Transform bitmap material
protected var _isNormalized:Boolean
isNormalized:Boolean
[read-only]Implementation
public function get isNormalized():Boolean
protected var _normal:Number3D
normal:Number3D
[read-only]
Implementation
public function get normal():Number3D
protected var _scalex:Boolean
scalex:Boolean
[read-only]Implementation
public function get scalex():Boolean
protected var _scaley:Boolean
scaley:Boolean
[read-only]Implementation
public function get scaley():Boolean
protected var _transform:Matrix
transform:Matrix
[read-only]Implementation
public function get transform():Matrix
public function TransformBitmapMaterial(bitmap:BitmapData, init:Object = null)
Parameters
| bitmap:BitmapData |
|
| init:Object (default = null )
|
Init Parameters
public function getTransform(w:Number, h:Number):Matrix
Parameters
Returns
public function setUVPoint(uv:Point, p:Vertex3D):void
Parameters