg | property |
public var kdg:Number
kdr | property |
public var kdr:Number
ksb | property |
public var ksb:Number
ksg | property |
public var ksg:Number
ksr | property |
public var ksr:Number
ncx | property |
public var ncx:Number
ncy | property |
public var ncy:Number
ncz | property |
public var ncz:Number
nf | property |
public var nf:Number
nx | property |
public var nx:Number
ny | property |
public var ny:Number
nz | property |
public var nz:Number
pa | property |
public var pa:Number
pb | property |
public var pb:Number
pc | property |
public var pc:Number
pdd | property |
public var pdd:Number
point | property |
public var point:PointLightSource
projection | property |
public var projection:Projection
red | property |
public var red:Number
rfx | property |
public var rfx:Number
rfy | property |
public var rfy:Number
rfz | property |
public var rfz:Number
rx | property |
public var rx:Number
ry | property |
public var ry:Number
rz | property |
public var rz:Number
session | property |
public var session:AbstractRenderSession
_source | property |
public var _source:Mesh
spec | property |
public var spec:Number
specular_brightness | property |
public var specular_brightness:Number = 1
sum | property |
public var sum:Number
v0 | property |
public var v0:ScreenVertex
v0p | property |
public var v0p:Number
v0x | property |
public var v0x:Number
v0y | property |
public var v0y:Number
v0z | property |
public var v0z:Number
v1 | property |
public var v1:ScreenVertex
v1p | property |
public var v1p:Number
v1x | property |
public var v1x:Number
v1y | property |
public var v1y:Number
v1z | property |
public var v1z:Number
v2 | property |
public var v2:ScreenVertex
v2p | property |
public var v2p:Number
v2x | property |
public var v2x:Number
v2y | property |
public var v2y:Number
v2z | property |
public var v2z:Number
visible | property |
visible:Boolean
[read-only]Implementation
public function get visible():Boolean
zoom | property |
public var zoom:Number
CenterLightingMaterial | () | constructor |
public function CenterLightingMaterial(init:Object = null)
Parameters
init:Object (default = null )
|
renderTri | () | method |
public function renderTri(tri:DrawTriangle, session:AbstractRenderSession, kar:Number, kag:Number, kab:Number, kdr:Number, kdg:Number, kdb:Number, ksr:Number, ksg:Number, ksb:Number):void
Parameters
tri:DrawTriangle |
|
session:AbstractRenderSession |
|
kar:Number |
|
kag:Number |
|
kab:Number |
|
kdr:Number |
|
kdg:Number |
|
kdb:Number |
|
ksr:Number |
|
ksg:Number |
|
ksb:Number |
renderTriangle | () | method |
updateMaterial | () | method |
public function updateMaterial(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |