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	<title>Comments on: Away3D 2.3: Feature overload!</title>
	<atom:link href="http://away3d.com/away3d-23-feature-overload/feed" rel="self" type="application/rss+xml" />
	<link>http://away3d.com/away3d-23-feature-overload</link>
	<description>Realtime 3D Engine for Flash in Actionscript 3</description>
	<lastBuildDate>Fri, 12 Mar 2010 16:03:03 -0600</lastBuildDate>
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		<title>By: sherry</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-5388</link>
		<dc:creator>sherry</dc:creator>
		<pubDate>Thu, 16 Jul 2009 03:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-5388</guid>
		<description>very nice, i enjoy it</description>
		<content:encoded><![CDATA[<p>very nice, i enjoy it</p>
]]></content:encoded>
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	<item>
		<title>By: Andreas</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4891</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Tue, 26 May 2009 22:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4891</guid>
		<description>Blender comes with an exporter for Collada 1.4 and it will save the dynamic attributes that Awaybuilder require. The only question is if you will be able to &#039;group&#039; the objects in the scene as required by Awaybuilder, however I would be very surprised if that would not be possible. If that all works then it&#039;s only the time needed to write a parser that&#039;s in the way of Blender support.</description>
		<content:encoded><![CDATA[<p>Blender comes with an exporter for Collada 1.4 and it will save the dynamic attributes that Awaybuilder require. The only question is if you will be able to &#8216;group&#8217; the objects in the scene as required by Awaybuilder, however I would be very surprised if that would not be possible. If that all works then it&#8217;s only the time needed to write a parser that&#8217;s in the way of Blender support.</p>
]]></content:encoded>
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	<item>
		<title>By: Cyclone103</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4879</link>
		<dc:creator>Cyclone103</dc:creator>
		<pubDate>Sun, 24 May 2009 01:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4879</guid>
		<description>Any chance of a Blender parser?

Cyclone103</description>
		<content:encoded><![CDATA[<p>Any chance of a Blender parser?</p>
<p>Cyclone103</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lj svenson</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4764</link>
		<dc:creator>lj svenson</dc:creator>
		<pubDate>Thu, 14 May 2009 11:30:11 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4764</guid>
		<description>Hi Andreas, thanks for the links.</description>
		<content:encoded><![CDATA[<p>Hi Andreas, thanks for the links.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andreas</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4740</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Tue, 12 May 2009 13:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4740</guid>
		<description>Awaybuilder has been around since just before rev 1000 on svn but I
strongly recommend you use the latest version as there has been many
improvements since then. There are a few examples in the &#039;examples/
Awaybuilder&#039; folder and Juan Bonfante has a few tutorials and other
interesting information on how to get started over at his blog (Thanks
Juan!).

http://blog.juanbonfante.com/?p=156
http://blog.juanbonfante.com/?p=163
http://blog.juanbonfante.com/?p=187
http://blog.juanbonfante.com/?p=199</description>
		<content:encoded><![CDATA[<p>Awaybuilder has been around since just before rev 1000 on svn but I<br />
strongly recommend you use the latest version as there has been many<br />
improvements since then. There are a few examples in the &#8216;examples/<br />
Awaybuilder&#8217; folder and Juan Bonfante has a few tutorials and other<br />
interesting information on how to get started over at his blog (Thanks<br />
Juan!).</p>
<p><a href="http://blog.juanbonfante.com/?p=156" rel="nofollow">http://blog.juanbonfante.com/?p=156</a><br />
<a href="http://blog.juanbonfante.com/?p=163" rel="nofollow">http://blog.juanbonfante.com/?p=163</a><br />
<a href="http://blog.juanbonfante.com/?p=187" rel="nofollow">http://blog.juanbonfante.com/?p=187</a><br />
<a href="http://blog.juanbonfante.com/?p=199" rel="nofollow">http://blog.juanbonfante.com/?p=199</a></p>
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	<item>
		<title>By: lj svenson</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4727</link>
		<dc:creator>lj svenson</dc:creator>
		<pubDate>Mon, 11 May 2009 09:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4727</guid>
		<description>Stumbled upon this kinda by accident. Really looks like a great tool but I&#039;m looking how to set this up for Maya? And starting from which version this is possible? Or is this allready documented somewhere? Maybe this is a good alternative for the shockwave exporter to use with Director.</description>
		<content:encoded><![CDATA[<p>Stumbled upon this kinda by accident. Really looks like a great tool but I&#8217;m looking how to set this up for Maya? And starting from which version this is possible? Or is this allready documented somewhere? Maybe this is a good alternative for the shockwave exporter to use with Director.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Away3D Coolness &#171; Tales from a Trading Desk</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-4247</link>
		<dc:creator>Away3D Coolness &#171; Tales from a Trading Desk</dc:creator>
		<pubDate>Fri, 24 Apr 2009 08:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-4247</guid>
		<description>[...]  Impressive features in 2.3! Nice to see Maya [...]</description>
		<content:encoded><![CDATA[<p>[...]  Impressive features in 2.3! Nice to see Maya [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jorrit</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-3975</link>
		<dc:creator>Jorrit</dc:creator>
		<pubDate>Thu, 16 Apr 2009 10:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-3975</guid>
		<description>Great, tools! An important step in easing development</description>
		<content:encoded><![CDATA[<p>Great, tools! An important step in easing development</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nicholas Bieber</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-3935</link>
		<dc:creator>Nicholas Bieber</dc:creator>
		<pubDate>Wed, 15 Apr 2009 07:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-3935</guid>
		<description>David Hasselhoff! awesome!</description>
		<content:encoded><![CDATA[<p>David Hasselhoff! awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andreasengstrom</title>
		<link>http://away3d.com/away3d-23-feature-overload/comment-page-1#comment-2887</link>
		<dc:creator>andreasengstrom</dc:creator>
		<pubDate>Thu, 19 Feb 2009 23:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://away3d.com/?p=171#comment-2887</guid>
		<description>Absolutely! An email is &#039;away&#039; ;)</description>
		<content:encoded><![CDATA[<p>Absolutely! An email is &#8216;away&#8217; ;)</p>
]]></content:encoded>
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