Package | away3d.core.render |
Class | public class LightArray |
Implements | ILightConsumer |
Property | Defined by | ||
---|---|---|---|
ambients : Array | LightArray | ||
directed : Array | LightArray | ||
point : PointLightSource | LightArray | ||
points : Array | LightArray |
Method | Defined by | ||
---|---|---|---|
ambientLight(color:int, ambient:Number):void
| LightArray | ||
clear():void
| LightArray | ||
LightArray | |||
pointLight(source:Matrix3D, light:Light3D, color:int, ambient:Number, diffuse:Number, specular:Number):void
| LightArray |
ambients | property |
public var ambients:Array
directed | property |
public var directed:Array
point | property |
public var point:PointLightSource
points | property |
public var points:Array
ambientLight | () | method |
public function ambientLight(color:int, ambient:Number):void
Parameters
color:int |
|
ambient:Number |
clear | () | method |
public function clear():void
directedLight | () | method |
public function directedLight(direction:Number3D, color:int, diffuse:Number):void
Parameters
direction:Number3D |
|
color:int |
|
diffuse:Number |
pointLight | () | method |
public function pointLight(source:Matrix3D, light:Light3D, color:int, ambient:Number, diffuse:Number, specular:Number):void
Parameters
source:Matrix3D |
|
light:Light3D |
|
color:int |
|
ambient:Number |
|
diffuse:Number |
|
specular:Number |