Package | away3d.cameras |
Class | public class HoverCamera3D |
Inheritance | HoverCamera3D ![]() ![]() ![]() ![]() |
Method | Defined by | ||
---|---|---|---|
HoverCamera3D
(init:Object = null) | HoverCamera3D | ||
![]() |
addOnDimensionsChange(listener:Function):void
| Object3D | |
![]() |
addOnMouseDown(listener:Function):void
| Object3D | |
![]() |
addOnMouseMove(listener:Function):void
| Object3D | |
![]() |
addOnMouseOut(listener:Function):void
| Object3D | |
![]() |
addOnMouseOver(listener:Function):void
| Object3D | |
![]() |
addOnMouseUp(listener:Function):void
| Object3D | |
![]() |
addOnRadiusChange(listener:Function):void
| Object3D | |
![]() |
addOnSceneChange(listener:Function):void
| Object3D | |
![]() |
addOnTransformChange(listener:Function):void
| Object3D | |
![]() |
clone(object:* = null):*
| Camera3D | |
![]() | Object3D | ||
hover():Boolean
Hover camera around the object
| HoverCamera3D | ||
![]() | Object3D | ||
![]() |
moveBackward(distance:Number):void
| Object3D | |
![]() |
moveDown(distance:Number):void
| Object3D | |
![]() |
moveForward(distance:Number):void
| Object3D | |
![]() |
moveLeft(distance:Number):void
| Object3D | |
![]() |
moveRight(distance:Number):void
| Object3D | |
![]() | Object3D | ||
![]() |
moveUp(distance:Number):void
| Object3D | |
![]() |
pan(angle:Number):void
Rotate the camera in its horizontal plane.
| Camera3D | |
![]() |
pitch(angle:Number):void
| Object3D | |
![]() | Object3D | ||
![]() |
removeOnDimensionsChange(listener:Function):void
| Object3D | |
![]() |
removeOnMouseDown(listener:Function):void
| Object3D | |
![]() |
removeOnMouseMove(listener:Function):void
| Object3D | |
![]() |
removeOnMouseOut(listener:Function):void
| Object3D | |
![]() |
removeOnMouseOver(listener:Function):void
| Object3D | |
![]() |
removeOnMouseUp(listener:Function):void
| Object3D | |
![]() |
removeOnRadiusChange(listener:Function):void
| Object3D | |
![]() |
removeOnSceneChange(listener:Function):void
| Object3D | |
![]() |
removeOnTransformChange(listener:Function):void
| Object3D | |
![]() |
roll(angle:Number):void
| Object3D | |
![]() | Object3D | ||
![]() | Camera3D | ||
![]() |
tick(time:int):void
| Object3D | |
![]() |
tilt(angle:Number):void
Rotate the camera in its vertical plane.
| Camera3D | |
![]() |
toString():String
| Object3D | |
![]() | Object3D | ||
![]() | Object3D | ||
update():Boolean
Update camera position
| HoverCamera3D | ||
![]() |
yaw(angle:Number):void
| Object3D |
distance | property |
public var distance:Number = 400
Distance the camera keeps to the target
maxtiltangle | property |
public var maxtiltangle:Number = 90
mintiltangle | property |
public var mintiltangle:Number = 0
panangle | property |
public var panangle:Number = 0
steps | property |
public var steps:Number = 8
targetpanangle | property |
public var targetpanangle:Number = 0
targettiltangle | property |
public var targettiltangle:Number = 90
tiltangle | property |
public var tiltangle:Number = 90
yfactor | property |
public var yfactor:Number = 2
HoverCamera3D | () | constructor |
public function HoverCamera3D(init:Object = null)
Parameters
init:Object (default = null )
|
hover | () | method |
public function hover():Boolean
Hover camera around the object
ReturnsBoolean — true if camera changed position |
update | () | method |
public function update():Boolean
Update camera position
ReturnsBoolean — true if camera changed position |