A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
IAnimation — Interface in package away3d.core.mesh | |
IBlockerConsumer — Interface in package away3d.core.block | |
Interface for containers capable of storing blockers | |
IBlockerProvider — Interface in package away3d.core.block | |
Interface for objects that provide blockers instances for rendering occlusion culling | |
IClonable — Interface in package away3d.core.utils | |
Interface for object that can be cloned | |
IDENTITY — Static property in class away3d.core.math.Matrix3D | |
IFrame — Interface in package away3d.core.mesh | |
ILightConsumer — Interface in package away3d.core.scene | |
Interface for containers capable of storing lighting info | |
ILightProvider — Interface in package away3d.core.scene | |
Interface for objects that provide lighting to the scene | |
ILODObject — Interface in package away3d.core.scene | |
Interface for object that can toggle their visibily depending on view and distance to camera | |
IMaterial — Interface in package away3d.core.material | |
Interface for all objects that can serve as material | |
IMeshElement — Interface in package away3d.core.mesh | |
infogroup — Property in class away3d.test.BaseDemo | |
Init — Class in package away3d.core.utils | |
Convinient object initialization support | |
Init(init) — Constructor in class away3d.core.utils.Init | |
insideShape(shape1, shape2) — Method in class away3d.trash.Mesh3D | |
instance — Static property in class away3d.core.stats.Stats | |
INSTANCE — Static property in class away3d.core.material.TransparentMaterial | |
internalAddChild(child:away3d.core.scene:Object3D) — Method in class away3d.core.scene.ObjectContainer3D | |
internalRemoveChild(child:away3d.core.scene:Object3D) — Method in class away3d.core.scene.ObjectContainer3D | |
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer | |
Perform triangles splitting to correctly render scenes with intersecting objects |
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inverse(m:away3d.core.math:Matrix3D) — Static method in class away3d.core.math.Matrix3D | |
inverseAdd(colora, colorb) — Static method in class away3d.core.material.Color | |
inverseFaces() — Method in class away3d.trash.Mesh3D | |
invert() — Method in class away3d.core.mesh.Face | |
invertFaces() — Method in class away3d.core.mesh.Mesh | |
IPhysicsScene — Interface in package away3d.core.scene | |
IPrimitiveConsumer — Interface in package away3d.core.render | |
Interface for containers capable of drawing primitives | |
IPrimitiveFilter — Interface in package away3d.core.render | |
Interface for filters that work on primitive arrays | |
IPrimitiveProvider — Interface in package away3d.core.render | |
Interface for objects that provide drawing primitives to the rendering process | |
IPrimitiveQuadrantFilter — Interface in package away3d.core.render | |
Interface for filters that work on primitive quadrant trees | |
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.render | |
Interface for filters that work on primitive volume blocks | |
IRenderer — Interface in package away3d.core.render | |
Interface for renderers capable of rendering scene to the view | |
IrregularShape — Class in package away3d.shapes | |
Irregular shape | |
IrregularShape(vertices, init) — Constructor in class away3d.shapes.IrregularShape | |
ISegmentMaterial — Interface in package away3d.core.material | |
Interface for all material that are capable of drawing line segments | |
_isNormalized — Property in class away3d.core.material.TransformBitmapMaterial | |
isNormalized — Property in class away3d.core.material.TransformBitmapMaterial | |
ITriangleMaterial — Interface in package away3d.core.material | |
Interface for all material that are capable of triangle faces | |
IUVMaterial — Interface in package away3d.core.material | |
Interface for all materials that take in account texture coordinates | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |