19 Dec 2007

Away3D POPPY! The fun demo

by Peter Kapelyan

Gosh,

I never knew coding can be fun! Of course I am interested in making games, so I needed some smoke and particles. I made my last demo ALOT better, but because I spent like 1 week staring at it (yes time wasted), instead of coding- just staring! I have concluded that making games in Away3d is not only fun, but addictive smile

So here is a better example of Depth of Field, Filters, Blendmode (the smoke), a Constant Emitter (the smoke), and even some cool TIME-STOP feature so you get to catch all that goodness, and get to see the correct Z sorting between the particles. Ok now that I can breathe after that last sentence- click away! and have fun smile

Please leave a comment, I will appreciate it!

COMMENTS

19 Dec 2007 10:42 AM

Edin said:

I spend half an hour to pop smile
Very nice demo

19 Dec 2007 08:46 PM

Cedric said:

Oh it's raining M&Ms wink

19 Dec 2007 11:14 PM

katopz said:

i love it!, keep going ;D

20 Dec 2007 03:15 PM

makc said:

hey, why does it say 2008?

10 Jan 2008 03:55 PM

edlvox said:

hi this would be a stupid question but where is the code to check it?

02 Feb 2008 09:35 PM

flashnine said:

Hi, I will release the code soon please join

http://groups.google.com/group/away3d-dev

to ask questions and updates on source codes.

Thank you

01 Mar 2008 05:35 AM

TSpawn said:

Yeah, nice demo. It's very impressive to see what you can do with this 3D engine. And the framerate stays on acceptable values.

02 Sep 2008 04:41 AM

BoringClassGames said:

I wonder what programming language they use for Away3D games..

16 Feb 2009 03:34 AM

]a[ said:

I love particles and these are nice. Source code?? Does A3D have any particle classes?

17 Dec 2009 11:17 PM

dyei nightmare said:

whats the point of this if you dont provide the source code.

27 Nov 2010 10:20 AM

AlexG said:

Very nice, but on mouseClick FPS seems to go down.
Why dont you expose the source code so we could see why FPS is going down?
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