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IAnimation — Interface in package away3d.core.mesh
IBlockerConsumer — Interface in package away3d.core.block
Interface for containers capable of storing blockers
IBlockerProvider — Interface in package away3d.core.block
Interface for objects that provide blockers instances for rendering occlusion culling
IClonable — Interface in package away3d.core.utils
Interface for object that can be cloned
IDENTITY — Static property in class away3d.core.math.Matrix3D
IFrame — Interface in package away3d.core.mesh
ILightConsumer — Interface in package away3d.core.scene
Interface for containers capable of storing lighting info
ILightProvider — Interface in package away3d.core.scene
Interface for objects that provide lighting to the scene
ILODObject — Interface in package away3d.core.scene
Interface for object that can toggle their visibily depending on view and distance to camera
IMaterial — Interface in package away3d.core.material
Interface for all objects that can serve as material
IMeshElement — Interface in package away3d.core.mesh
infogroup — Property in class away3d.test.BaseDemo
Init — Class in package away3d.core.utils
Convinient object initialization support
Init(init) — Constructor in class away3d.core.utils.Init
insideShape(shape1, shape2) — Method in class away3d.trash.Mesh3D
instance — Static property in class away3d.core.stats.Stats
INSTANCE — Static property in class away3d.core.material.TransparentMaterial
internalAddChild(child:away3d.core.scene:Object3D) — Method in class away3d.core.scene.ObjectContainer3D
internalRemoveChild(child:away3d.core.scene:Object3D) — Method in class away3d.core.scene.ObjectContainer3D
INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer
Perform triangles splitting to correctly render scenes with intersecting objects
inverse(m:away3d.core.math:Matrix3D) — Static method in class away3d.core.math.Matrix3D
inverseAdd(colora, colorb) — Static method in class away3d.core.material.Color
inverseFaces() — Method in class away3d.trash.Mesh3D
invert() — Method in class away3d.core.mesh.Face
invertFaces() — Method in class away3d.core.mesh.Mesh
IPhysicsScene — Interface in package away3d.core.scene
IPrimitiveConsumer — Interface in package away3d.core.render
Interface for containers capable of drawing primitives
IPrimitiveFilter — Interface in package away3d.core.render
Interface for filters that work on primitive arrays
IPrimitiveProvider — Interface in package away3d.core.render
Interface for objects that provide drawing primitives to the rendering process
IPrimitiveQuadrantFilter — Interface in package away3d.core.render
Interface for filters that work on primitive quadrant trees
IPrimitiveVolumeBlockFilter — Interface in package away3d.core.render
Interface for filters that work on primitive volume blocks
IRenderer — Interface in package away3d.core.render
Interface for renderers capable of rendering scene to the view
IrregularShape — Class in package away3d.shapes
Irregular shape
IrregularShape(vertices, init) — Constructor in class away3d.shapes.IrregularShape
ISegmentMaterial — Interface in package away3d.core.material
Interface for all material that are capable of drawing line segments
_isNormalized — Property in class away3d.core.material.TransformBitmapMaterial
isNormalized — Property in class away3d.core.material.TransformBitmapMaterial
ITriangleMaterial — Interface in package away3d.core.material
Interface for all material that are capable of triangle faces
IUVMaterial — Interface in package away3d.core.material
Interface for all materials that take in account texture coordinates
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