Away3D Forum 0 Copyright (c) 2017 ExpressionEngine,2017:10:31 3d modeling company,2016:forum/viewthread/.6043 2016-03-07T14:24:21Z 0 Nikolas32 Hi,

Looking for outsource 3D rendering company.
Who do you use for outsourcing 3D rendering?
Who do you recommend?

Thanks everyone for your recommendation wink

2D animation video designing help.,2017:forum/viewthread/.6262 2017-10-30T12:14:03Z 2017-10-30T12:14:36Z JoeClark Hello,

I have been making 2d explainer videos for about a month but they are kinda bad.What can i do to improve it? How can I improve it? Please critique it.I am looking to use some software for 2D animation Explainer videos and I contacted their support. And they say does not support mesh rendering. Anyone can explain what mesh rendering is and if doesn’t support it, what’s the impact when designing 2D animations?
They also said they have been working on mesh rendering support, is it still in the plan? Can anyone help me?? I went through many resources and also checked many 2d Animation Explainer but did not find any solution.

Any help will be appreciated.
Thank you.

modifying global axes orientation,2017:forum/viewthread/.6261 2017-10-29T13:41:09Z 2017-10-30T15:52:20Z klinek3 Is it possible to change the orientation of global axes in away3D? (like in the attached jpeg)

It’s different from the orientation in most of 3d softwares (like 3ds max) - sometimes it’s little confusing when you build your scene inside desktop 3d software and try to transfer it into away3D.

GameTools Examples Away3D Version?,2017:forum/viewthread/.6260 2017-10-07T13:58:49Z 0 Raster Hi, I was wondering what specific version of Away3D and AwayPhysics that was used in this old github game tools example:


DirectX 11 for windows,2017:forum/viewthread/.6257 2017-08-08T15:24:06Z 0 therealloft just in case you missed the next version of the runtime will run directx 11 rather than 9 as the default as step in the right direction and asynchronous texture upload for desktop

08/03/2017 - Beta - AIR

we just need to get these feature built into away3d however i don’t see this ever happening. if anyone up for it im thinking of forking the engine to bring it up to date as a new engine all together. like what away3d did with papervision3d.

let me know.

How to apply a texture inside a CylinderGeometry,2017:forum/viewthread/.6259 2017-09-07T07:48:31Z 0 dakota I am using the following code to apply a texture on a CylinderGeometry

_plane = new Mesh(new CylinderGeometry(10010020064,,falsefalse), new TextureMaterial(Cast.bitmapTexture(FloorDiffuse)));

This code is applying the texture on the outside of the cylinder. Is there any way I can apply the texture to the inside surface of the CylinderGeometry?

BLUEPRINT - MODELS - TEXTURES AND TEXTURES PACK,2013:forum/viewthread/.4513 2013-05-20T06:29:48Z 2013-05-20T06:37:48Z Luca BLUEPRINT, MODELS:


Google image search smile



Help Sound Effects,2017:forum/viewthread/.6258 2017-08-12T10:52:31Z 0 gustavdev Hi guys i currenly working on my
3d RPG and looking for some Sound Effects,
can u recommend me sm resources?
Last time i searched i found this sound pack
but i don’t know , have anyone bought from

FBX File Support,2017:forum/viewthread/.6210 2017-03-26T23:42:31Z 0 therealloft This week i have decided to create a fbx binary parser for away3d 4.1

So far it only imports geometries data, cameras and lights.

i was wondering although i think i know what the answer is who wants a copy when its done?

How to get UV coordinates of mesh,2017:forum/viewthread/.6255 2017-07-06T12:55:31Z 0 saadaftab90 Hi all.

I already know that I can get UVs by using event:MouseEvent3D. event.uv is returning the same results what I need. But the problem is in my project I can’t use MouseEvent3D.

So is there any function which returns UV of a mesh ?

I can guess it’s called ‘unprojection’. But the function ‘unproject’ is only available for View3D & it’s not resolving my issue I want to unproject a mesh. I want UVs of that mesh.

Help please I’m searching for the solution since a last month :(