Package | away3d.core.material |
Class | public class PreciseBitmapMaterial |
Inheritance | PreciseBitmapMaterial ![]() |
Subclasses | TransformBitmapMaterial |
Property | Defined by | ||
---|---|---|---|
ax : Number | PreciseBitmapMaterial | ||
ay : Number | PreciseBitmapMaterial | ||
az : Number | PreciseBitmapMaterial | ||
![]() | bitmap : BitmapData | BitmapMaterial | |
bx : Number | PreciseBitmapMaterial | ||
by : Number | PreciseBitmapMaterial | ||
bz : Number | PreciseBitmapMaterial | ||
cx : Number | PreciseBitmapMaterial | ||
cy : Number | PreciseBitmapMaterial | ||
cz : Number | PreciseBitmapMaterial | ||
dabx : Number | PreciseBitmapMaterial | ||
daby : Number | PreciseBitmapMaterial | ||
dbcx : Number | PreciseBitmapMaterial | ||
dbcy : Number | PreciseBitmapMaterial | ||
dcax : Number | PreciseBitmapMaterial | ||
dcay : Number | PreciseBitmapMaterial | ||
![]() | debug : Boolean | BitmapMaterial | |
dmax : Number | PreciseBitmapMaterial | ||
dsab : Number | PreciseBitmapMaterial | ||
dsbc : Number | PreciseBitmapMaterial | ||
dsca : Number | PreciseBitmapMaterial | ||
faz : Number | PreciseBitmapMaterial | ||
fbz : Number | PreciseBitmapMaterial | ||
fcz : Number | PreciseBitmapMaterial | ||
focus : Number | PreciseBitmapMaterial | ||
![]() | height : Number | BitmapMaterial | |
mabx : Number | PreciseBitmapMaterial | ||
maby : Number | PreciseBitmapMaterial | ||
mabz : Number | PreciseBitmapMaterial | ||
map : Matrix | PreciseBitmapMaterial | ||
![]() | mapping : Matrix | BitmapMaterial | |
mbcx : Number | PreciseBitmapMaterial | ||
mbcy : Number | PreciseBitmapMaterial | ||
mbcz : Number | PreciseBitmapMaterial | ||
mcax : Number | PreciseBitmapMaterial | ||
mcay : Number | PreciseBitmapMaterial | ||
mcaz : Number | PreciseBitmapMaterial | ||
precision : Number = 1 | PreciseBitmapMaterial | ||
![]() | repeat : Boolean | BitmapMaterial | |
session : RenderSession | PreciseBitmapMaterial | ||
![]() | smooth : Boolean | BitmapMaterial | |
svArray : Array | PreciseBitmapMaterial | ||
triangle : DrawTriangle | PreciseBitmapMaterial | ||
![]() | visible : Boolean | BitmapMaterial | |
![]() | width : Number | BitmapMaterial |
Method | Defined by | ||
---|---|---|---|
PreciseBitmapMaterial
(bitmap:BitmapData, init:Object = null) | PreciseBitmapMaterial | ||
createVertexArray():void
| PreciseBitmapMaterial | ||
PreciseBitmapMaterial |
Method | Defined by | ||
---|---|---|---|
PreciseBitmapMaterial |
ax | property |
public var ax:Number
ay | property |
public var ay:Number
az | property |
public var az:Number
bx | property |
public var bx:Number
by | property |
public var by:Number
bz | property |
public var bz:Number
cx | property |
public var cx:Number
cy | property |
public var cy:Number
cz | property |
public var cz:Number
dabx | property |
public var dabx:Number
daby | property |
public var daby:Number
dbcx | property |
public var dbcx:Number
dbcy | property |
public var dbcy:Number
dcax | property |
public var dcax:Number
dcay | property |
public var dcay:Number
dmax | property |
public var dmax:Number
dsab | property |
public var dsab:Number
dsbc | property |
public var dsbc:Number
dsca | property |
public var dsca:Number
faz | property |
public var faz:Number
fbz | property |
public var fbz:Number
fcz | property |
public var fcz:Number
focus | property |
public var focus:Number
mabx | property |
public var mabx:Number
maby | property |
public var maby:Number
mabz | property |
public var mabz:Number
map | property |
public var map:Matrix
mbcx | property |
public var mbcx:Number
mbcy | property |
public var mbcy:Number
mbcz | property |
public var mbcz:Number
mcax | property |
public var mcax:Number
mcay | property |
public var mcay:Number
mcaz | property |
public var mcaz:Number
precision | property |
public var precision:Number = 1
session | property |
public var session:RenderSession
svArray | property |
public var svArray:Array
triangle | property |
public var triangle:DrawTriangle
PreciseBitmapMaterial | () | constructor |
public function PreciseBitmapMaterial(bitmap:BitmapData, init:Object = null)
Parameters
bitmap:BitmapData |
|
init:Object (default = null )
|
createVertexArray | () | method |
public function createVertexArray():void
renderRec | () | method |
protected function renderRec(a:ScreenVertex, b:ScreenVertex, c:ScreenVertex, index:Number):void
Parameters
a:ScreenVertex |
|
b:ScreenVertex |
|
c:ScreenVertex |
|
index:Number |
renderTriangle | () | method |
public override function renderTriangle(tri:DrawTriangle, session:RenderSession):void
Parameters
tri:DrawTriangle |
|
session:RenderSession |