Hello, community!
Let’s presume I have a sphere and a camera with its default settings. What is the best way in Away3D 4 to get the bounds of the sphere as it is seen on screen (with applied camera projection)?
BoundingSphere does not help me, as it gives me the bounds of the sphere without any transformations applied to it.
I have searched for this problem with no luck.
I’m new here, by the way.
Cheers.