Away3D Forum 0 Copyright (c) 2019 ExpressionEngine tag:away3d.com,2019:07:27 Will there ever be an update? tag:away3d.com,2016:forum/viewthread/.6186 2016-12-01T00:28:28Z 0 therealloft seems like we have all waited for what seems years for an update on the actionscript 3.0 version of away3d and with all the cool features adobe is now adding to the runtime such as async texture uploading, instanced drawing etc. it would be nice to see these added, as well as fbx file support and deferred rendering. Part of me thinking of starting my own engine based off away3d’s, and redesigning the whole thing from scratch as i feel this engine really is starting to die.

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3d modeling company tag:away3d.com,2016:forum/viewthread/.6043 2016-03-07T14:24:21Z 0 Nikolas32 Hi,

Looking for outsource 3D rendering company.
Who do you use for outsourcing 3D rendering?
Who do you recommend?

Thanks everyone for your recommendation wink

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Been a While tag:away3d.com,2019:forum/viewthread/.6376 2019-06-10T06:15:42Z 0 therealloft Hi everyone, been a while since i been on here, sad to see no further progress on away3d for over two years with some of the stuff adobe released for the platform, such as vertex texture fetching, vsync, 8k textures with more memory allowances.

Shame really as this still has potential to be a really decent render engine

therealloft

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Away3d 4 - Tweening and Physics in 3d tag:away3d.com,2019:forum/viewthread/.6374 2019-05-22T12:07:17Z 0 Tempy111 Though this place seams a bit .. dead now and away3d hasn’t had a noticeable upgrade for some time, I’ll still try this:

Working on a 3d Point and click game, early stages of trying to figure out the best design for the 3d. Right now, I’m trying using a basic 3D rendered world with 3d Model in it, but fixed camera.

anyway, Following the Tweening guide (http://away3d.com/tutorials/Interactivity_and_Tweening) I can make a fairly okay bit with a flat plane and the 3d character model which moves around the world when an area is clicked on. This is, of course, very basic and i’ll be adding pathfinding later on. The problem comes when I add the Away Physics engine to it.

The character now thinks it’s a good idea to slide through the floor as they move in the tween, despite it only tweening through X and Z axis (shouldn’t that be X and Y 3d can confuse me with the axis labels at times?)..

Any ideas or ways to better use the AwayPhysics engine?

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So you want to be an Animator? Here’s what to expect. tag:away3d.com,2019:forum/viewthread/.6373 2019-04-25T14:57:57Z 2019-04-25T15:11:12Z LG I am only in High School and i have always been into animation. I take mostly advanced level art classes in school.

I Want to become a 3D Animator but i dont know what i can come to expect in this career.

I just need some advice on how to go about getting a job in 3D Animation
References:
https://www.awn.com/forum/thread/1005906

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How to get UV coordinates of mesh tag:away3d.com,2017:forum/viewthread/.6255 2017-07-06T12:55:31Z 0 saadaftab90 Hi all.

I already know that I can get UVs by using event:MouseEvent3D. event.uv is returning the same results what I need. But the problem is in my project I can’t use MouseEvent3D.

So is there any function which returns UV of a mesh ?

I can guess it’s called ‘unprojection’. But the function ‘unproject’ is only available for View3D & it’s not resolving my issue I want to unproject a mesh. I want UVs of that mesh.

Help please I’m searching for the solution since a last month :(

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LZMA bug? tag:away3d.com,2014:forum/viewthread/.5266 2014-01-29T11:18:52Z 2014-01-29T11:25:48Z Bolt Hello,

I’m testing some things with the Away Builder Live Tool, and when I save a model with LZMA compression enabled, it doesn’t save out the 4-byte uncompressed size at the beginning of the LZMA buffer.

This is different from the Away3D SDK C++, which does save out the 4-byte uncompressed size. Also, when I use the SDK to write a LZMA compressed file, and try to open it into the Away Builder Live Tool, I get an Error #1000, which locks up my browser.

Is this a bug with the Away Builder Live Tool?

Or has anything changed with the way LZMA files are written since the SDK was released?

Thanks

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3D Modelers - 3D Artists tag:away3d.com,2018:forum/viewthread/.6328 2018-06-26T18:50:03Z 2019-05-22T20:41:06Z notrianglestudio Positions available for 3D artists, 3D modelers and Post Production artists looking to grow professionally. We are looking for freelancers who are able to deliver top quality content, and high levels of photorealism

Our team is made up of experienced architects, 3D artists, creative designers and communication specialists from Poland, the United Kingdom and Brazil.

If you also share our vision and feel like you fit our profile, send us your portfolio and Resumé at:careers@notrianglestudio.com


Website - notrianglestudio.com
Portfolio - notrianglestudio.com/3d-architectural-renderings

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Away3d 4 - Pre-rendered 3D sprites tag:away3d.com,2019:forum/viewthread/.6369 2019-03-14T09:28:13Z 0 Tempy111 I’m sure I posted this the other day, and I’ve completely forgotten how to do this, or more I remember how it was done in 3.6 which is completely different from 4..

I have a Pre-rendered sprite set, featuring the angles for a character. I want to put them into a 3D scene. that’s fine using Sprite3D, however I cannot remember how to get the required angle which the sprite should show to be facing in the correct direction.. any pointers? 3.6 had some tools for it, but I don’t seam to be able to find any in 4..

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Edit video software help tag:away3d.com,2019:forum/viewthread/.6360 2019-02-15T04:00:34Z 2019-02-19T01:52:48Z fiorasyndra1 Zombie Puzzle Panic- Addictive Game like Candy Crush Saga

When it comes to gameplay, Zombie Puzzle Panic is quite similar to Candy Crush Saga; however, its design and items are really impressive. 

Gameplay 

Have you ever thought about scary zombies and sweet candies in one game? In my case, I probably just think of Halloween. This combination sounds crazy; but it’s really interesting in a funny puzzle game called Zombie Puzzle Panic. Right from the first time you play, you might recognize that the gameplay is relatively similar to Candy Crush; but the sweet candies here are replaced by fuel tank, bullet box, zoombies, etc. 

In this Puzzle game offline, players do not spend hours on getting familiar to the new gameplay because this game stills has a 3-match rule. Instead of connecting candies and diamonds together, you have to connect gas tanks, bullet boxes around a zombie location. The player will still find a way to create at least 3 similar items into straight lines and horizontal lines in order to earn as many points as possible. But more than playing to get high scores and then compare to friends, players will meet different challenging tasks. 

The zombies are always mentioned in horror topics but in Zombie Puzzle Panic, their designs are quite cute and small. Because it is an entertaining game, the sounds is also playful, which inspires all players. 

If you are tired of the colorful candies,then Zombie Puzzle Panic is a good alternative for gamers who love this genre.

Tips to make it easier to overcome challenges

1. Master the moves

There are many super-hard levels that are sophisticated tasks but only provide few moves. Then you have to make a calculation carefully in order to create as many combos of items as possible. The more combos you make, the higher the score you earn, and the easier it is to complete the mission. With this tactic, even Puzzle game hard can’t make you confused. 

2. Don’t follow the suggestions

The hints will appear if you don’t move from time to time, but it’s completely random rather than the best way to move. Therefore, sometimes, following a suggestion will ruin your whole tactics. 

3. Don’t rush to receive donated moves from friends

 Zombie Puzzle Panic is very interactive, so you can give your friends free gifts like +3 move or life. But this game can only store up to 5 lives, so when you receive lives from your friends, don’t accept immediately. When you enter the game and run out of life, it’s time to click on “gifts” and enjoy on

4. Use supported items reasonably 

When you finish one level, generally, you might receive some rewards to support you through the next. Use them smartly; or else you won’t take advantage. Also you can buy more items in the shop; but this is not highly recommended in each Puzzle Game To Play. 

In conclusion 

If you are a big fan of 3-match genre,  Zombie Puzzle Panic surely is worth your time. The similar gameplay and distinctive design are enough to get your attraction. 

 

 

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