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	<title>Comments on: Away3D Directional smooth shading &amp; environement reflections</title>
	<atom:link href="http://away3d.com/away3d-directional-smooth-shading-environement-reflections/feed" rel="self" type="application/rss+xml" />
	<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections</link>
	<description>Realtime 3D Engine for Flash in Actionscript 3</description>
	<lastBuildDate>Wed, 10 Mar 2010 13:42:49 -0600</lastBuildDate>
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		<item>
		<title>By: admin</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-353</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 17 Dec 2007 22:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-353</guid>
		<description>We are indeed working on an extented documentation with tutorials for the 2.0 release...</description>
		<content:encoded><![CDATA[<p>We are indeed working on an extented documentation with tutorials for the 2.0 release&#8230;</p>
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		<title>By: Lorenzo</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-340</link>
		<dc:creator>Lorenzo</dc:creator>
		<pubDate>Sun, 16 Dec 2007 02:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-340</guid>
		<description>How you did it? there is a tutorial somewhere?</description>
		<content:encoded><![CDATA[<p>How you did it? there is a tutorial somewhere?</p>
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	<item>
		<title>By: Henri Karapuu</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-268</link>
		<dc:creator>Henri Karapuu</dc:creator>
		<pubDate>Tue, 23 Oct 2007 08:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-268</guid>
		<description>Ok, thanks for the reply Steve. I&#039;m looking forward to start playing with this stuff.</description>
		<content:encoded><![CDATA[<p>Ok, thanks for the reply Steve. I&#8217;m looking forward to start playing with this stuff.</p>
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		<title>By: John Grden</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-257</link>
		<dc:creator>John Grden</dc:creator>
		<pubDate>Sat, 20 Oct 2007 05:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-257</guid>
		<description>looks very nice</description>
		<content:encoded><![CDATA[<p>looks very nice</p>
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	<item>
		<title>By: steve</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-245</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Mon, 15 Oct 2007 07:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-245</guid>
		<description>The state of the documentation is entirely my fault. At the moment, I would only be able to document the basic aspects of the system, as the shiny materials and interesting stuff is changing so much on a daily basis.

I am pretty much waiting for the stable release of the library that is able to display the demos that you are seeing on the blog now, otherwise it is hard to answer the question &quot;why use Away3d?&quot; when the documentation only shows a rotating box or two.

Fabrice and Rob are making good progress in merging their code, so I expect things to start moving (literally!) soon... :)</description>
		<content:encoded><![CDATA[<p>The state of the documentation is entirely my fault. At the moment, I would only be able to document the basic aspects of the system, as the shiny materials and interesting stuff is changing so much on a daily basis.</p>
<p>I am pretty much waiting for the stable release of the library that is able to display the demos that you are seeing on the blog now, otherwise it is hard to answer the question &#8220;why use Away3d?&#8221; when the documentation only shows a rotating box or two.</p>
<p>Fabrice and Rob are making good progress in merging their code, so I expect things to start moving (literally!) soon&#8230; :)</p>
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		<title>By: Henri Karapuu</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-243</link>
		<dc:creator>Henri Karapuu</dc:creator>
		<pubDate>Sun, 14 Oct 2007 08:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-243</guid>
		<description>That looks stunning, and it&#039;s great to see the rapid pace development.

BUT. The project downloads have last been updated in july, the documentation besides of class reference is non-existent, the choice of .FLA for the lessons means that unless you have bought Adobe Flash they cannot be viewed at all etc etc.

I know these things are boring to take care of compared to building shiny rotating objects, however i&#039;d really wish you&#039;d found some time for these. As of now, it&#039;s very difficult to get started and for the overall success of an open source project large customer base is critically important.

/Henri Karapuu</description>
		<content:encoded><![CDATA[<p>That looks stunning, and it&#8217;s great to see the rapid pace development.</p>
<p>BUT. The project downloads have last been updated in july, the documentation besides of class reference is non-existent, the choice of .FLA for the lessons means that unless you have bought Adobe Flash they cannot be viewed at all etc etc.</p>
<p>I know these things are boring to take care of compared to building shiny rotating objects, however i&#8217;d really wish you&#8217;d found some time for these. As of now, it&#8217;s very difficult to get started and for the overall success of an open source project large customer base is critically important.</p>
<p>/Henri Karapuu</p>
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	<item>
		<title>By: Tink</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-237</link>
		<dc:creator>Tink</dc:creator>
		<pubDate>Tue, 09 Oct 2007 01:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-237</guid>
		<description>These look great!</description>
		<content:encoded><![CDATA[<p>These look great!</p>
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	<item>
		<title>By: admin</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-235</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 06 Oct 2007 07:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-235</guid>
		<description>Thx Ricardo,
The problem now is that if I look at my dev files for new shaders that were waiting for that bugfixe. I know that I&#039;ll have not much sleep hours in the coming weeks!</description>
		<content:encoded><![CDATA[<p>Thx Ricardo,<br />
The problem now is that if I look at my dev files for new shaders that were waiting for that bugfixe. I know that I&#8217;ll have not much sleep hours in the coming weeks!</p>
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	<item>
		<title>By: Mr.doob</title>
		<link>http://away3d.com/away3d-directional-smooth-shading-environement-reflections/comment-page-1#comment-234</link>
		<dc:creator>Mr.doob</dc:creator>
		<pubDate>Fri, 05 Oct 2007 21:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/away3d-directional-smooth-shading-environement-reflections#comment-234</guid>
		<description>I told you that you were getting there, good to see you found the bug ;)</description>
		<content:encoded><![CDATA[<p>I told you that you were getting there, good to see you found the bug ;)</p>
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