Interface | Description | |
---|---|---|
IMaterial | Interface for all objects that can serve as material | |
ISegmentMaterial | Interface for all material that are capable of drawing line segments | |
ITriangleMaterial | Interface for all material that are capable of triangle faces | |
IUVMaterial | Interface for all materials that take in account texture coordinates |
Class | Description | |
---|---|---|
AlphaBitmapMaterial | Bitmap texture material with adjustable transparency | |
BitmapMaterial | Basic bitmap texture material | |
CenterLightingMaterial | Abstract class for materials that calculate lighting for the face's center | |
Color | Static helper class for color manipulations | |
ColorMaterial | Material for solid color drawing with face's border outlining | |
MovieMaterial | Material that can render a Sprite on object | |
PreciseBitmapMaterial | Bitmap material that renders bitmap texture taking into account perspective distortion | |
ShadingColorMaterial | Solid color material that takes lighting into considiration | |
TransformBitmapMaterial | Transform bitmap material | |
TransparentMaterial | ||
WhiteShadingBitmapMaterial | Bitmap material that takes average of color lightings as a white lighting | |
WireColorMaterial | Material for solid color drawing with face's border outlining | |
WireframeMaterial | Material for solid color drawing with face's border outlining |