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post Away3D 2.0: Green Planet

April 15th, 2008

Filed under: AWAY3D, Demos, Engine — Fabrice Closier @ 5:52 am

planet1

AWAY3D 2.0 IS HERE!

Our new release may bring out the explorer in you, with features allowing a lot more expansive 3d possibilities. Here we present an atmospheric oddessey taking the reliable formula of a crash-landed spaceship and an alien world… Green Planet.

Now you can realize your 3D world like never before in Flash.

planet2

Some of the new features in 2.0 include:

  • Simulated phong shading (with blinn-phong specular highlights)
  • Environment-mapped materials
  • Normal-mapped materials (an open source first for Flash)
  • Z-depth filter for large outdoor scenes
  • Fog filter
  • Straight-to-bitmap rendering for fast scaled views
  • Surface caching for fast rendered lights
  • Package refactor for easier learning of basic classes

Full update details have been posted on the AWAY3D mailing list. You can get the source files by accessing our svn repository or going to our downloads page

planet3

Handling the rendering of over 13000 polygons, 16 animated and interactive models with surface tracking, and a cool soundtrack composed by Atom(bang), this is a demo unlike anything else… so turn up your speakers and enjoy a new kind of ride into the realm of Away3D 2.0!

The Away3D Team.

More info on our group here…

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