Package | away3d.core.scene |
Class | public class Camera3D |
Inheritance | Camera3D ![]() ![]() |
Subclasses | TargetCamera3D |
Property | Defined by | ||
---|---|---|---|
![]() | extra : Object | Object3D | |
focus : Number | Camera3D | ||
![]() | handCursor : Boolean | Object3D | |
![]() | maxX : Number | Object3D | |
![]() | maxY : Number | Object3D | |
![]() | maxZ : Number | Object3D | |
![]() | minX : Number | Object3D | |
![]() | minY : Number | Object3D | |
![]() | minZ : Number | Object3D | |
![]() | mousable : Boolean | Object3D | |
![]() | name : String | Object3D | |
![]() | parent : ObjectContainer3D | Object3D | |
![]() | position : Number3D | Object3D | |
![]() | radius : Number | Object3D | |
![]() | rotationX : Number | Object3D | |
![]() | rotationY : Number | Object3D | |
![]() | rotationZ : Number | Object3D | |
![]() | scene : Scene3D | Object3D | |
![]() | scenePosition : Number3D | Object3D | |
![]() | sceneTransform : Matrix3D | Object3D | |
![]() | transform : Matrix3D | Object3D | |
view : Matrix3D
[read-only]
| Camera3D | ||
![]() | visible : Boolean | Object3D | |
![]() | x : Number | Object3D | |
![]() | y : Number | Object3D | |
![]() | z : Number | Object3D | |
zoom : Number | Camera3D |
Method | Defined by | ||
---|---|---|---|
Camera3D
(init:Object = null) | Camera3D | ||
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addOnDimensionsChange(listener:Function):void
| Object3D | |
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addOnMouseDown(listener:Function):void
| Object3D | |
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addOnMouseMove(listener:Function):void
| Object3D | |
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addOnMouseOut(listener:Function):void
| Object3D | |
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addOnMouseOver(listener:Function):void
| Object3D | |
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addOnMouseUp(listener:Function):void
| Object3D | |
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addOnRadiusChange(listener:Function):void
| Object3D | |
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addOnSceneChange(listener:Function):void
| Object3D | |
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addOnTransformChange(listener:Function):void
| Object3D | |
clone(object:* = null):*
| Camera3D | ||
![]() | Object3D | ||
![]() | Object3D | ||
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moveBackward(distance:Number):void
| Object3D | |
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moveDown(distance:Number):void
| Object3D | |
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moveForward(distance:Number):void
| Object3D | |
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moveLeft(distance:Number):void
| Object3D | |
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moveRight(distance:Number):void
| Object3D | |
![]() | Object3D | ||
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moveUp(distance:Number):void
| Object3D | |
pan(angle:Number):void
Rotate the camera in its horizontal plane.
| Camera3D | ||
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pitch(angle:Number):void
| Object3D | |
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removeOnDimensionsChange(listener:Function):void
| Object3D | |
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removeOnMouseDown(listener:Function):void
| Object3D | |
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removeOnMouseMove(listener:Function):void
| Object3D | |
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removeOnMouseOut(listener:Function):void
| Object3D | |
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removeOnMouseOver(listener:Function):void
| Object3D | |
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removeOnMouseUp(listener:Function):void
| Object3D | |
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removeOnRadiusChange(listener:Function):void
| Object3D | |
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removeOnSceneChange(listener:Function):void
| Object3D | |
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removeOnTransformChange(listener:Function):void
| Object3D | |
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roll(angle:Number):void
| Object3D | |
![]() | Object3D | ||
Camera3D | |||
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tick(time:int):void
| Object3D | |
tilt(angle:Number):void
Rotate the camera in its vertical plane.
| Camera3D | ||
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toString():String
| Object3D | |
![]() | Object3D | ||
![]() | Object3D | ||
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yaw(angle:Number):void
| Object3D |
focus | property |
public var focus:Number
view | property |
zoom | property |
public var zoom:Number
Camera3D | () | constructor |
public function Camera3D(init:Object = null)
Parameters
init:Object (default = null )
|
clone | () | method |
public override function clone(object:* = null):*
Parameters
object:* (default = null )
|
* |
pan | () | method |
public function pan(angle:Number):void
Rotate the camera in its horizontal plane. Panning the camera results in a motion similar to someone shaking their head "no".
Parametersangle:Number — Angle to pan the camera.
|
screen | () | method |
public function screen(object:Object3D, vertex:Vertex = null):ScreenVertex
Parameters
object:Object3D |
|
vertex:Vertex (default = null )
|
ScreenVertex |
tilt | () | method |
public function tilt(angle:Number):void
Rotate the camera in its vertical plane. Tilting the camera results in a motion similar to someone nodding their head "yes".
Parametersangle:Number — Angle to tilt the camera.
|