Interface | Description | |
---|---|---|
ILightConsumer | Interface for containers capable of storing lighting info | |
ILightProvider | Interface for objects that provide lighting to the scene | |
ILODObject | Interface for object that can toggle their visibily depending on view and distance to camera | |
IPhysicsScene |
Class | Description | |
---|---|---|
Camera3D | Camera in 3D-space | |
DebugObjectContainer3D | ||
Light3D | Light source | |
LODObject | Container that is drawn only if its scaling to to perspective fall within given range | |
MouseEvent3D | Event that gets dispatched in case of mouse click or mouse move | |
Object3D | ||
Object3DEvent | ||
ObjectContainer3D | Container node for other objects of the scene | |
Scene3D | Scene that gets rendered | |
TickTraverser | Traverser that updates time for all objects on scene | |
Traverser | Base abstract class for all actions on the whole scene | |
View3D | Repesent the drawing surface for the scene, that can be used to render 3D graphics |