Away3D Forum http://away3d.com/forum/ Away3D Forum en Copyright 2018 2018-01-09T02:33:31+00:00 Call for Away3D showcase content for GDC SF http://away3d.com/forum/viewthread/3832/ http://away3d.com/forum/viewthread/3832/#When:16:23:05Z <p>Are you currently working on an Away3D game that is due to be released in the next couple of months? Perhaps you are working in company that is planning an alpha or beta release of their game, or maybe you are publishing you’re own personal assault on the 3D gaming world?</p> <p>From casual coffee-break to frenetic arcade action, hardcore RPG to social-networked heaven, if any of the above is true, then we would like to hear from you to help us compile a list of eligible showcase material for the upcoming GDC conference in San Francisco (Mar 25th - 29th). Rules are simple - the game must use Away3D in some form and must have an available version to play by the time the conference expo opens (although we’ll need to see something before then obviously). The lucky selected few will get free exposure at the Adobe gaming booth, courtesy of the Away3D platform and Adobe Gaming SDK!</p> <p>Reply inline below if your game is already in the public domain, or PM me if you are still in stealth-mode and need NDAs signed before any details can be given. This will be a great way to get your game showcased at the world’s largest and longest-running games industry event for free, so if you have something to show, make sure you don’t miss out on this fantastic opportunity.</p> 2013-01-16T16:23:05+00:00 Loading swf files created using away3D into swf files made using flash GUI http://away3d.com/forum/viewthread/6282/ http://away3d.com/forum/viewthread/6282/#When:12:47:44Z <p>Hello, recently I made an AS3 project using FLASHDEVELOP and AWAY3D everything works fine. However when I tried to load created .swf file (which is located in bin folder) into another .swf file produced using flash GUI(ADOBE FLASH CS6) I get this Error!</p> <p>TypeError: Error #1009: Cannot access a property or method of a null object reference.<br /> at Main/initEngine()[F:AWAY3D_test3DmodeltestsrcMain.as:115]<br /> at Main/init()[F:AWAY3D_test3DmodeltestsrcMain.as:95]<br /> at Main()[F:AWAY3D_test3DmodeltestsrcMain.as:87]</p> <p>Is there anyone who knows how I can solve this problem? I thought if I copy swc version of away3D in lib folders of installed flash CS6 will help me overcome this problem, I was wrong!(or maybe I have copied them in a wrong folder, does anyone know where shall I copy them?) </p> <p>Is there anyone who knows how to load an swf made using away3D into another swf ? </p> <p>Best Regards</p> 2017-12-31T12:47:44+00:00 AWD file Issue http://away3d.com/forum/viewthread/6281/ http://away3d.com/forum/viewthread/6281/#When:14:37:05Z <p>Hi,<br /> I was trying to make an android project(apk)(AIR mobile AS3 app), using Flashdevelop (5.3.0) and AIR_SDK(28)and android sdk ( Revision 23.1.0 (December 2015)), my project uses AWAY3D + minimalcomps and it includes some .awd models ( I made two 3D models in blender then textured them and then imported them in AWAYBuilder and finally exported them as .AWD files) but I recieve the following ERROR!</p> <p>Error: Error #2032: Stream Error. URL: app:/assets/mymodel.awd<br /> at away3d.loaders::AssetLoader/onRetrievalFailed()[F:\away3d-core-fp11-4.1.6\src\away3d\loaders\AssetLoader.as:521]<br /> at flash.events::EventDispatcher/dispatchEventFunction()<br /> at flash.events::EventDispatcher/dispatchEvent()<br /> at away3d.loaders.misc::SingleFileLoader/handleUrlLoaderError()[F:\away3d-core-fp11-4.1.6\src\away3d\loaders\misc\SingleFileLoader.as:411]<br /> at flash.events::EventDispatcher/dispatchEventFunction()<br /> at flash.events::EventDispatcher/dispatchEvent()<br /> at flash.net::URLLoader/onComplete()</p> <p>NOTE: when I make an AS3 project(targeting flash player) everything works fine! and I don’t receive an ERROR!</p> <p>I hope somebody can help me. I even considered to remake the 3D models!</p> 2017-12-21T14:37:05+00:00 I have an Issue with prefabe3D and I seek help. http://away3d.com/forum/viewthread/6280/ http://away3d.com/forum/viewthread/6280/#When:14:30:24Z <p>Hi, I imported a 3D file (made and textured in blender) into prefab3D, then I tried to export the file as either AWD1 or AWD2. NO AWD FILE WAS CREATED IN THE SPECIFIED DESTINATION! I don’t know the reason. I hope somebody will help me.</p> 2017-12-21T14:30:24+00:00 Architectural Construction 3D Buildup Animation Grow up - Rising Building http://away3d.com/forum/viewthread/6279/ http://away3d.com/forum/viewthread/6279/#When:08:19:51Z <p>Architectural construction 3D Buildup Animation Visualization Presentation of small residential home project. Our Firm not only understand the requirement of designs, but probe into clients’ mind &amp; their hearts , know their dreams , expectations and put their years of expertise to visualize through 3D Walkthrough Animation as if Client having tour into real world of his dream Home.</p> <p>Visit : <a href="https://www.youtube.com/watch?v=M0RSRX45yFY">https://www.youtube.com/watch?v=M0RSRX45yFY</a></p> 2017-12-20T08:19:51+00:00 [closed] Dispose vertex animation http://away3d.com/forum/viewthread/6263/ http://away3d.com/forum/viewthread/6263/#When:11:24:09Z <p>Hello !</p> <p>I would like to dispose a vertex animation. When i take a look to the function dispose() of the vertexclipnode or vertexanimationset, I find an empty function.</p> <p>only the frames have something in it, and there is something I dont understand :</p> <div class="codeblock"><code><span style="color: #000000"> <span style="color: #007700">public&nbsp;function&nbsp;</span><span style="color: #0000BB">dispose</span><span style="color: #007700">():</span><span style="color: #0000BB">void<br />&nbsp;&nbsp;{<br />&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">var&nbsp;</span><span style="color: #0000BB">numSubGeoms</span><span style="color: #007700">:</span><span style="color: #0000BB">uint&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">_subGeometries</span><span style="color: #007700">.</span><span style="color: #0000BB">length</span><span style="color: #007700">;<br />&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;for&nbsp;(var&nbsp;</span><span style="color: #0000BB">i</span><span style="color: #007700">:</span><span style="color: #0000BB">uint&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">0</span><span style="color: #007700">;&nbsp;</span><span style="color: #0000BB">i&nbsp;</span><span style="color: #007700">&lt;&nbsp;</span><span style="color: #0000BB">numSubGeoms</span><span style="color: #007700">;&nbsp;++</span><span style="color: #0000BB">i</span><span style="color: #007700">)&nbsp;</span><span style="color: #0000BB">{<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">var&nbsp;</span><span style="color: #0000BB">subGeom</span><span style="color: #007700">:</span><span style="color: #0000BB">ISubGeometry&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">_subGeometries[0]</span><span style="color: #007700">;<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">removeSubGeometry</span><span style="color: #007700">(</span><span style="color: #0000BB">subGeom</span><span style="color: #007700">);<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">subGeom</span><span style="color: #007700">.</span><span style="color: #0000BB">dispose</span><span style="color: #007700">();<br />&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">}<br />&nbsp;&nbsp;}&nbsp;</span> </span> </code></div> <p>It disposes only the first subgeom. Is it an error? How to dispose properly the animationset and all the animations inside? frame by frame and then just by setting the animationset and the nodes as “null”?</p> <p>thank you.</p> <p>&nbsp;</p> 2017-11-28T11:24:09+00:00 modifying global axes orientation http://away3d.com/forum/viewthread/6261/ http://away3d.com/forum/viewthread/6261/#When:13:41:09Z <p>Is it possible to change the orientation of global axes in away3D? (like in the attached jpeg)</p> <p>It’s different from the orientation in most of 3d softwares (like 3ds max) - sometimes it’s little confusing when you build your scene inside desktop 3d software and try to transfer it into away3D.</p> 2017-10-29T13:41:09+00:00 3d modeling company http://away3d.com/forum/viewthread/6043/ http://away3d.com/forum/viewthread/6043/#When:14:24:21Z <p>Hi, </p> <p>Looking for outsource 3D rendering company.<br /> Who do you use for outsourcing 3D rendering?<br /> Who do you recommend?</p> <p>Thanks everyone for your recommendation <img src="/images/smileys/wink.gif" width="19" height="19" alt="wink" style="border:0;" /></p> 2016-03-07T14:24:21+00:00 2D animation video designing help. http://away3d.com/forum/viewthread/6262/ http://away3d.com/forum/viewthread/6262/#When:12:14:03Z <p>Hello,</p> <p>I have been making 2d explainer videos for about a month but they are kinda bad.What can i do to improve it? How can I improve it? Please critique it.I am looking to use some software for 2D animation Explainer videos and I contacted their support. And they say does not support mesh rendering. Anyone can explain what mesh rendering is and if doesn’t support it, what’s the impact when designing 2D animations?<br /> They also said they have been working on mesh rendering support, is it still in the plan? Can anyone help me?? I went through many resources and also checked many <a href="https://blog.advids.co/20-innovative-2d-animation-explainer-examples/">2d Animation Explainer</a> but did not find any solution.</p> <p>Any help will be appreciated.<br /> Thank you.</p> 2017-10-30T12:14:03+00:00 GameTools Examples Away3D Version? http://away3d.com/forum/viewthread/6260/ http://away3d.com/forum/viewthread/6260/#When:13:58:49Z <p>Hi, I was wondering what specific version of Away3D and AwayPhysics that was used in this old github game tools example:</p> <p><a href="https://github.com/away3d/away3d-game-tools">https://github.com/away3d/away3d-game-tools</a></p> <p>Thanks.</p> 2017-10-07T13:58:49+00:00