Away3D Forum 0 Copyright (c) 2018 ExpressionEngine tag:away3d.com,2018:06:26 3D Modelers - 3D Artists tag:away3d.com,2018:forum/viewthread/.6328 2018-06-26T18:50:03Z 0 notrianglestudio Positions available for 3D artists, 3D modelers and Post Production artists looking to grow professionally. We are looking for freelancers who are able to deliver top quality content, and high levels of photorealism

Our team is made up of experienced architects, 3D artists, creative designers and communication specialists from Poland, the United Kingdom and Brazil.

If you also share our vision and feel like you fit our profile, send us your portfolio and Resumé at:careers@notrianglestudio.com


Website - www.notrianglestudio.com

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[PAID] 3D Artist & Modeler tag:away3d.com,2018:forum/viewthread/.6326 2018-06-13T18:10:33Z 2018-06-13T21:59:17Z prominic_dev We’re looking for a Texture & Modeling specialist - Expertise with Away3D/Away Builder is a BIG plus.

—Texture resources and model specifications will be provided as detailed 2D Visio Stencils (see attachment), your job will be to use these and the product specifications to create textured models. Essentially they are just visual representations of what our Server Racks look like and we need them created into 3D textured models. As mentioned, candidates who can build these in Away Builder (or reliably export them to .AWD files) will be preferred.

—You will be working closely with our Software Developer, who is building the Away3D AIR Application that these models will be used in, to achieve a satisfactory level of accuracy with these textured models. This entails us actively using the textured models in our Application as you finish them so that the Developer can provide feedback where needed.

Interested & qualified applicants should Email me, see my public profile for the Email address.

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Freelance concept and 3d artist available for work tag:away3d.com,2015:forum/viewthread/.5857 2015-05-06T13:25:28Z 2015-05-06T13:26:45Z spukeanimation I am a freelance 3d artist looking for works,

Portfolio:-
http://spukeanimation.daportfolio.com/

Animations:-
http://www.youtube.com/watch?v=izcl6SGarY4

Email:-spukeanimation@gmail.com
Phone no:- +1 315 670 7853

Services provide:
Concept art
3d modeling , texture, rigging and animations
Game Assets/Props
Game Environments
Pre-rendering assets
Optimized Texturing
Level of Detail Optimization + Rigging( Biped/bone support)
Animation
Exporting( Torque3D, Unity3D,To Unreal Ed, Doom3,etc)
Motion Graphics

Thanks,
Spuke Animation

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Front End Developer - Toronto Area (Markham) - Contract tag:away3d.com,2016:forum/viewthread/.6093 2016-05-06T15:33:29Z 0 mrpinc My employer is looking to bring on someone with high-level front end skills in both Flash/AIR & HTML5 for an on-site position in the Toronto (Markham) area.

Experience working with both is a must - preferably with rich interactive applications (integrated video, 3d, etc..).

Experience with 3D and Video are huge

HTML5 experience should include good examples of responsive apps.  Familiarity with the node.js ecosystem - npm, etc, electron.

Experience with compile to JS languages (particularly haxe) is a big plus.

Experience with Version control (svn, git) is a plus

Experience with Away 3D is a huge plus. 

Experience with 3D Max, After Effects or other video editing / compositing tools is a plus.

Telecommuting is not an option.

Please do not contact me if you are a recruiter.

If you feel like you fit the bill feel free to contact me at:

phil (at) fishbulb.ca with your resume and relevant portfolio links/github profile.

 

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VideoTextures on iOS tag:away3d.com,2016:forum/viewthread/.6095 2016-05-17T04:13:49Z 0 Beek Hi,

I’m looking for someone to help me with basically this
http://away3d.com/forum/viewthread/6088/

more info here

http://stackoverflow.com/questions/36305550/netstream-play-failed-with-videotexture-on-ios-in-adobe-air-app

I’m completely stuck getting video textures to work properly in Away3D on iOS and I’d like to pay someone else to finish it for me and get it stable. Anyone interested?

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[PAID] 3D Artist/ Character Modeler tag:away3d.com,2016:forum/viewthread/.6083 2016-04-10T18:23:51Z 0 Kaushik Hello,

My name is Kaushik Saha and I’m a digital character artist. I have been working in the industry from the last 4 years now.
I’m looking forward to freelance, contract or on sight studio jobs. If you think I’m a suitable candidate then please contact me at the below address:
Email- kaushiksaha_cg at yahoo dot in
Portfolio- kaushiksaha.artstation.com/
Skype- kaushiksaha007

Cheers smile


Here is a recent character I’m working on the present days. The model is completed and now I look forward to give him a game res geo and texture.
Hope you’ll like it smile

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DeferredRenderer Needed tag:away3d.com,2015:forum/viewthread/.5954 2015-09-18T18:27:53Z 0 therealloft Need someone to create a DeferredRenderer that extends the RendererBase with debug views (Depth, Albedo, Normals etc). if anyone can help I will pay for it of course

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Interactive Developer Needed - Toronto, Canada tag:away3d.com,2014:forum/viewthread/.5723 2014-11-25T21:34:24Z 2015-05-07T16:44:28Z Designstor Name of Organization: DESIGNSTOR
Position Title: Interactive Developer
Location: Toronto
Number of Positions Available: 1
Timing: Immediate

Designstor is a growing Toronto-based digital media studio that specializes in 3D architectural visualization services and interactive systems. Our clients include some of the top architecture, real estate development firms and real estate marketing agencies in Canada and the United States. Our works include engaging images and animations for projects around the globe and engaging interactive display installations. For more information, visit http://www.designstor.com.

Designstor is looking for an Interactive Developer to join our team on a full-time contract basis. The ideal candidate will posses not only strong development skills, but practical knowledge on how to execute concepts in an optimal way. Experience with ‘Flash ActionScript 3’ is a must for this position. We are looking for a technically minded individual with Flash development and debugging skills. Designstor is looking for a highly motivated, talented individual who has practical skills to make concepts come to life. This is an on-site position to be performed in our office in downtown Toronto. 

Responsibilities

• Work with senior interactive developer to implement provided development direction.
• Update and maintain existing projects and installations.
• Adhere to internal code methodologies and naming conventions.
• Ability to work independently, as well as within a team of developers.
• Strong problem solving and debugging skills.
• Highly motivated and a keenness to learn new techniques and skills.
• Prioritise and manage multiple assignments to meet deadlines.

Required Skills:

• ActionScript 3. Must be comfortable working with large projects made up of multiple class files.
• Flash Professional CS5+

Basic proficiency with:
• Flash Builder
• SVN repositories
• Photoshop
• Illustrator


Bonus requirements:

• Publishing Adobe AIR
• PHP/MySQL
• HTML/CSS
• C#
• Away3D

Designstor is located in the lively Fashion District of Toronto, near the intersection of Queen Street and Spadina Avenue.  We offer competitive salaries, benefits and paid overtime. 

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Toronto Firm Seeks Interactive Developer tag:away3d.com,2015:forum/viewthread/.5862 2015-05-07T22:20:43Z 0 Designstor DESIGNSTOR JOB DESCRIPTION – INTERACTIVE DEVELOPER


Name of Organization: DESIGNSTOR
Position Title: Interactive Developer
Location: Toronto
Number of Positions Available: 1
Timing: Immediate

Designstor is a growing Toronto-based digital media studio that specializes in 3D architectural visualization services and interactive systems. Our clients include some of the top architecture, real estate development firms and real estate marketing agencies in Canada and the United States. Our works include engaging images and animations for projects around the globe and engaging interactive display installations. For more information, visit http://www.designstor.com.

Designstor is looking for an Interactive Developer to join our team on a full-time contract basis. The ideal candidate will posses not only strong development skills, but practical knowledge on how to execute concepts in an optimal way. Experience with ‘Flash ActionScript 3’ is a must for this position. We are looking for a technically minded individual with Flash development and debugging skills. Designstor is looking for a highly motivated, talented individual who has practical skills to make concepts come to life. This is an on-site position to be performed in our office in downtown Toronto. 

Responsibilities

• Work with senior interactive developer to implement provided development direction.
• Update and maintain existing projects and installations.
• Adhere to internal code methodologies and naming conventions.
• Ability to work independently, as well as within a team of developers.
• Strong problem solving and debugging skills.
• Highly motivated and a keenness to learn new techniques and skills.
• Prioritise and manage multiple assignments to meet deadlines.

Required Skills:

• ActionScript 3. Must be comfortable working with large projects made up of multiple class files.
• Flash Professional CS5+

Basic proficiency with:
• Flash Builder
• SVN repositories
• Photoshop
• Illustrator


Bonus requirements:

• Publishing Adobe AIR
• PHP/MySQL
• HTML/CSS
• C#
• Away3D

Designstor is located in the lively Fashion District of Toronto, near the intersection of Queen Street and Spadina Avenue.  We offer competitive salaries and paid overtime.  Please send inquiries to hello at designstor dot com

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Developer needed for established filmmaking app tag:away3d.com,2015:forum/viewthread/.5825 2015-03-18T11:15:24Z 0 Hollywood Camera Work Lead Developer needed for established and acclaimed filmmaking app Shot Designer by Hollywood Camera Work (http://www.hollywoodcamerawork.com/sd_index.html).

Shot Designer is an app for making camera diagrams and shot lists, and is used by Directors and Cinematographers for planning film/TV shoots. It has a large user-base, and has been the #1 iOS filmmaking app for two years. It’s used on countless high-profile film and TV productions. It’s a cross-platform AIR app that runs on iOS, Android, Mac and PC from the same source with conditional compilation.

The next step for the app, in addition to implementing a large wishlist, is to implement 3D visualization of camera movements and basic editing abilities, so that it becomes possible to see a scene play in 3D before you shoot it. Everything related to the GUI is worked out.

However, the app is currently written for AIR’s native GPU rendering, which is slow and precludes 3D, and it needs to be ported to the Starling and Away3D frameworks.

The 2D graphics in the app are already taking a performance hit from using Flash’s own semi-GPU rendering. The vector graphics are usually implemented as sprites, which is a good way to do fast vectors, but Starling would be a lot faster. And some graphics are rendered into very large texture-maps. On heavy scenes, there’s obvious GUI lag. The app’s entire current GUI needs to be ported to Starling.

The 3D layer is supposed to visualize camera movement and will function both as a small monitor popping up with the 3D view of the camera you’re working on, as well as a view that can go full screen for editing. The 3D characters will need basic skinning and posing.

The job requires the following experience:

* Experience leading a project.
* Extensive experience with AS3.
* Extensive experience with Starling and Away3D.
* Experience making 2D interfaces in Starling.
* Experience skinning and animating characters in Away3D.
* Math
* Experience mixing Starling and Away3D.
* Experience with UniCode. Our international character support is spotty.
* Experience with PDF output. Our PDF renderer needs to output individual objects instead of the giant JPEGs we currently output.
* Some willingness to do cowboy-coding. If we drown in unit-tests and restructuring, we’ll never get anything done. Also, the existing code doesn’t have proper MVC encapsulation, and we’re not keen on fixing that because it becomes complete re-engineering.
* Experience must be demonstrated through existing projects. Please send app store links and specify your role.
* References must be available.

We expect that there’s 6 months to a year of work in this. The job is expected to start in May 2015. The salary is medium-high. Job involves significant self-determination and respects your talents. Your location is not important.

Please submit your info to jobs at hollywoodcamerawork dot com

Hollywood Camera Work

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