A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
b — Property in class away3d.core.draw.Line2D |
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b — Property in class away3d.core.draw.Plane3D |
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b — Property in class away3d.core.mesh.Face |
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b — Property in class away3d.core.render.RenderSession |
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b — Property in class away3d.objects.Triangle |
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b2 — Property in class away3d.core.render.RenderSession |
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_back — Property in class away3d.core.mesh.Face |
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back — Property in class away3d.core.mesh.Face |
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back — Property in class away3d.core.mesh.Mesh |
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backface — Property in class away3d.core.draw.DrawTriangle |
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backface — Property in class away3d.core.mesh.Mesh |
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background — Property in class away3d.core.scene.View3D |
| Background under the rendered scene |
backmat — Property in class away3d.core.mesh.Mesh |
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BACKWARD — Static property in class away3d.core.math.Number3D |
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BaseDemo — Class in package away3d.test |
| Base class for Away3D demos |
BaseDemo(title, infogroupheight) — Constructor in class away3d.test.BaseDemo |
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BaseMesh — Class in package away3d.core.mesh |
| Base mesh constisting of elements |
BaseMesh(init) — Constructor in class away3d.core.mesh.BaseMesh |
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BaseMeshElement — Class in package away3d.core.mesh |
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BASIC — Static property in class away3d.core.render.Renderer |
| Fastest and simplest renderer, useful for many applications |
BasicRenderer — Class in package away3d.core.render |
| Basic renderer implementation |
BasicRenderer(... rest) — Constructor in class away3d.core.render.BasicRenderer |
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bisect(focus) — Method in class away3d.core.draw.DrawTriangle |
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bitmap — Property in class away3d.core.draw.DrawBitmap |
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bitmap — Property in class away3d.core.draw.DrawScaledBitmap |
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bitmap — Property in class away3d.core.material.AlphaBitmapMaterial |
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_bitmap — Property in class away3d.core.material.BitmapMaterial |
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bitmap — Property in class away3d.core.material.BitmapMaterial |
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bitmap — Property in interface away3d.core.material.IUVMaterial |
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bitmap — Property in class away3d.core.material.WhiteShadingBitmapMaterial |
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_bitmap — Property in class away3d.core.scene.Light3D |
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bitmap — Property in class away3d.core.scene.Light3D |
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bitmap — Property in class away3d.core.sprite.Sprite2D |
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bitmap(data) — Static method in class away3d.core.utils.Cast |
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bitmap — Property in class away3d.core.utils.FaceDictionaryVO |
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bitmapDictionaryFace — Property in class away3d.core.material.BitmapMaterialContainer |
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bitmapDictionarySource — Property in class away3d.core.material.BitmapMaterialContainer |
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bitmapDisplacementX — Property in class away3d.core.draw.DrawTriangle |
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bitmapDisplacementY — Property in class away3d.core.draw.DrawTriangle |
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bitmapMaterial — Property in class away3d.core.draw.DrawTriangle |
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BitmapMaterial — Class in package away3d.core.material |
| Basic bitmap texture material |
BitmapMaterial(bitmap, init) — Constructor in class away3d.core.material.BitmapMaterial |
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BitmapMaterialContainer — Class in package away3d.core.material |
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BitmapMaterialContainer(width, height, init) — Constructor in class away3d.core.material.BitmapMaterialContainer |
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bitmapNormal — Property in class away3d.core.draw.DrawTriangle |
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bitmapPhong — Property in class away3d.core.draw.DrawTriangle |
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_bitmapRect — Property in class away3d.core.material.BitmapMaterialContainer |
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_bitmapRect — Property in class away3d.core.material.TransformBitmapMaterial |
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_bitmapRect — Property in class away3d.core.mesh.Face |
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bitmapReflection — Property in class away3d.core.draw.DrawTriangle |
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bitmaps — Property in class away3d.core.sprite.Sprite2DDir |
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bitmapShader — Property in class away3d.core.scene.View3D |
| Bitmap that contains last rendered shaders |
bitmapTexture — Property in class away3d.core.scene.View3D |
| Bitmap that contains last rendered textures |
black — Constant static property in class away3d.core.material.Color |
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blackrender — Property in class away3d.core.material.WhiteShadingBitmapMaterial |
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blendMode — Property in class away3d.core.scene.Object3D |
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block(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.block.Blocker |
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block(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.block.ConvexBlocker |
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blocker(pri:away3d.core.block:Blocker) — Method in class away3d.core.block.BlockerArray |
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blocker() — Method in class away3d.core.block.ConvexBlock |
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blocker(block:away3d.core.block:Blocker) — Method in interface away3d.core.block.IBlockerConsumer |
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Blocker — Class in package away3d.core.block |
| Abstract primitive that can block other primitives from drawing |
blockerarray — Property in class away3d.core.render.BasicRenderer |
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BlockerArray — Class in package away3d.core.block |
| Array for storing blockers |
BlockerArray() — Constructor in class away3d.core.block.BlockerArray |
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blockers — Property in class away3d.core.block.BlockerArray |
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blockers(consumer:away3d.core.block:IBlockerConsumer) — Method in class away3d.core.block.ConvexBlock |
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blockers(consumer:away3d.core.block:IBlockerConsumer) — Method in interface away3d.core.block.IBlockerProvider |
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blockers — Property in class away3d.core.render.BasicRenderer |
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blockers — Property in class away3d.core.render.PrimitiveArray |
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BlockerTraverser — Class in package away3d.core.render |
| Traverser that gathers blockers for occlusion culling |
BlockerTraverser() — Constructor in class away3d.core.render.BlockerTraverser |
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blocks() — Method in class away3d.core.render.PrimitiveVolumeBlockList |
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blocktraverser — Property in class away3d.core.render.BasicRenderer |
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blue — Property in class away3d.core.material.CenterLightingMaterial |
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blue — Constant static property in class away3d.core.material.Color |
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blue — Property in class away3d.core.render.PointLightSource |
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bmp — Property in class away3d.core.scene.View3D |
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bothsides — Property in class away3d.core.mesh.Mesh |
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boundlines — Property in class away3d.core.block.ConvexBlocker |
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br — Property in class away3d.core.material.WhiteShadingBitmapMaterial |
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bu — Property in class away3d.core.draw.DrawTriangle |
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bubbleMouseEvent(event:away3d.core.scene:MouseEvent3D) — Method in class away3d.core.scene.View3D |
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buildCollada() — Method in class away3d.loaders.Collada |
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buildCube(width, height, depth, faces:away3d.core.utils:Init) — Method in class away3d.objects.Cube |
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Button — Class in package away3d.test |
| Simple rounded rectangle button |
Button(text, pwidth, pheight) — Constructor in class away3d.test.Button |
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bv — Property in class away3d.core.draw.DrawTriangle |
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bx — Property in class away3d.core.draw.DrawSegment |
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bx — Property in class away3d.core.draw.DrawTriangle |
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bx — Property in class away3d.core.material.BitmapMaterial |
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bxf — Property in class away3d.core.draw.DrawSegment |
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bxf — Property in class away3d.core.draw.DrawTriangle |
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by — Property in class away3d.core.draw.DrawSegment |
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by — Property in class away3d.core.draw.DrawTriangle |
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by — Property in class away3d.core.material.BitmapMaterial |
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byf — Property in class away3d.core.draw.DrawSegment |
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byf — Property in class away3d.core.draw.DrawTriangle |
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bytearray(data) — Static method in class away3d.core.utils.Cast |
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bz — Property in class away3d.core.draw.DrawSegment |
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bz — Property in class away3d.core.draw.DrawTriangle |
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bz — Property in class away3d.core.material.BitmapMaterial |
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bz — Property in class away3d.core.render.AnotherRivalFilter |
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bzf — Property in class away3d.core.draw.DrawSegment |
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bzf — Property in class away3d.core.draw.DrawTriangle |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |